2021-11-11 21:22:24 +01:00

103 lines
4.2 KiB
C++

//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
// DEALINGS IN THE SOFTWARE. //
// //
//----------------------------------------------------------------------------//
#include "ozz/animation/offline/raw_animation.h"
#include "ozz/animation/runtime/skeleton.h"
namespace ozz {
namespace animation {
namespace offline {
RawAnimation::RawAnimation() : duration(1.f) {}
namespace {
// Implements key frames' time range and ordering checks.
// See AnimationBuilder::Create for more details.
template <typename _Key>
static bool ValidateTrack(const typename ozz::vector<_Key>& _track,
float _duration) {
float previous_time = -1.f;
for (size_t k = 0; k < _track.size(); ++k) {
const float frame_time = _track[k].time;
// Tests frame's time is in range [0:duration].
if (frame_time < 0.f || frame_time > _duration) {
return false;
}
// Tests that frames are sorted.
if (frame_time <= previous_time) {
return false;
}
previous_time = frame_time;
}
return true; // Validated.
}
} // namespace
bool RawAnimation::JointTrack::Validate(float _duration) const {
return ValidateTrack<TranslationKey>(translations, _duration) &&
ValidateTrack<RotationKey>(rotations, _duration) &&
ValidateTrack<ScaleKey>(scales, _duration);
}
bool RawAnimation::Validate() const {
if (duration <= 0.f) { // Tests duration is valid.
return false;
}
if (tracks.size() > Skeleton::kMaxJoints) { // Tests number of tracks.
return false;
}
// Ensures that all key frames' time are valid, ie: in a strict ascending
// order and within range [0:duration].
bool valid = true;
for (size_t i = 0; valid && i < tracks.size(); ++i) {
valid = tracks[i].Validate(duration);
}
return valid; // *this is valid.
}
size_t RawAnimation::size() const {
size_t size = sizeof(*this);
// Accumulates keyframes size.
const size_t tracks_count = tracks.size();
for (size_t i = 0; i < tracks_count; ++i) {
size += tracks[i].translations.size() * sizeof(TranslationKey);
size += tracks[i].rotations.size() * sizeof(RotationKey);
size += tracks[i].scales.size() * sizeof(ScaleKey);
}
// Accumulates tracks.
size += tracks_count * sizeof(JointTrack);
size += name.size();
return size;
}
} // namespace offline
} // namespace animation
} // namespace ozz