455 lines
14 KiB
C++
455 lines
14 KiB
C++
//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "ozz/animation/runtime/track.h"
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#include "gtest/gtest.h"
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#include "ozz/base/maths/gtest_math_helper.h"
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#include "ozz/base/io/archive.h"
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#include "ozz/base/io/stream.h"
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#include "ozz/base/memory/unique_ptr.h"
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#include "ozz/animation/runtime/track_sampling_job.h"
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#include "ozz/animation/offline/raw_track.h"
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#include "ozz/animation/offline/track_builder.h"
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using ozz::animation::FloatTrack;
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using ozz::animation::FloatTrackSamplingJob;
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using ozz::animation::Float2Track;
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using ozz::animation::Float2TrackSamplingJob;
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using ozz::animation::Float3Track;
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using ozz::animation::Float3TrackSamplingJob;
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using ozz::animation::Float4Track;
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using ozz::animation::Float4TrackSamplingJob;
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using ozz::animation::QuaternionTrack;
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using ozz::animation::QuaternionTrackSamplingJob;
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using ozz::animation::offline::RawFloatTrack;
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using ozz::animation::offline::RawFloat2Track;
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using ozz::animation::offline::RawFloat3Track;
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using ozz::animation::offline::RawFloat4Track;
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using ozz::animation::offline::RawQuaternionTrack;
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using ozz::animation::offline::RawTrackInterpolation;
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using ozz::animation::offline::TrackBuilder;
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TEST(Empty, TrackSerialize) {
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
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FloatTrack o_track;
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o << o_track;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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FloatTrack i_track;
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i >> i_track;
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EXPECT_EQ(o_track.size(), i_track.size());
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}
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TEST(Name, TrackSerialize) {
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ozz::io::MemoryStream stream;
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// Instantiates a builder objects with default parameters.
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TrackBuilder builder;
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{ // No name
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RawFloatTrack raw_float_track;
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ozz::unique_ptr<FloatTrack> o_track(builder(raw_float_track));
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ASSERT_TRUE(o_track);
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// Streams out.
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{
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
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o << *o_track;
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}
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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FloatTrack i_track;
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i >> i_track;
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EXPECT_STREQ(o_track->name(), i_track.name());
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}
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{ // A name
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RawFloatTrack raw_float_track;
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raw_float_track.name = "test name";
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ozz::unique_ptr<FloatTrack> o_track(builder(raw_float_track));
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ASSERT_TRUE(o_track);
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// Streams out.
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{
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
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o << *o_track;
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}
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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FloatTrack i_track;
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i >> i_track;
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EXPECT_STREQ(o_track->name(), i_track.name());
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}
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}
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TEST(FilledFloat, TrackSerialize) {
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// Builds a valid animation.
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ozz::unique_ptr<FloatTrack> o_track;
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{
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TrackBuilder builder;
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RawFloatTrack raw_float_track;
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const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
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0.f};
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raw_float_track.keyframes.push_back(key0);
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const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
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46.f};
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raw_float_track.keyframes.push_back(key1);
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const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
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0.f};
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raw_float_track.keyframes.push_back(key2);
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// Builds track
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o_track = builder(raw_float_track);
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ASSERT_TRUE(o_track);
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}
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for (int e = 0; e < 2; ++e) {
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ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian;
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream, endianess);
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o << *o_track;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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FloatTrack i_track;
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i >> i_track;
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EXPECT_EQ(o_track->size(), i_track.size());
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// Samples and compares the two animations
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FloatTrackSamplingJob sampling;
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sampling.track = &i_track;
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float result;
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 46.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT_EQ(result, 0.f);
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}
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}
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TEST(FilledFloat2, TrackSerialize) {
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TrackBuilder builder;
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RawFloat2Track raw_float2_track;
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const RawFloat2Track::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
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ozz::math::Float2(0.f, 26.f)};
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raw_float2_track.keyframes.push_back(key0);
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const RawFloat2Track::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
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ozz::math::Float2(46.f, 0.f)};
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raw_float2_track.keyframes.push_back(key1);
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const RawFloat2Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
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ozz::math::Float2(0.f, 5.f)};
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raw_float2_track.keyframes.push_back(key2);
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// Builds track
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ozz::unique_ptr<Float2Track> o_track(builder(raw_float2_track));
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ASSERT_TRUE(o_track);
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream);
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o << *o_track;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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Float2Track i_track;
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i >> i_track;
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EXPECT_EQ(o_track->size(), i_track.size());
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// Samples and compares the two animations
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Float2TrackSamplingJob sampling;
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sampling.track = &i_track;
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ozz::math::Float2 result;
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 0.f, 26.f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 46.f, 0.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT2_EQ(result, 0.f, 5.f);
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}
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TEST(FilledFloat3, TrackSerialize) {
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TrackBuilder builder;
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RawFloat3Track raw_float3_track;
