AnimTestbed/3rdparty/ozz-animation/test/animation/runtime/track_archive_tests.cc

455 lines
14 KiB
C++

//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
// DEALINGS IN THE SOFTWARE. //
// //
//----------------------------------------------------------------------------//
#include "ozz/animation/runtime/track.h"
#include "gtest/gtest.h"
#include "ozz/base/maths/gtest_math_helper.h"
#include "ozz/base/io/archive.h"
#include "ozz/base/io/stream.h"
#include "ozz/base/memory/unique_ptr.h"
#include "ozz/animation/runtime/track_sampling_job.h"
#include "ozz/animation/offline/raw_track.h"
#include "ozz/animation/offline/track_builder.h"
using ozz::animation::FloatTrack;
using ozz::animation::FloatTrackSamplingJob;
using ozz::animation::Float2Track;
using ozz::animation::Float2TrackSamplingJob;
using ozz::animation::Float3Track;
using ozz::animation::Float3TrackSamplingJob;
using ozz::animation::Float4Track;
using ozz::animation::Float4TrackSamplingJob;
using ozz::animation::QuaternionTrack;
using ozz::animation::QuaternionTrackSamplingJob;
using ozz::animation::offline::RawFloatTrack;
using ozz::animation::offline::RawFloat2Track;
using ozz::animation::offline::RawFloat3Track;
using ozz::animation::offline::RawFloat4Track;
using ozz::animation::offline::RawQuaternionTrack;
using ozz::animation::offline::RawTrackInterpolation;
using ozz::animation::offline::TrackBuilder;
TEST(Empty, TrackSerialize) {
ozz::io::MemoryStream stream;
// Streams out.
ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
FloatTrack o_track;
o << o_track;
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
FloatTrack i_track;
i >> i_track;
EXPECT_EQ(o_track.size(), i_track.size());
}
TEST(Name, TrackSerialize) {
ozz::io::MemoryStream stream;
// Instantiates a builder objects with default parameters.
TrackBuilder builder;
{ // No name
RawFloatTrack raw_float_track;
ozz::unique_ptr<FloatTrack> o_track(builder(raw_float_track));
ASSERT_TRUE(o_track);
// Streams out.
{
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
o << *o_track;
}
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
FloatTrack i_track;
i >> i_track;
EXPECT_STREQ(o_track->name(), i_track.name());
}
{ // A name
RawFloatTrack raw_float_track;
raw_float_track.name = "test name";
ozz::unique_ptr<FloatTrack> o_track(builder(raw_float_track));
ASSERT_TRUE(o_track);
// Streams out.
{
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
o << *o_track;
}
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
FloatTrack i_track;
i >> i_track;
EXPECT_STREQ(o_track->name(), i_track.name());
}
}
TEST(FilledFloat, TrackSerialize) {
// Builds a valid animation.
ozz::unique_ptr<FloatTrack> o_track;
{
TrackBuilder builder;
RawFloatTrack raw_float_track;
const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
0.f};
raw_float_track.keyframes.push_back(key0);
const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
46.f};
raw_float_track.keyframes.push_back(key1);
const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
0.f};
raw_float_track.keyframes.push_back(key2);
// Builds track
o_track = builder(raw_float_track);
ASSERT_TRUE(o_track);
}
for (int e = 0; e < 2; ++e) {
ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian;
ozz::io::MemoryStream stream;
// Streams out.
ozz::io::OArchive o(&stream, endianess);
o << *o_track;
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
FloatTrack i_track;
i >> i_track;
EXPECT_EQ(o_track->size(), i_track.size());
// Samples and compares the two animations
FloatTrackSamplingJob sampling;
sampling.track = &i_track;
float result;
sampling.result = &result;
sampling.ratio = 0.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT_EQ(result, 0.f);
sampling.ratio = .5f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT_EQ(result, 46.f);
sampling.ratio = 1.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT_EQ(result, 0.f);
}
}
TEST(FilledFloat2, TrackSerialize) {
TrackBuilder builder;
RawFloat2Track raw_float2_track;
const RawFloat2Track::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
ozz::math::Float2(0.f, 26.f)};
raw_float2_track.keyframes.push_back(key0);
const RawFloat2Track::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
ozz::math::Float2(46.f, 0.f)};
raw_float2_track.keyframes.push_back(key1);
const RawFloat2Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
ozz::math::Float2(0.f, 5.f)};
raw_float2_track.keyframes.push_back(key2);
// Builds track
ozz::unique_ptr<Float2Track> o_track(builder(raw_float2_track));
ASSERT_TRUE(o_track);
ozz::io::MemoryStream stream;
// Streams out.
ozz::io::OArchive o(&stream);
o << *o_track;
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
Float2Track i_track;
i >> i_track;
EXPECT_EQ(o_track->size(), i_track.size());
// Samples and compares the two animations
Float2TrackSamplingJob sampling;
sampling.track = &i_track;
ozz::math::Float2 result;
sampling.result = &result;
sampling.ratio = 0.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT2_EQ(result, 0.f, 26.f);
sampling.ratio = .5f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT2_EQ(result, 46.f, 0.f);
sampling.ratio = 1.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT2_EQ(result, 0.f, 5.f);
}
TEST(FilledFloat3, TrackSerialize) {
TrackBuilder builder;
RawFloat3Track raw_float3_track;
const RawFloat3Track::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
ozz::math::Float3(0.f, 26.f, 93.f)};
raw_float3_track.keyframes.push_back(key0);
const RawFloat3Track::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
ozz::math::Float3(46.f, 0.f, 25.f)};
raw_float3_track.keyframes.push_back(key1);
const RawFloat3Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
ozz::math::Float3(0.f, 5.f, 0.f)};
raw_float3_track.keyframes.push_back(key2);
// Builds track
ozz::unique_ptr<Float3Track> o_track(builder(raw_float3_track));
ASSERT_TRUE(o_track);
ozz::io::MemoryStream stream;
// Streams out.
