Minor cleanup.
parent
976875c218
commit
73e7a60875
|
@ -7,7 +7,7 @@
|
||||||
#include "AnimGraphResource.h"
|
#include "AnimGraphResource.h"
|
||||||
#include "imnodes.h"
|
#include "imnodes.h"
|
||||||
|
|
||||||
using namespace AnimGraphCode;
|
using namespace AniGraph;
|
||||||
|
|
||||||
ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
|
ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
|
||||||
switch (socket_type) {
|
switch (socket_type) {
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
|
|
||||||
#include "3rdparty/json/json.hpp"
|
#include "3rdparty/json/json.hpp"
|
||||||
|
|
||||||
namespace AnimGraphCode {
|
namespace AniGraph {
|
||||||
|
|
||||||
using json = nlohmann::json;
|
using json = nlohmann::json;
|
||||||
|
|
||||||
|
@ -351,7 +351,7 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimGraph::UpdateOrderedNodes() {
|
void AnimGraph::updateOrderedNodes() {
|
||||||
std::vector<int> node_index_stack;
|
std::vector<int> node_index_stack;
|
||||||
node_index_stack.push_back(0);
|
node_index_stack.push_back(0);
|
||||||
|
|
||||||
|
@ -387,7 +387,7 @@ void AnimGraph::UpdateOrderedNodes() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimGraph::MarkActiveNodes() {
|
void AnimGraph::markActiveNodes() {
|
||||||
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
|
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
|
||||||
m_nodes[i]->m_state = AnimNodeEvalState::Deactivated;
|
m_nodes[i]->m_state = AnimNodeEvalState::Deactivated;
|
||||||
}
|
}
|
||||||
|
@ -403,7 +403,7 @@ void AnimGraph::MarkActiveNodes() {
|
||||||
|
|
||||||
for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
|
for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
|
||||||
AnimNode* node = m_eval_ordered_nodes[i];
|
AnimNode* node = m_eval_ordered_nodes[i];
|
||||||
if (CheckIsNodeActive(node)) {
|
if (checkIsNodeActive(node)) {
|
||||||
int node_index = node->m_index;
|
int node_index = node->m_index;
|
||||||
node->MarkActiveInputs(m_node_inputs[node_index]);
|
node->MarkActiveInputs(m_node_inputs[node_index]);
|
||||||
|
|
||||||
|
@ -418,7 +418,7 @@ void AnimGraph::MarkActiveNodes() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimGraph::EvalSyncTracks() {
|
void AnimGraph::evalSyncTracks() {
|
||||||
for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
|
for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
|
||||||
AnimNode* node = m_eval_ordered_nodes[i];
|
AnimNode* node = m_eval_ordered_nodes[i];
|
||||||
int node_index = node->m_index;
|
int node_index = node->m_index;
|
||||||
|
@ -430,7 +430,7 @@ void AnimGraph::EvalSyncTracks() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimGraph::UpdateTime(float dt) {
|
void AnimGraph::updateTime(float dt) {
|
||||||
const std::vector<NodeInput> graph_output_inputs = m_node_inputs[0];
|
const std::vector<NodeInput> graph_output_inputs = m_node_inputs[0];
|
||||||
for (size_t i = 0, n = graph_output_inputs.size(); i < n; i++) {
|
for (size_t i = 0, n = graph_output_inputs.size(); i < n; i++) {
|
||||||
AnimNode* node = m_eval_ordered_nodes[i];
|
AnimNode* node = m_eval_ordered_nodes[i];
|
||||||
|
@ -464,7 +464,7 @@ void AnimGraph::UpdateTime(float dt) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimGraph::Evaluate() {
|
void AnimGraph::evaluate() {
|
||||||
for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
|
for (size_t i = m_eval_ordered_nodes.size() - 1; i >= 0; i--) {
