19 lines
261 B
GDScript
19 lines
261 B
GDScript
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extends Spatial
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var GameTile = load("res://utils/GameTile.gd")
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var HexCell = preload("res://addons/gdhexgrid/HexCell.gd")
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var has_tiles_initialized = false
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export var size = [200, 200]
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func _ready():
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pass
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func create_ocean_tiles():
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var islands
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pass
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