GodotComponentTest/scenes/StreamContainer.tscn

44 lines
1.3 KiB
Plaintext
Raw Normal View History

[gd_scene load_steps=7 format=2]
2023-07-15 00:54:10 +02:00
[ext_resource path="res://scenes/StreamContainer.cs" type="Script" id=1]
[ext_resource path="res://assets/Environment/HexTileMesh.tres" type="CylinderMesh" id=2]
2023-07-15 00:54:10 +02:00
[sub_resource type="CubeMesh" id=1]
size = Vector3( 1, 1, 1 )
[sub_resource type="SpatialMaterial" id=2]
params_blend_mode = 3
albedo_color = Color( 1, 1, 1, 0.156863 )
[sub_resource type="BoxShape" id=9]
extents = Vector3( 20, 1, 20 )
[sub_resource type="MultiMesh" id=10]
color_format = 2
transform_format = 1
mesh = ExtResource( 2 )
2023-07-15 00:54:10 +02:00
[node name="StreamContainer" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 2.98023e-08, 0, -2.98023e-08, 1, 0, 0, -4.76837e-07 )
script = ExtResource( 1 )
Dimensions = Vector2( 35, 30 )
World = NodePath("../TileWorld")
[node name="ActiveTiles" type="Spatial" parent="."]
[node name="Bounds" type="MeshInstance" parent="."]
transform = Transform( 4, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0 )
visible = false
mesh = SubResource( 1 )
skeleton = NodePath("../..")
material/0 = SubResource( 2 )
[node name="Area" type="Area" parent="."]
[node name="CollisionShape" type="CollisionShape" parent="Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
shape = SubResource( 9 )
[node name="TileMultiMesh" type="MultiMeshInstance" parent="."]
multimesh = SubResource( 10 )