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const RawFloat3Track::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
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ozz::math::Float3(0.f, 26.f, 93.f)};
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raw_float3_track.keyframes.push_back(key0);
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const RawFloat3Track::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
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ozz::math::Float3(46.f, 0.f, 25.f)};
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raw_float3_track.keyframes.push_back(key1);
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const RawFloat3Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
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ozz::math::Float3(0.f, 5.f, 0.f)};
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raw_float3_track.keyframes.push_back(key2);
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// Builds track
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ozz::unique_ptr<Float3Track> o_track(builder(raw_float3_track));
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ASSERT_TRUE(o_track);
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream);
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o << *o_track;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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Float3Track i_track;
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i >> i_track;
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EXPECT_EQ(o_track->size(), i_track.size());
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// Samples and compares the two animations
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Float3TrackSamplingJob sampling;
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sampling.track = &i_track;
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ozz::math::Float3 result;
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 26.f, 93.f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 46.f, 0.f, 25.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT3_EQ(result, 0.f, 5.f, 0.f);
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}
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TEST(FilledFloat4, TrackSerialize) {
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TrackBuilder builder;
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RawFloat4Track raw_float4_track;
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const RawFloat4Track::Keyframe key0 = {
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RawTrackInterpolation::kLinear, 0.f,
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ozz::math::Float4(0.f, 26.f, 93.f, 5.f)};
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raw_float4_track.keyframes.push_back(key0);
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const RawFloat4Track::Keyframe key1 = {
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RawTrackInterpolation::kStep, .5f,
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ozz::math::Float4(46.f, 0.f, 25.f, 25.f)};
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raw_float4_track.keyframes.push_back(key1);
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const RawFloat4Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
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ozz::math::Float4(0.f, 5.f, 0.f, 0.f)};
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raw_float4_track.keyframes.push_back(key2);
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// Builds track
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ozz::unique_ptr<Float4Track> o_track(builder(raw_float4_track));
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ASSERT_TRUE(o_track);
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream);
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o << *o_track;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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Float4Track i_track;
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i >> i_track;
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EXPECT_EQ(o_track->size(), i_track.size());
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// Samples and compares the two animations
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Float4TrackSamplingJob sampling;
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sampling.track = &i_track;
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ozz::math::Float4 result;
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 26.f, 93.f, 5.f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 46.f, 0.f, 25.f, 25.f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_FLOAT4_EQ(result, 0.f, 5.f, 0.f, 0.f);
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}
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TEST(FilledQuaternion, TrackSerialize) {
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TrackBuilder builder;
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RawQuaternionTrack raw_quat_track;
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const RawQuaternionTrack::Keyframe key0 = {
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RawTrackInterpolation::kLinear, 0.f,
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ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)};
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raw_quat_track.keyframes.push_back(key0);
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const RawQuaternionTrack::Keyframe key1 = {
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RawTrackInterpolation::kStep, .5f,
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ozz::math::Quaternion(.61721331f, .15430345f, 0.f, .77151674f)};
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raw_quat_track.keyframes.push_back(key1);
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const RawQuaternionTrack::Keyframe key2 = {
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RawTrackInterpolation::kLinear, .7f,
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ozz::math::Quaternion(1.f, 0.f, 0.f, 0.f)};
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raw_quat_track.keyframes.push_back(key2);
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// Builds track
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ozz::unique_ptr<QuaternionTrack> o_track(builder(raw_quat_track));
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ASSERT_TRUE(o_track);
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream);
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o << *o_track;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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QuaternionTrack i_track;
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i >> i_track;
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EXPECT_EQ(o_track->size(), i_track.size());
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// Samples and compares the two animations
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QuaternionTrackSamplingJob sampling;
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sampling.track = &i_track;
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ozz::math::Quaternion result;
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sampling.result = &result;
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sampling.ratio = 0.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f);
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sampling.ratio = .5f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_QUATERNION_EQ(result, .61721331f, .15430345f, 0.f, .77151674f);
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sampling.ratio = 1.f;
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ASSERT_TRUE(sampling.Run());
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EXPECT_QUATERNION_EQ(result, 1.f, 0.f, 0.f, 0.f);
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}
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TEST(AlreadyInitialized, TrackSerialize) {
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ozz::io::MemoryStream stream;
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{
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ozz::io::OArchive o(&stream);
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TrackBuilder builder;
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RawFloatTrack raw_float_track;
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const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
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0.f};
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raw_float_track.keyframes.push_back(key0);
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const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
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46.f};
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raw_float_track.keyframes.push_back(key1);
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const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
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0.f};
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raw_float_track.keyframes.push_back(key2);
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// Builds track
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ozz::unique_ptr<FloatTrack> o_track(builder(raw_float_track));
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ASSERT_TRUE(o_track);
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o << *o_track;
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// Builds 2nd track
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const RawFloatTrack::Keyframe key3 = {RawTrackInterpolation::kStep, .9f,
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46.f};
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raw_float_track.keyframes.push_back(key3);
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o_track = builder(raw_float_track);
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ASSERT_TRUE(o_track);
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o << *o_track;
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}
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{
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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// Reads and check the first animation.
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FloatTrack i_track;
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i >> i_track;
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const size_t size = i_track.size();
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// Reuse the animation a second ratio.
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i >> i_track;
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ASSERT_TRUE(i_track.size() > size);
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}
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}
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