|
||||||
AnimNode* node = m_eval_ordered_nodes[i];
|
AnimNode* node = m_eval_ordered_nodes[i];
|
||||||
if (node->m_state == AnimNodeEvalState::Deactivated) {
|
if (node->m_state == AnimNodeEvalState::Deactivated) {
|
||||||
|
@ -475,7 +475,7 @@ void AnimGraph::Evaluate() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void* AnimGraph::GetOutput(const std::string& name) const {
|
void* AnimGraph::getOutput(const std::string& name) const {
|
||||||
Socket* socket = m_socket_accessor->FindInputSocket(name);
|
Socket* socket = m_socket_accessor->FindInputSocket(name);
|
||||||
if (socket == nullptr) {
|
if (socket == nullptr) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
@ -484,7 +484,7 @@ void* AnimGraph::GetOutput(const std::string& name) const {
|
||||||
return socket->m_value.ptr;
|
return socket->m_value.ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void* AnimGraph::GetInput(const std::string& name) const {
|
void* AnimGraph::getInput(const std::string& name) const {
|
||||||
Socket* socket = m_socket_accessor->FindOutputSocket(name);
|
Socket* socket = m_socket_accessor->FindOutputSocket(name);
|
||||||
if (socket == nullptr) {
|
if (socket == nullptr) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
@ -493,4 +493,4 @@ void* AnimGraph::GetInput(const std::string& name) const {
|
||||||
return *(socket->m_value.ptr_ptr);
|
return *(socket->m_value.ptr_ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace AnimGraphCode
|
} // namespace AniGraph
|
|
@ -14,19 +14,11 @@
|
||||||
|
|
||||||
#include "SyncTrack.h"
|
#include "SyncTrack.h"
|
||||||
|
|
||||||
namespace AnimGraphCode {
|
namespace AniGraph {
|
||||||
|
|
||||||
enum class SocketType {
|
//
|
||||||
SocketTypeUndefined,
|
// Data types
|
||||||
SocketTypeBool,
|
//
|
||||||
SocketTypeAnimation,
|
|
||||||
SocketTypeFloat,
|
|
||||||
SocketTypeVec3,
|
|
||||||
SocketTypeQuat,
|
|
||||||
SocketTypeString
|
|
||||||
};
|
|
||||||
|
|
||||||
enum SocketFlags { SocketFlagAffectsTime = 1 };
|
|
||||||
|
|
||||||
struct AnimData {
|
struct AnimData {
|
||||||
float m_bone_transforms[16];
|
float m_bone_transforms[16];
|
||||||
|
@ -55,7 +47,18 @@ SplitOutputAttributeId(int attribute_id, int* node_id, int* output_index) {
|
||||||
*output_index = (attribute_id >> 23) - 1;
|
*output_index = (attribute_id >> 23) - 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct AnimNodeResource;
|
|
||||||
|
enum class SocketType {
|
||||||
|
SocketTypeUndefined,
|
||||||
|
SocketTypeBool,
|
||||||
|
SocketTypeAnimation,
|
||||||
|
SocketTypeFloat,
|
||||||
|
SocketTypeVec3,
|
||||||
|
SocketTypeQuat,
|
||||||
|
SocketTypeString
|
||||||
|
};
|
||||||
|
|
||||||
|
enum SocketFlags { SocketFlagAffectsTime = 1 };
|
||||||
|
|
||||||
struct Socket {
|
struct Socket {
|
||||||
std::string m_name;
|
std::string m_name;
|
||||||
|
@ -77,7 +80,6 @@ struct AnimNodeResource {
|
||||||
std::string m_type_name;
|
std::string m_type_name;
|
||||||
AnimNode* m_anim_node = nullptr;
|
AnimNode* m_anim_node = nullptr;
|
||||||
NodeSocketAccessorBase* m_socket_accessor = nullptr;
|
NodeSocketAccessorBase* m_socket_accessor = nullptr;
|
||||||
|
|
||||||
float m_position[2] = {0.f, 0.f};
|
float m_position[2] = {0.f, 0.f};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -140,6 +142,10 @@ struct AnimNode {
|
||||||
|
|
||||||
|
|
||||||
struct NodeSocketAccessorBase {
|
struct NodeSocketAccessorBase {
|
||||||
|
