//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "ozz/animation/offline/raw_animation.h" #include "ozz/animation/runtime/skeleton.h" namespace ozz { namespace animation { namespace offline { RawAnimation::RawAnimation() : duration(1.f) {} namespace { // Implements key frames' time range and ordering checks. // See AnimationBuilder::Create for more details. template static bool ValidateTrack(const typename ozz::vector<_Key>& _track, float _duration) { float previous_time = -1.f; for (size_t k = 0; k < _track.size(); ++k) { const float frame_time = _track[k].time; // Tests frame's time is in range [0:duration]. if (frame_time < 0.f || frame_time > _duration) { return false; } // Tests that frames are sorted. if (frame_time <= previous_time) { return false; } previous_time = frame_time; } return true; // Validated. } } // namespace bool RawAnimation::JointTrack::Validate(float _duration) const { return ValidateTrack(translations, _duration) && ValidateTrack(rotations, _duration) && ValidateTrack(scales, _duration); } bool RawAnimation::Validate() const { if (duration <= 0.f) { // Tests duration is valid. return false; } if (tracks.size() > Skeleton::kMaxJoints) { // Tests number of tracks. return false; } // Ensures that all key frames' time are valid, ie: in a strict ascending // order and within range [0:duration]. bool valid = true; for (size_t i = 0; valid && i < tracks.size(); ++i) { valid = tracks[i].Validate(duration); } return valid; // *this is valid. } size_t RawAnimation::size() const { size_t size = sizeof(*this); // Accumulates keyframes size. const size_t tracks_count = tracks.size(); for (size_t i = 0; i < tracks_count; ++i) { size += tracks[i].translations.size() * sizeof(TranslationKey); size += tracks[i].rotations.size() * sizeof(RotationKey); size += tracks[i].scales.size() * sizeof(ScaleKey); } // Accumulates tracks. size += tracks_count * sizeof(JointTrack); size += name.size(); return size; } } // namespace offline } // namespace animation } // namespace ozz