//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "ozz/animation/runtime/track.h" #include "gtest/gtest.h" #include "ozz/base/maths/gtest_math_helper.h" #include "ozz/base/io/archive.h" #include "ozz/base/io/stream.h" #include "ozz/base/memory/unique_ptr.h" #include "ozz/animation/runtime/track_sampling_job.h" #include "ozz/animation/offline/raw_track.h" #include "ozz/animation/offline/track_builder.h" using ozz::animation::FloatTrack; using ozz::animation::FloatTrackSamplingJob; using ozz::animation::Float2Track; using ozz::animation::Float2TrackSamplingJob; using ozz::animation::Float3Track; using ozz::animation::Float3TrackSamplingJob; using ozz::animation::Float4Track; using ozz::animation::Float4TrackSamplingJob; using ozz::animation::QuaternionTrack; using ozz::animation::QuaternionTrackSamplingJob; using ozz::animation::offline::RawFloatTrack; using ozz::animation::offline::RawFloat2Track; using ozz::animation::offline::RawFloat3Track; using ozz::animation::offline::RawFloat4Track; using ozz::animation::offline::RawQuaternionTrack; using ozz::animation::offline::RawTrackInterpolation; using ozz::animation::offline::TrackBuilder; TEST(Empty, TrackSerialize) { ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream, ozz::GetNativeEndianness()); FloatTrack o_track; o << o_track; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); FloatTrack i_track; i >> i_track; EXPECT_EQ(o_track.size(), i_track.size()); } TEST(Name, TrackSerialize) { ozz::io::MemoryStream stream; // Instantiates a builder objects with default parameters. TrackBuilder builder; { // No name RawFloatTrack raw_float_track; ozz::unique_ptr o_track(builder(raw_float_track)); ASSERT_TRUE(o_track); // Streams out. { stream.Seek(0, ozz::io::Stream::kSet); ozz::io::OArchive o(&stream, ozz::GetNativeEndianness()); o << *o_track; } // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); FloatTrack i_track; i >> i_track; EXPECT_STREQ(o_track->name(), i_track.name()); } { // A name RawFloatTrack raw_float_track; raw_float_track.name = "test name"; ozz::unique_ptr o_track(builder(raw_float_track)); ASSERT_TRUE(o_track); // Streams out. { stream.Seek(0, ozz::io::Stream::kSet); ozz::io::OArchive o(&stream, ozz::GetNativeEndianness()); o << *o_track; } // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); FloatTrack i_track; i >> i_track; EXPECT_STREQ(o_track->name(), i_track.name()); } } TEST(FilledFloat, TrackSerialize) { // Builds a valid animation. ozz::unique_ptr o_track; { TrackBuilder builder; RawFloatTrack raw_float_track; const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f, 0.f}; raw_float_track.keyframes.push_back(key0); const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f, 46.f}; raw_float_track.keyframes.push_back(key1); const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f, 0.f}; raw_float_track.keyframes.push_back(key2); // Builds track o_track = builder(raw_float_track); ASSERT_TRUE(o_track); } for (int e = 0; e < 2; ++e) { ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian; ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream, endianess); o << *o_track; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); FloatTrack i_track; i >> i_track; EXPECT_EQ(o_track->size(), i_track.size()); // Samples and compares the two animations FloatTrackSamplingJob sampling; sampling.track = &i_track; float result; sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 46.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT_EQ(result, 0.f); } } TEST(FilledFloat2, TrackSerialize) { TrackBuilder builder; RawFloat2Track raw_float2_track; const RawFloat2Track::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f, ozz::math::Float2(0.f, 26.f)}; raw_float2_track.keyframes.push_back(key0); const RawFloat2Track::Keyframe key1 = {RawTrackInterpolation::kStep, .5f, ozz::math::Float2(46.f, 0.f)}; raw_float2_track.keyframes.push_back(key1); const RawFloat2Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f, ozz::math::Float2(0.f, 5.f)}; raw_float2_track.keyframes.push_back(key2); // Builds track ozz::unique_ptr o_track(builder(raw_float2_track)); ASSERT_TRUE(o_track); ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream); o << *o_track; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); Float2Track i_track; i >> i_track; EXPECT_EQ(o_track->size(), i_track.size()); // Samples and compares the two animations Float2TrackSamplingJob sampling; sampling.track = &i_track; ozz::math::Float2 result; sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 0.f, 26.f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 46.f, 0.