std::vector<Socket> m_properties;
|
||||||
|
std::vector<Socket> m_inputs;
|
||||||
|
std::vector<Socket> m_outputs;
|
||||||
|
|
||||||
NodeSocketAccessorBase() {}
|
NodeSocketAccessorBase() {}
|
||||||
virtual ~NodeSocketAccessorBase() {}
|
virtual ~NodeSocketAccessorBase() {}
|
||||||
|
|
||||||
|
@ -319,10 +325,6 @@ struct NodeSocketAccessorBase {
|
||||||
size_t GetOutputIndex(const std::string& name) {
|
size_t GetOutputIndex(const std::string& name) {
|
||||||
return GetSocketIndex(m_outputs, name);
|
return GetSocketIndex(m_outputs, name);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Socket> m_properties;
|
|
||||||
std::vector<Socket> m_inputs;
|
|
||||||
std::vector<Socket> m_outputs;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
|
@ -337,6 +339,9 @@ struct NodeRegistry {
|
||||||
AnimNode* node);
|
AnimNode* node);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// BlendTreeNode
|
||||||
|
//
|
||||||
struct BlendTreeNode : public AnimNode {};
|
struct BlendTreeNode : public AnimNode {};
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
|
@ -344,6 +349,9 @@ struct NodeSocketAccessor<BlendTreeNode> : public NodeSocketAccessorBase {
|
||||||
NodeSocketAccessor(AnimNode* node_) {}
|
NodeSocketAccessor(AnimNode* node_) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// Blend2Node
|
||||||
|
//
|
||||||
struct Blend2Node : public AnimNode {
|
struct Blend2Node : public AnimNode {
|
||||||
AnimData m_input0;
|
AnimData m_input0;
|
||||||
AnimData m_input1;
|
AnimData m_input1;
|
||||||
|
@ -351,7 +359,6 @@ struct Blend2Node : public AnimNode {
|
||||||
float m_blend_weight = 0.f;
|
float m_blend_weight = 0.f;
|
||||||
bool m_sync_blend = false;
|
bool m_sync_blend = false;
|
||||||
|
|
||||||
|
|
||||||
virtual void MarkActiveInputs(const std::vector<NodeInput>& inputs) override {
|
virtual void MarkActiveInputs(const std::vector<NodeInput>& inputs) override {
|
||||||
for (size_t i = 0, n = inputs.size(); i < n; i++) {
|
for (size_t i = 0, n = inputs.size(); i < n; i++) {
|
||||||
AnimNode* input_node = inputs[i].m_node;
|
AnimNode* input_node = inputs[i].m_node;
|
||||||
|
@ -421,6 +428,9 @@ struct NodeSocketAccessor<Blend2Node> : public NodeSocketAccessorBase {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// SpeedScaleNode
|
||||||
|
//
|
||||||
struct SpeedScaleNode : public AnimNode {
|
struct SpeedScaleNode : public AnimNode {
|
||||||
AnimData m_input;
|
AnimData m_input;
|
||||||
AnimData* m_output = nullptr;
|
AnimData* m_output = nullptr;
|
||||||
|
@ -447,6 +457,9 @@ struct NodeSocketAccessor<SpeedScaleNode> : public NodeSocketAccessorBase {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// AnimSamplerNode
|
||||||
|
//
|
||||||
struct AnimSamplerNode : public AnimNode {
|
struct AnimSamplerNode : public AnimNode {
|
||||||
AnimData* m_output = nullptr;
|
AnimData* m_output = nullptr;
|
||||||
std::string m_filename;
|
std::string m_filename;
|
||||||
|
@ -462,6 +475,9 @@ struct NodeSocketAccessor<AnimSamplerNode> : public NodeSocketAccessorBase {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
// AnimGraphResource
|
||||||
|
//
|
||||||
struct AnimGraphConnection {
|
struct AnimGraphConnection {
|
||||||
int m_source_node_index;
|
int m_source_node_index;
|
||||||
int m_source_socket_index;
|
int m_source_socket_index;
|
||||||
|
@ -490,7 +506,6 @@ struct AnimGraphResource {
|
||||||
bool loadFromFile(const char* filename);
