50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
//
|
|
// Created by martin on 12.11.21.
|
|
//
|
|
|
|
#ifndef ANIMTESTBED_ANIMATIONCONTROLLER_H
|
|
#define ANIMTESTBED_ANIMATIONCONTROLLER_H
|
|
|
|
#include <ozz/animation/runtime/animation.h>
|
|
#include <ozz/animation/runtime/sampling_job.h>
|
|
#include <ozz/base/containers/vector.h>
|
|
#include <ozz/base/maths/soa_transform.h>
|
|
#include <ozz/base/maths/vec_float.h>
|
|
|
|
struct SkinnedMesh;
|
|
struct AnimNode;
|
|
|
|
struct AnimationController {
|
|
explicit AnimationController(SkinnedMesh* skinned_mesh);
|
|
virtual ~AnimationController();
|
|
|
|
void SetBlendAnims(
|
|
ozz::animation::Animation* blend_anim_A,
|
|
ozz::animation::Animation* blend_anim_B) {
|
|
}
|
|
void ResetAnims() {
|
|
}
|
|
void Update(float dt);
|
|
void Evaluate();
|
|
|
|
void DrawDebugUi();
|
|
|
|
float m_current_time;
|
|
|
|
ozz::vector<ozz::math::SoaTransform> m_local_matrices;
|
|
ozz::vector<ozz::math::SoaTransform> m_local_matrices_A;
|
|
ozz::vector<ozz::math::SoaTransform> m_local_matrices_B;
|
|
ozz::vector<ozz::math::SoaTransform> m_local_matrices_blended;
|
|
|
|
ozz::animation::SamplingCache m_sampling_cache_A;
|
|
ozz::animation::SamplingCache m_sampling_cache_B;
|
|
|
|
SkinnedMesh* m_skinned_mesh = nullptr;
|
|
|
|
AnimNode* m_output_node;
|
|
|
|
std::vector<AnimNode*> m_anim_nodes;
|
|
};
|
|
|
|
#endif //ANIMTESTBED_ANIMATIONCONTROLLER_H
|