Updated imgui to 1.89.5
This commit is contained in:
Vendored
+4
-5
@@ -3,6 +3,10 @@ misc/cpp/
|
||||
InputText() wrappers for C++ standard library (STL) type: std::string.
|
||||
This is also an example of how you may wrap your own similar types.
|
||||
|
||||
misc/debuggers/
|
||||
Helper files for popular debuggers.
|
||||
With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger.
|
||||
|
||||
misc/fonts/
|
||||
Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
|
||||
Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
|
||||
@@ -12,11 +16,6 @@ misc/freetype/
|
||||
Font atlas builder/rasterizer using FreeType instead of stb_truetype.
|
||||
Benefit from better FreeType rasterization, in particular for small fonts.
|
||||
|
||||
misc/natvis/
|
||||
Natvis file to describe dear imgui types in the Visual Studio debugger.
|
||||
With this, types like ImVector<> will be displayed nicely in the debugger.
|
||||
You can include this file a Visual Studio project file, or install it in Visual Studio folder.
|
||||
|
||||
misc/single_file/
|
||||
Single-file header stub.
|
||||
We use this to validate compiling all *.cpp files in a same compilation unit.
|
||||
|
||||
Vendored
+3
@@ -8,3 +8,6 @@ imgui_scoped.h
|
||||
Additional header file with some RAII-style wrappers for common Dear ImGui functions.
|
||||
Try by merging: https://github.com/ocornut/imgui/pull/2197
|
||||
Discuss at: https://github.com/ocornut/imgui/issues/2096
|
||||
|
||||
See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
+3
-4
@@ -1,13 +1,12 @@
|
||||
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
|
||||
// This is also an example of how you may wrap your own similar types.
|
||||
|
||||
// Compatibility:
|
||||
// - std::string support is only guaranteed to work from C++11.
|
||||
// If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture)
|
||||
|
||||
// Changelog:
|
||||
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
|
||||
|
||||
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_stdlib.h"
|
||||
|
||||
|
||||
+6
-7
@@ -1,13 +1,12 @@
|
||||
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
|
||||
// This is also an example of how you may wrap your own similar types.
|
||||
|
||||
// Compatibility:
|
||||
// - std::string support is only guaranteed to work from C++11.
|
||||
// If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture)
|
||||
|
||||
// Changelog:
|
||||
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
|
||||
|
||||
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
|
||||
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
@@ -16,7 +15,7 @@ namespace ImGui
|
||||
{
|
||||
// ImGui::InputText() with std::string
|
||||
// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
|
||||
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
|
||||
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
|
||||
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
|
||||
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
|
||||
}
|
||||
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
|
||||
HELPER FILES FOR POPULAR DEBUGGERS
|
||||
|
||||
imgui.gdb
|
||||
GDB: disable stepping into trivial functions.
|
||||
(read comments inside file for details)
|
||||
|
||||
imgui.natstepfilter
|
||||
Visual Studio Debugger: disable stepping into trivial functions.
|
||||
(read comments inside file for details)
|
||||
|
||||
imgui.natvis
|
||||
Visual Studio Debugger: describe Dear ImGui types for better display.
|
||||
With this, types like ImVector<> will be displayed nicely in the debugger.
|
||||
(read comments inside file for details)
|
||||
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
# GDB configuration to aid debugging experience
|
||||
|
||||
# To enable these customizations edit $HOME/.gdbinit (or ./.gdbinit if local gdbinit is enabled) and add:
|
||||
# add-auto-load-safe-path /path/to/imgui.gdb
|
||||
# source /path/to/imgui.gdb
|
||||
#
|
||||
# More Information at:
|
||||
# * https://sourceware.org/gdb/current/onlinedocs/gdb/gdbinit-man.html
|
||||
# * https://sourceware.org/gdb/current/onlinedocs/gdb/Init-File-in-the-Current-Directory.html#Init-File-in-the-Current-Directory
|
||||
|
||||
# Disable stepping into trivial functions
|
||||
skip -rfunction Im(Vec2|Vec4|Strv|Vector|Span)::.+
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
.natstepfilter file for Visual Studio debugger.
|
||||
Purpose: instruct debugger to skip some functions when using StepInto (F11)
|
||||
|
||||
Since Visual Studio 2022 version 17.6 Preview 2 (currently available as a "Preview" build on March 14, 2023)
|
||||
It is possible to add the .natstepfilter file to your project file and it will automatically be used.
|
||||
(https://developercommunity.visualstudio.com/t/allow-natstepfilter-and-natjmc-to-be-included-as-p/561718)
|
||||
|
||||
For older Visual Studio version prior to 2022 17.6 Preview 2:
|
||||
* copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user)
|
||||
* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users)
|
||||
If you have multiple VS version installed, the version that matters is the one you are using the IDE/debugger
|
||||
of (not the compiling toolset). This is supported since Visual Studio 2012.