|
bool loadFromFile(const char* filename);
|
||||||
|
|
||||||
AnimNodeResource& getGraphOutputNode() { return m_nodes[0]; }
|
AnimNodeResource& getGraphOutputNode() { return m_nodes[0]; }
|
||||||
|
|
||||||
AnimNodeResource& getGraphInputNode() { return m_nodes[1]; }
|
AnimNodeResource& getGraphInputNode() { return m_nodes[1]; }
|
||||||
|
|
||||||
size_t addNode(AnimNodeResource node_resource) {
|
size_t addNode(AnimNodeResource node_resource) {
|
||||||
|
@ -596,7 +611,22 @@ static inline AnimNodeResource AnimNodeResourceFactory(
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//
|
||||||
|
// AnimGraph (Runtime)
|
||||||
|
//
|
||||||
struct AnimGraph {
|
struct AnimGraph {
|
||||||
|
AnimData m_local_transforms;
|
||||||
|
|
||||||
|
std::vector<AnimNode*> m_nodes;
|
||||||
|
std::vector<AnimNode*> m_eval_ordered_nodes;
|
||||||
|
std::vector<std::vector<NodeInput> > m_node_inputs;
|
||||||
|
NodeSocketAccessorBase* m_socket_accessor;
|
||||||
|
char* m_input_buffer = nullptr;
|
||||||
|
char* m_output_buffer = nullptr;
|
||||||
|
|
||||||
|
std::vector<Socket>& getGraphOutputs() { return m_socket_accessor->m_inputs; }
|
||||||
|
std::vector<Socket>& getGraphInputs() { return m_socket_accessor->m_outputs; }
|
||||||
|
|
||||||
~AnimGraph() {
|
~AnimGraph() {
|
||||||
delete[] m_input_buffer;
|
delete[] m_input_buffer;
|
||||||
delete[] m_output_buffer;
|
delete[] m_output_buffer;
|
||||||
|
@ -608,15 +638,15 @@ struct AnimGraph {
|
||||||
delete m_socket_accessor;
|
delete m_socket_accessor;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateOrderedNodes();
|
void updateOrderedNodes();
|
||||||
void MarkActiveNodes();
|
void markActiveNodes();
|
||||||
bool CheckIsNodeActive(AnimNode* node) {
|
bool checkIsNodeActive(AnimNode* node) {
|
||||||
return node->m_state != AnimNodeEvalState::Deactivated;
|
return node->m_state != AnimNodeEvalState::Deactivated;
|
||||||
}
|
}
|
||||||
void EvalSyncTracks();
|
void evalSyncTracks();
|
||||||
void UpdateTime(float dt);
|
void updateTime(float dt);
|
||||||
void Evaluate();
|
void evaluate();
|
||||||
void Reset() {
|
void reset() {
|
||||||
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
|
for (size_t i = 0, n = m_nodes.size(); i < n; i++) {
|
||||||
m_nodes[i]->m_time_now = 0.f;
|
m_nodes[i]->m_time_now = 0.f;
|
||||||
m_nodes[i]->m_time_last = 0.f;
|
m_nodes[i]->m_time_last = 0.f;
|
||||||
|
@ -624,20 +654,9 @@ struct AnimGraph {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
AnimData m_local_transforms;
|
|
||||||
|
|
||||||
std::vector<AnimNode*> m_nodes;
|
void* getOutput(const std::string& name) const;
|
||||||
std::vector<AnimNode*> m_eval_ordered_nodes;
|
void* getInput(const std::string& name) const;
|
||||||
std::vector<std::vector<NodeInput> > m_node_inputs;
|
|
||||||
NodeSocketAccessorBase* m_socket_accessor;
|
|
||||||
char* m_input_buffer = nullptr;
|
|
||||||
char* m_output_buffer = nullptr;
|
|
||||||
|
|
||||||
std::vector<Socket>& GetGraphOutputs() { return m_socket_accessor->m_inputs; }
|
|
||||||
std::vector<Socket>& GetGraphInputs() { return m_socket_accessor->m_outputs; }
|
|
||||||
|
|
||||||
void* GetOutput(const std::string& name) const;
|
|
||||||
void* GetInput(const std::string& name) const;
|
|
||||||
|
|
||||||
int getNodeEvalOrderIndex(const AnimNode* node) {
|
int getNodeEvalOrderIndex(const AnimNode* node) {
|
||||||
for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
