Should have been added ages ago.
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2ed41b6236
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://scenes/StreamContainer.cs" type="Script" id=1]
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[sub_resource type="CubeMesh" id=1]
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size = Vector3( 1, 1, 1 )
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[sub_resource type="SpatialMaterial" id=2]
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params_blend_mode = 3
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albedo_color = Color( 1, 1, 1, 0.156863 )
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[sub_resource type="BoxShape" id=9]
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extents = Vector3( 20, 1, 20 )
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[node name="StreamContainer" type="Spatial"]
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transform = Transform( 1, 0, 0, 0, 1, 2.98023e-08, 0, -2.98023e-08, 1, 0, 0, -4.76837e-07 )
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script = ExtResource( 1 )
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Dimensions = Vector2( 35, 30 )
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World = NodePath("../TileWorld")
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[node name="ActiveTiles" type="Spatial" parent="."]
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[node name="Bounds" type="MeshInstance" parent="."]
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transform = Transform( 4, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0 )
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visible = false
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mesh = SubResource( 1 )
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skeleton = NodePath("../..")
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material/0 = SubResource( 2 )
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[node name="Area" type="Area" parent="."]
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[node name="CollisionShape" type="CollisionShape" parent="Area"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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shape = SubResource( 9 )
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