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT2_EQ(result, 0.f, 5.f); } TEST(FilledFloat3, TrackSerialize) { TrackBuilder builder; RawFloat3Track raw_float3_track; const RawFloat3Track::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f, ozz::math::Float3(0.f, 26.f, 93.f)}; raw_float3_track.keyframes.push_back(key0); const RawFloat3Track::Keyframe key1 = {RawTrackInterpolation::kStep, .5f, ozz::math::Float3(46.f, 0.f, 25.f)}; raw_float3_track.keyframes.push_back(key1); const RawFloat3Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f, ozz::math::Float3(0.f, 5.f, 0.f)}; raw_float3_track.keyframes.push_back(key2); // Builds track ozz::unique_ptr o_track(builder(raw_float3_track)); ASSERT_TRUE(o_track); ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream); o << *o_track; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); Float3Track i_track; i >> i_track; EXPECT_EQ(o_track->size(), i_track.size()); // Samples and compares the two animations Float3TrackSamplingJob sampling; sampling.track = &i_track; ozz::math::Float3 result; sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 26.f, 93.f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 46.f, 0.f, 25.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT3_EQ(result, 0.f, 5.f, 0.f); } TEST(FilledFloat4, TrackSerialize) { TrackBuilder builder; RawFloat4Track raw_float4_track; const RawFloat4Track::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, ozz::math::Float4(0.f, 26.f, 93.f, 5.f)}; raw_float4_track.keyframes.push_back(key0); const RawFloat4Track::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, ozz::math::Float4(46.f, 0.f, 25.f, 25.f)}; raw_float4_track.keyframes.push_back(key1); const RawFloat4Track::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f, ozz::math::Float4(0.f, 5.f, 0.f, 0.f)}; raw_float4_track.keyframes.push_back(key2); // Builds track ozz::unique_ptr o_track(builder(raw_float4_track)); ASSERT_TRUE(o_track); ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream); o << *o_track; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); Float4Track i_track; i >> i_track; EXPECT_EQ(o_track->size(), i_track.size()); // Samples and compares the two animations Float4TrackSamplingJob sampling; sampling.track = &i_track; ozz::math::Float4 result; sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 26.f, 93.f, 5.f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 46.f, 0.f, 25.f, 25.f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_FLOAT4_EQ(result, 0.f, 5.f, 0.f, 0.f); } TEST(FilledQuaternion, TrackSerialize) { TrackBuilder builder; RawQuaternionTrack raw_quat_track; const RawQuaternionTrack::Keyframe key0 = { RawTrackInterpolation::kLinear, 0.f, ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)}; raw_quat_track.keyframes.push_back(key0); const RawQuaternionTrack::Keyframe key1 = { RawTrackInterpolation::kStep, .5f, ozz::math::Quaternion(.61721331f, .15430345f, 0.f, .77151674f)}; raw_quat_track.keyframes.push_back(key1); const RawQuaternionTrack::Keyframe key2 = { RawTrackInterpolation::kLinear, .7f, ozz::math::Quaternion(1.f, 0.f, 0.f, 0.f)}; raw_quat_track.keyframes.push_back(key2); // Builds track ozz::unique_ptr o_track(builder(raw_quat_track)); ASSERT_TRUE(o_track); ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream); o << *o_track; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); QuaternionTrack i_track; i >> i_track; EXPECT_EQ(o_track->size(), i_track.size()); // Samples and compares the two animations QuaternionTrackSamplingJob sampling; sampling.track = &i_track; ozz::math::Quaternion result; sampling.result = &result; sampling.ratio = 0.f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 0.f, .70710677f, 0.f, .70710677f); sampling.ratio = .5f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, .61721331f, .15430345f, 0.f, .77151674f); sampling.ratio = 1.f; ASSERT_TRUE(sampling.Run()); EXPECT_QUATERNION_EQ(result, 1.f, 0.f, 0.f, 0.f); } TEST(AlreadyInitialized, TrackSerialize) { ozz::io::MemoryStream stream; { ozz::io::OArchive o(&stream); TrackBuilder builder; RawFloatTrack raw_float_track; const RawFloatTrack::Keyframe key0 = {RawTrackInterpolation::kLinear, 0.f, 0.f}; raw_float_track.keyframes.push_back(key0); const RawFloatTrack::Keyframe key1 = {RawTrackInterpolation::kStep, .5f, 46.f}; raw_float_track.keyframes.push_back(key1); const RawFloatTrack::Keyframe key2 = {RawTrackInterpolation::kLinear, .7f, 0.f}; raw_float_track.keyframes.push_back(key2); // Builds track ozz::unique_ptr o_track(builder(raw_float_track)); ASSERT_TRUE(o_track); o << *o_track; // Builds 2nd track const RawFloatTrack::Keyframe key3 = {RawTrackInterpolation::kStep, .9f, 46.f}; raw_float_track.keyframes.push_back(key3); o_track = builder(raw_float_track); ASSERT_TRUE(o_track); o << *o_track; } { // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); // Reads and check the first animation. FloatTrack i_track; i >> i_track; const size_t size = i_track.size(); // Reuse the animation a second ratio. i >> i_track; ASSERT_TRUE(i_track.size() > size); } }