|
for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
|
||||||
|
@ -715,7 +734,7 @@ struct AnimGraph {
|
||||||
|
|
||||||
// inputs
|
// inputs
|
||||||
int input_block_size = 0;
|
int input_block_size = 0;
|
||||||
std::vector<Socket>& graph_inputs = result.GetGraphInputs();
|
std::vector<Socket>& graph_inputs = result.getGraphInputs();
|
||||||
for (int i = 0; i < graph_inputs.size(); i++) {
|
for (int i = 0; i < graph_inputs.size(); i++) {
|
||||||
input_block_size += sizeof(void*);
|
input_block_size += sizeof(void*);
|
||||||
}
|
}
|
||||||
|
@ -733,7 +752,7 @@ struct AnimGraph {
|
||||||
|
|
||||||
// outputs
|
// outputs
|
||||||
int output_block_size = 0;
|
int output_block_size = 0;
|
||||||
std::vector<Socket>& graph_outputs = result.GetGraphOutputs();
|
std::vector<Socket>& graph_outputs = result.getGraphOutputs();
|
||||||
for (int i = 0; i < graph_outputs.size(); i++) {
|
for (int i = 0; i < graph_outputs.size(); i++) {
|
||||||
output_block_size += graph_outputs[i].m_type_size;
|
output_block_size += graph_outputs[i].m_type_size;
|
||||||
}
|
}
|
||||||
|
@ -846,13 +865,13 @@ struct AnimGraph {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
result.UpdateOrderedNodes();
|
result.updateOrderedNodes();
|
||||||
result.Reset();
|
result.reset();
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace AnimGraphCode
|
} // namespace AniGraph
|
||||||
|
|
||||||
#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H
|
#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "AnimGraphResource.h"
|
#include "AnimGraphResource.h"
|
||||||
#include "catch.hpp"
|
#include "catch.hpp"
|
||||||
|
|
||||||
using namespace AnimGraphCode;
|
using namespace AniGraph;
|
||||||
|
|
||||||
TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
||||||
AnimGraphResource graph_resource;
|
AnimGraphResource graph_resource;
|
||||||
|
@ -87,7 +87,7 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
||||||
CHECK(graph.m_socket_accessor->FindInputSocket("GraphOutput"));
|
CHECK(graph.m_socket_accessor->FindInputSocket("GraphOutput"));
|
||||||
CHECK(
|
CHECK(
|
||||||
reinterpret_cast<char*>(blend2_instance->m_output)
|
reinterpret_cast<char*>(blend2_instance->m_output)
|
||||||
== graph.GetOutput("GraphOutput"));
|
== graph.getOutput("GraphOutput"));
|
||||||
|
|
||||||
// check node input dependencies
|
// check node input dependencies
|
||||||
size_t anim_sampler_index0 = anim_sampler_instance0->m_index;
|
size_t anim_sampler_index0 = anim_sampler_instance0->m_index;
|
||||||
|
@ -194,14 +194,14 @@ TEST_CASE("ResourceSaveLoadGraphInputs", "[AnimGraphResource]") {
|
||||||
AnimGraph anim_graph =
|
AnimGraph anim_graph =
|
||||||
AnimGraph::createFromResource(graph_resource_loaded);
|
AnimGraph::createFromResource(graph_resource_loaded);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.GetOutput("GraphOutput") == anim_graph.m_output_buffer);
|
anim_graph.getOutput("GraphOutput") == anim_graph.m_output_buffer);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.GetOutput("SomeFloatOutput")
|
anim_graph.getOutput("SomeFloatOutput")
|
||||||
== anim_graph.m_output_buffer + sizeof(AnimData));
|
== anim_graph.m_output_buffer + sizeof(AnimData));
|
||||||
|
|
||||||
REQUIRE(anim_graph.GetInput("GraphAnimInput") == nullptr);
|
REQUIRE(anim_graph.getInput("GraphAnimInput") == nullptr);
|
||||||
REQUIRE(anim_graph.GetInput("GraphFloatInput") == nullptr);
|