ozz::io::OArchive o(&stream);
o << *o_track;
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
Float3Track i_track;
i >> i_track;
EXPECT_EQ(o_track->size(), i_track.size());
// Samples and compares the two animations
Float3TrackSamplingJob sampling;
sampling.track = &i_track;
ozz::math::Float3 result;
sampling.result = &result;
sampling.ratio = 0.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT3_EQ(result, 0.f, 26.f, 93.f);
sampling.ratio = .5f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT3_EQ(result, 46.f, 0.f, 25.f);
sampling.ratio = 1.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT3_EQ(result, 0.f, 5.f, 0.f);
}
TEST(FilledFloat4, TrackSerialize) {
TrackBuilder builder;
RawFloat4Track raw_float4_track;
const RawFloat4Track::Keyframe key0 = {
RawTrackInterpolation::kLinear, 0.f,
ozz::math::Float4(0.f, 26.f, 93.f, 5.f)};
raw_float4_track.keyframes.push_back(key0);
const RawFloat4Track::Keyframe key1 = {
RawTrackInterpolation::kStep, .5f,
ozz::math::Float4(46.f, 0.f, 25.f, 25.f)};
raw_float4_track.keyframes.push_back(key1);
const RawFloat4Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
ozz::math::Float4(0.f, 5.f, 0.f, 0.f)};
raw_float4_track.keyframes.push_back(key2);
// Builds track
ozz::unique_ptr<Float4Track> o_track(builder(raw_float4_track));
ASSERT_TRUE(o_track);
ozz::io::MemoryStream stream;
// Streams out.
ozz::io::OArchive o(&stream);
o << *o_track;
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
Float4Track i_track;
i >> i_track;
EXPECT_EQ(o_track->size(), i_track.size());
// Samples and compares the two animations
Float4TrackSamplingJob sampling;
sampling.track = &i_track;
ozz::math::Float4 result;
sampling.result = &result;
sampling.ratio = 0.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT4_EQ(result, 0.f, 26.f, 93.f, 5.f);
sampling.ratio = .5f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT4_EQ(result, 46.f, 0.f, 25.f, 25.f);
sampling.ratio = 1.f;
ASSERT_TRUE(sampling.Run());
EXPECT_FLOAT4_EQ(result, 0.f, 5.f, 0.f, 0.f);
}
TEST(FilledQuaternion, TrackSerialize) {
TrackBuilder builder;
RawQuaternionTrack raw_quat_track;
const RawQuaternionTrack::Keyframe key0 = {
RawTrackInterpolation::kLinear, 0.f,
ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)};
raw_quat_track.keyframes.push_back(key0);
const RawQuaternionTrack::Keyframe key1 = {
RawTrackInterpolation::kStep, .5f,
ozz::math::Quaternion(.61721331f, .15430345f, 0.f, .77151674f)};
raw_quat_track.keyframes.push_back(key1);
const RawQuaternionTrack::Keyframe key2 = {
RawTrackInterpolation::kLinear, .7f,
ozz::math::Quaternion(1.f, 0.f, 0.f, 0.f)};
raw_quat_track.keyframes.push_back(key2);
// Builds track
ozz::unique_ptr<QuaternionTrack> o_track(builder(raw_quat_track));
ASSERT_TRUE(o_track);
ozz::io::MemoryStream stream;
// Streams out.
ozz::io::OArchive o(&stream);
o << *o_track;
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
QuaternionTrack i_track;
i >> i_track;
EXPECT_EQ(o_track->size(), i_track.size());
// Samples and compares the two animations
QuaternionTrackSamplingJob sampling;
sampling.track = &i_track;
ozz::math::Quaternion result;
sampling.result = &result;
sampling.ratio = 0.f;
ASSERT_TRUE(sampling.Run());
EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f);
sampling.ratio = .5f;
ASSERT_TRUE(sampling.Run());
EXPECT_QUATERNION_EQ(result, .61721331f, .15430345f, 0.f, .77151674f);
sampling.ratio = 1.f;
ASSERT_TRUE(sampling.Run());
EXPECT_QUATERNION_EQ(result, 1.f, 0.f, 0.f, 0.f);
}
TEST(AlreadyInitialized, TrackSerialize) {
ozz::io::MemoryStream stream;
{
ozz::io::OArchive o(&stream);
TrackBuilder builder;
RawFloatTrack raw_float_track;
const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f,
0.f};
raw_float_track.keyframes.push_back(key0);
const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f,
46.f};
raw_float_track.keyframes.push_back(key1);
const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f,
0.f};
raw_float_track.keyframes.push_back(key2);
// Builds track
ozz::unique_ptr<FloatTrack> o_track(builder(raw_float_track));
ASSERT_TRUE(o_track);
o << *o_track;
// Builds 2nd track
const RawFloatTrack::Keyframe key3 = {RawTrackInterpolation::kStep, .9f,
46.f};
raw_float_track.keyframes.push_back(key3);
o_track = builder(raw_float_track);
ASSERT_TRUE(o_track);
o << *o_track;
}
{
// Streams in.
stream.Seek(0, ozz::io::Stream::kSet);
ozz::io::IArchive i(&stream);
// Reads and check the first animation.
FloatTrack i_track;
i >> i_track;
const size_t size = i_track.size();
// Reuse the animation a second ratio.
i >> i_track;
ASSERT_TRUE(i_track.size() > size);
}
}