Some more improvements of editor persistence.
parent
3d387a5dad
commit
bf3189ff49
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@ -101,7 +101,12 @@ void SkinnedMesh::CalcModelMatrices() {
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void SkinnedMesh::DrawSkeleton() {}
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void SkinnedMesh::DrawDebugUi() {
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ImGui::Begin("SkinnedMesh");
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if (ImGui::TreeNode("Bones")) {
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for (int i = 0; i < m_skeleton.num_joints(); i++) {
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ImGui::Text(m_skeleton.joint_names()[i]);
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}
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ImGui::TreePop();
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}
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ImGui::Text("Animations");
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@ -132,6 +137,4 @@ void SkinnedMesh::DrawDebugUi() {
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}
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}
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}
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ImGui::End();
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}
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52
src/main.cc
52
src/main.cc
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@ -115,13 +115,18 @@ struct ApplicationConfig {
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int position[2] = {20, 20};
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int size[2] = {800, 500};
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};
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GraphEditor graph_editor;
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struct SkinnedMeshWidget {
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bool visible = false;
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int position[2] = {20, 20};
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int size[2] = {800, 500};
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};
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SkinnedMeshWidget skinned_mesh_widget;
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bool show_imgui_demo_window = false;
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bool show_another_window = false;
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bool show_camera_widget = false;
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bool show_skinned_mesh_widget = false;
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};
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void to_json(nlohmann::json& j, const ApplicationConfig& config) {
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@ -140,7 +145,12 @@ void to_json(nlohmann::json& j, const ApplicationConfig& config) {
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j["graph_editor"]["size"][0] = config.graph_editor.size[0];
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j["graph_editor"]["size"][1] = config.graph_editor.size[1];
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j["skinned_mesh_widget"]["visible"] = config.show_skinned_mesh_widget;
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j["skinned_mesh_widget"]["visible"] = config.skinned_mesh_widget.visible;
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j["skinned_mesh_widget"]["position"][0] = config.skinned_mesh_widget.position[0];
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j["skinned_mesh_widget"]["position"][1] = config.skinned_mesh_widget.position[1];
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j["skinned_mesh_widget"]["size"][0] = config.skinned_mesh_widget.size[0];
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j["skinned_mesh_widget"]["size"][1] = config.skinned_mesh_widget.size[1];
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j["camera_widget"]["visible"] = config.show_camera_widget;
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}
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@ -177,8 +187,21 @@ void from_json(const nlohmann::json& j, ApplicationConfig& config) {
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}
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}
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if (j.contains("skinned_mesh_widget") and j["skinned_mesh_widget"].contains("visible")) {
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config.show_skinned_mesh_widget = j["skinned_mesh_widget"]["visible"];
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if (j.contains("skinned_mesh_widget")) {
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if (j["skinned_mesh_widget"].contains("visible")) {
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config.skinned_mesh_widget.visible = j["skinned_mesh_widget"]["visible"];
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}
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if (j["skinned_mesh_widget"].contains("position") and j["skinned_mesh_widget"]["position"].size() == 2) {
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config.skinned_mesh_widget.position[0] = j["skinned_mesh_widget"]["position"].at(0);
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config.skinned_mesh_widget.position[1] = j["skinned_mesh_widget"]["position"].at(1);
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}
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if (j["skinned_mesh_widget"].contains("size") and j["skinned_mesh_widget"]["size"].size() == 2) {
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config.skinned_mesh_widget.size[0] = j["skinned_mesh_widget"]["size"].at(0);
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config.skinned_mesh_widget.size[1] = j["skinned_mesh_widget"]["size"].at(1);
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}
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}
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if (j.contains("camera_widget") and j["camera_widget"].contains("visible")) {
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@ -592,7 +615,7 @@ int main() {
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&gApplicationConfig.show_camera_widget);
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ImGui::Checkbox(
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"Skinned Mesh",
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&gApplicationConfig.show_skinned_mesh_widget);
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&gApplicationConfig.skinned_mesh_widget.visible);
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ImGui::Separator();
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ImGui::Checkbox(
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"ImGui Demo",
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@ -624,8 +647,23 @@ int main() {
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draw_grid();
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if (gApplicationConfig.show_skinned_mesh_widget) {
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if (gApplicationConfig.skinned_mesh_widget.visible) {
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ImGui::SetNextWindowPos(ImVec2(gApplicationConfig.skinned_mesh_widget.position[0], gApplicationConfig.skinned_mesh_widget.position[1]), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(gApplicationConfig.skinned_mesh_widget.size[0], gApplicationConfig.skinned_mesh_widget.size[1]), ImGuiCond_FirstUseEver);
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ImGui::Begin("SkinnedMesh", &gApplicationConfig.skinned_mesh_widget.visible);
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ImVec2 skinned_mesh_widget_position = ImGui::GetWindowPos();
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gApplicationConfig.skinned_mesh_widget.position[0] = skinned_mesh_widget_position.x;
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gApplicationConfig.skinned_mesh_widget.position[1] = skinned_mesh_widget_position.y;
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ImVec2 skinned_mesh_widget_size = ImGui::GetWindowSize();
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gApplicationConfig.skinned_mesh_widget.size[0] = skinned_mesh_widget_size.x;
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gApplicationConfig.skinned_mesh_widget.size[1] = skinned_mesh_widget_size.y;
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skinned_mesh.DrawDebugUi();
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ImGui::End();
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}
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// TODO: add AnimGraph to calculate pose
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