REQUIRE(anim_graph.getInput("GraphFloatInput") == nullptr);
|
||||||
REQUIRE(anim_graph.GetInput("GraphBoolInput") == nullptr);
|
REQUIRE(anim_graph.getInput("GraphBoolInput") == nullptr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -217,15 +217,15 @@ TEST_CASE("ResourceSaveLoadGraphInputs", "[AnimGraphResource]") {
|
||||||
|
|
||||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource_origin);
|
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource_origin);
|
||||||
|
|
||||||
void* graph_anim_input_ptr = anim_graph.GetInput("GraphAnimInput");
|
void* graph_anim_input_ptr = anim_graph.getInput("GraphAnimInput");
|
||||||
void* graph_output_ptr = anim_graph.GetOutput("GraphOutput");
|
void* graph_output_ptr = anim_graph.getOutput("GraphOutput");
|
||||||
|
|
||||||
REQUIRE(graph_anim_input_ptr == graph_output_ptr);
|
REQUIRE(graph_anim_input_ptr == graph_output_ptr);
|
||||||
REQUIRE(graph_output_ptr == anim_graph.m_output_buffer);
|
REQUIRE(graph_output_ptr == anim_graph.m_output_buffer);
|
||||||
|
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.GetInput("GraphAnimInput")
|
anim_graph.getInput("GraphAnimInput")
|
||||||
== anim_graph.GetOutput("GraphOutput"));
|
== anim_graph.getOutput("GraphOutput"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -267,12 +267,12 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
||||||
|
|
||||||
THEN("Writing to the input pointer changes the value of the output.") {
|
THEN("Writing to the input pointer changes the value of the output.") {
|
||||||
float* float_input_ptr = (float*)anim_graph.GetInput("GraphFloatInput");
|
float* float_input_ptr = (float*)anim_graph.getInput("GraphFloatInput");
|
||||||
REQUIRE(float_input_ptr != nullptr);
|
REQUIRE(float_input_ptr != nullptr);
|
||||||
*float_input_ptr = 23.123f;
|
*float_input_ptr = 23.123f;
|
||||||
|
|
||||||
float* float_output_ptr =
|
float* float_output_ptr =
|
||||||
(float*)anim_graph.GetOutput("GraphFloatOutput");
|
(float*)anim_graph.getOutput("GraphFloatOutput");
|
||||||
REQUIRE(float_output_ptr != nullptr);
|
REQUIRE(float_output_ptr != nullptr);
|
||||||
CHECK(*float_output_ptr == Approx(23.123f));
|
CHECK(*float_output_ptr == Approx(23.123f));
|
||||||
}
|
}
|
||||||
|
@ -298,7 +298,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
*anim_graph.m_socket_accessor->m_outputs[0].m_value.ptr_ptr
|
*anim_graph.m_socket_accessor->m_outputs[0].m_value.ptr_ptr
|
||||||
== &blend2_node->m_blend_weight);
|
== &blend2_node->m_blend_weight);
|
||||||
float* float_input_ptr = (float*)anim_graph.GetInput("GraphFloatInput");
|
float* float_input_ptr = (float*)anim_graph.getInput("GraphFloatInput");
|
||||||
REQUIRE(float_input_ptr == &blend2_node->m_blend_weight);
|
REQUIRE(float_input_ptr == &blend2_node->m_blend_weight);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -331,21 +331,21 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
||||||
|
|
||||||
AnimData* graph_input0 =
|
AnimData* graph_input0 =
|
||||||
(AnimData*)anim_graph.GetInput("GraphAnimInput0");
|
(AnimData*)anim_graph.getInput("GraphAnimInput0");
|
||||||
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.m_nodes[1]
|
anim_graph.m_nodes[1]
|
||||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
||||||
|
|
||||||
AnimData* graph_input1 =
|
AnimData* graph_input1 =
|
||||||
(AnimData*)anim_graph.GetInput("GraphAnimInput1");
|
(AnimData*)anim_graph.getInput("GraphAnimInput1");
