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- Animation Data are always referenced via a pointer in nodes. - Animation Data storage pointers are injected from graph when node is evaluated. - Node value outputs always stored in node. - Node value inputs always referenced via pointer. References are created when instantiating the graph. |
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3rdparty | ||
media | ||
src | ||
tests | ||
.clang-format | ||
.gitignore | ||
CMakeLists.txt |