GodotComponentTest/scenes/WorldChunk.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/WorldChunk.cs" type="Script" id=1]
[sub_resource type="CubeMesh" id=27]
size = Vector3( 2, 0.5, 2 )
[sub_resource type="SpatialMaterial" id=28]
[node name="WorldChunk" type="Spatial"]
script = ExtResource( 1 )
[node name="Entities" type="Spatial" parent="."]
[node name="PlaneRectMesh" type="MeshInstance" parent="."]
mesh = SubResource( 27 )
material/0 = SubResource( 28 )