|
||||||
REQUIRE(graph_input1 == &blend2_node->m_input1);
|
REQUIRE(graph_input1 == &blend2_node->m_input1);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.m_nodes[1]
|
anim_graph.m_nodes[1]
|
||||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
||||||
|
|
||||||
AnimData* graph_output =
|
AnimData* graph_output =
|
||||||
(AnimData*)anim_graph.GetOutput("GraphAnimOutput");
|
(AnimData*)anim_graph.getOutput("GraphAnimOutput");
|
||||||
REQUIRE(graph_output == blend2_node->m_output);
|
REQUIRE(graph_output == blend2_node->m_output);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.m_nodes[blend2_node_index]
|
anim_graph.m_nodes[blend2_node_index]
|
||||||
|
@ -418,14 +418,14 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
// check connectivity
|
// check connectivity
|
||||||
//
|
//
|
||||||
AnimData* graph_input0 =
|
AnimData* graph_input0 =
|
||||||
(AnimData*)anim_graph.GetInput("GraphAnimInput0");
|
(AnimData*)anim_graph.getInput("GraphAnimInput0");
|
||||||
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.m_nodes[1]
|
anim_graph.m_nodes[1]
|
||||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
||||||
|
|
||||||
AnimData* graph_input1 =
|
AnimData* graph_input1 =
|
||||||
(AnimData*)anim_graph.GetInput("GraphAnimInput1");
|
(AnimData*)anim_graph.getInput("GraphAnimInput1");
|
||||||
REQUIRE(graph_input1 == nullptr);
|
REQUIRE(graph_input1 == nullptr);
|
||||||
|
|
||||||
REQUIRE(sampler_node->m_output == &speed_scale_node->m_input);
|
REQUIRE(sampler_node->m_output == &speed_scale_node->m_input);
|
||||||
|
@ -439,7 +439,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
== anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
||||||
|
|
||||||
AnimData* graph_output =
|
AnimData* graph_output =
|
||||||
(AnimData*)anim_graph.GetOutput("GraphAnimOutput");
|
(AnimData*)anim_graph.getOutput("GraphAnimOutput");
|
||||||
REQUIRE(graph_output == blend2_node->m_output);
|
REQUIRE(graph_output == blend2_node->m_output);
|
||||||
REQUIRE(
|
REQUIRE(
|
||||||
anim_graph.m_nodes[blend2_node_index]
|
anim_graph.m_nodes[blend2_node_index]
|
||||||
|
@ -462,7 +462,7 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
WHEN("Instantiating graph") {
|
WHEN("Instantiating graph") {
|
||||||
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
AnimGraph anim_graph = AnimGraph::createFromResource(graph_resource);
|
||||||
float* blend_weight_input =
|
float* blend_weight_input =
|
||||||
reinterpret_cast<float*>(anim_graph.GetInput("GraphFloatInput"));
|
reinterpret_cast<float*>(anim_graph.getInput("GraphFloatInput"));
|
||||||
|
|
||||||
Blend2Node* blend2_node =
|
Blend2Node* blend2_node =
|
||||||
dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
dynamic_cast<Blend2Node*>(anim_graph.m_nodes[blend2_node_index]);
|
||||||
|
@ -473,43 +473,43 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
|
|
||||||
WHEN("Setting weight to 0. and marking nodes active.") {
|
WHEN("Setting weight to 0. and marking nodes active.") {
|
||||||
*blend_weight_input = 0.;
|
*blend_weight_input = 0.;
|
||||||
anim_graph.MarkActiveNodes();
|
anim_graph.markActiveNodes();
|
||||||
|
|
||||||
THEN("Speed scale and sampler node are inactive") {
|
THEN("Speed scale and sampler node are inactive") {
|
||||||
REQUIRE(anim_graph.CheckIsNodeActive(speed_scale_node) == false);
|
REQUIRE(anim_graph.checkIsNodeActive(speed_scale_node) == false);
|
||||||
REQUIRE(anim_graph.CheckIsNodeActive(sampler_node) == false);
|
REQUIRE(anim_graph.checkIsNodeActive(sampler_node) == false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WHEN("Setting weight to 0. and marking nodes active") {
|
WHEN("Setting weight to 0. and marking nodes active") {
|
||||||
*blend_weight_input = 0.1;
|
*blend_weight_input = 0.1;
|
||||||
anim_graph.MarkActiveNodes();
|
anim_graph.markActiveNodes();
|
||||||
|
|
||||||
THEN("Speed scale and sampler nodes are active") {
|
THEN("Speed scale and sampler nodes are active") {
|
||||||
REQUIRE(anim_graph.CheckIsNodeActive(speed_scale_node) == true);
|
REQUIRE(anim_graph.checkIsNodeActive(speed_scale_node) == true);
|
||||||
REQUIRE(anim_graph.CheckIsNodeActive(sampler_node) == true);
|
REQUIRE(anim_graph.checkIsNodeActive(sampler_node) == true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WHEN("Setting weight to 1. and marking nodes active") {
|
WHEN("Setting weight to 1. and marking nodes active") {
|
||||||
*blend_weight_input = 1.0;
|
*blend_weight_input = 1.0;
|
||||||
anim_graph.MarkActiveNodes();
|
anim_graph.markActiveNodes();
|
||||||
|
|
||||||
THEN("Speed scale and sampler nodes are active") {
|
THEN("Speed scale and sampler nodes are active") {
|
||||||
REQUIRE(anim_graph.CheckIsNodeActive(speed_scale_node) == true);
|
REQUIRE(anim_graph.checkIsNodeActive(speed_scale_node) == true);
|
||||||
REQUIRE(anim_graph.CheckIsNodeActive(sampler_node) == true);
|
REQUIRE(anim_graph.checkIsNodeActive(sampler_node) == true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WHEN("Updating time with dt = 0.3f and speed scale = 1.0f") {
|
WHEN("Updating time with dt = 0.3f and speed scale = 1.0f") {
|
||||||
float* speed_scale_input =
|
float* speed_scale_input =
|
||||||
reinterpret_cast<float*>(anim_graph.GetInput("SpeedScaleInput"));
|
reinterpret_cast<float*>(anim_graph.getInput("SpeedScaleInput"));
|
||||||
|
|
||||||
*blend_weight_input = 0.1;
|
*blend_weight_input = 0.1;
|
||||||
*speed_scale_input = 1.0f;
|
*speed_scale_input = 1.0f;
|
||||||
|
|
||||||
anim_graph.MarkActiveNodes();
|
anim_graph.markActiveNodes();
|
||||||
anim_graph.UpdateTime(0.3f);
|
anim_graph.updateTime(0.3f);
|
||||||
|
|
||||||
THEN ("Anim sampler node time now must be 0.3f") {
|
THEN ("Anim sampler node time now must be 0.3f") {
|
||||||
REQUIRE(sampler_node->m_time_now == Approx(0.3f));
|
REQUIRE(sampler_node->m_time_now == Approx(0.3f));
|
||||||
|
@ -518,13 +518,13 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
||||||
|
|
||||||
WHEN("Updating time with dt = 0.3f and speed scale = 1.3f") {
|
WHEN("Updating time with dt = 0.3f and speed scale = 1.3f") {
|
||||||
float* speed_scale_input =
|
float* speed_scale_input =
|
||||||
reinterpret_cast<float*>(anim_graph.GetInput("SpeedScaleInput"));
|
reinterpret_cast<float*>(anim_graph.getInput("SpeedScaleInput"));
|
||||||
|
|
||||||
*blend_weight_input = 0.1;
|
*blend_weight_input = 0.1;
|
||||||
*speed_scale_input = 1.3f;
|
*speed_scale_input = 1.3f;
|
||||||
|
|
||||||
anim_graph.MarkActiveNodes();
|
anim_graph.markActiveNodes();
|
||||||
anim_graph.UpdateTime(0.3f);
|
anim_graph.updateTime(0.3f);
|
||||||
|
|
||||||
THEN ("Anim sampler node time now must be 0.39f") {
|
THEN ("Anim sampler node time now must be 0.39f") {
|
||||||
REQUIRE(sampler_node->m_time_now == Approx(0.39f));
|
REQUIRE(sampler_node->m_time_now == Approx(0.39f));
|
||||||
|
|
Loading…
Reference in New Issue