|
||||
|
||||
More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/just-my-code?view=vs-2019#BKMK_C___Just_My_Code
|
||||
-->
|
||||
|
||||
<StepFilter xmlns="http://schemas.microsoft.com/vstudio/debugger/natstepfilter/2010">
|
||||
|
||||
<!-- Disable stepping into trivial functions -->
|
||||
<Function>
|
||||
<Name>(ImVec2|ImVec4|ImStrv)::.+</Name>
|
||||
<Action>NoStepInto</Action>
|
||||
</Function>
|
||||
<Function>
|
||||
<Name>(ImVector|ImSpan).*::operator.+</Name>
|
||||
<Action>NoStepInto</Action>
|
||||
</Function>
|
||||
|
||||
</StepFilter>
|
||||
+21
-6
@@ -1,6 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
.natvis file for Visual Studio debugger.
|
||||
Purpose: provide nicer views on data types used by Dear ImGui.
|
||||
|
||||
<!-- natvis file for Visual Studio debugger (you can include this in a project file, or install in visual studio folder) -->
|
||||
To enable:
|
||||
* include file in your VS project (most recommended: not intrusive and always kept up to date!)
|
||||
* or copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user)
|
||||
* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users)
|
||||
|
||||
More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects?view=vs-2019
|
||||
-->
|
||||
|
||||
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
|
||||
|
||||
@@ -14,6 +23,16 @@
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImSpan<*>">
|
||||
<DisplayString>{{Size={DataEnd-Data} }}</DisplayString>
|
||||
<Expand>
|
||||
<ArrayItems>
|
||||
<Size>DataEnd-Data</Size>
|
||||
<ValuePointer>Data</ValuePointer>
|
||||
</ArrayItems>
|
||||
</Expand>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImVec2">
|
||||
<DisplayString>{{x={x,g} y={y,g}}}</DisplayString>
|
||||
</Type>
|
||||
@@ -36,8 +55,4 @@
|
||||
<DisplayString>{{Name {Name,s} Active {(Active||WasActive)?1:0,d} Child {(Flags & 0x01000000)?1:0,d} Popup {(Flags & 0x04000000)?1:0,d} Hidden {(Hidden)?1:0,d}}</DisplayString>
|
||||
</Type>
|
||||
|
||||
<Type Name="ImGuiDockNode">
|
||||
<DisplayString>{{ID {ID,x} Pos=({Pos.x,g} {Pos.y,g}) Size=({Size.x,g} {Size.y,g}) Parent {(ParentNode==0)?0:ParentNode->ID,x} Childs {(ChildNodes[0] != 0)+(ChildNodes[1] != 0)} Windows {Windows.Size} }</DisplayString>
|
||||
</Type>
|
||||
|
||||
</AutoVisualizer>
|
||||
</AutoVisualizer>
|
||||
+31
-27
@@ -10,11 +10,12 @@
|
||||
|
||||
// Build with, e.g:
|
||||
// # cl.exe binary_to_compressed_c.cpp
|
||||
// # gcc binary_to_compressed_c.cpp
|
||||
// # g++ binary_to_compressed_c.cpp
|
||||
// # clang++ binary_to_compressed_c.cpp
|
||||
// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
|
||||
|
||||
// Usage:
|
||||
// binary_to_compressed_c.exe [-base85] [-nocompress] <inputfile> <symbolname>
|
||||
// binary_to_compressed_c.exe [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>
|
||||
// Usage example:
|
||||
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
|
||||
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
|
||||
@@ -30,23 +31,25 @@ typedef unsigned int stb_uint;
|
||||
typedef unsigned char stb_uchar;
|
||||
stb_uint stb_compress(stb_uchar* out, stb_uchar* in, stb_uint len);
|
||||
|
||||
static bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression);
|
||||
static bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static);
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
if (argc < 3)
|
||||
{
|
||||
printf("Syntax: %s [-base85] [-nocompress] <inputfile> <symbolname>\n", argv[0]);
|
||||
printf("Syntax: %s [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>\n", argv[0]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int argn = 1;
|
||||
bool use_base85_encoding = false;
|
||||
bool use_compression = true;
|
||||
if (argv[argn][0] == '-')
|
||||
bool use_static = true;
|
||||
while (argn < (argc - 2) && argv[argn][0] == '-')
|
||||
{
|
||||
if (strcmp(argv[argn], "-base85") == 0) { use_base85_encoding = true; argn++; }
|
||||
else if (strcmp(argv[argn], "-nocompress") == 0) { use_compression = false; argn++; }
|
||||
else if (strcmp(argv[argn], "-nostatic") == 0) { use_static = false; argn++; }
|
||||
else
|
||||
{
|
||||
fprintf(stderr, "Unknown argument: '%s'\n", argv[argn]);
|
||||
@@ -54,7 +57,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
}
|
||||
|
||||
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], use_base85_encoding, use_compression);
|
||||
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], use_base85_encoding, use_compression, use_static);
|
||||
if (!ret)
|
||||
fprintf(stderr, "Error opening or reading file: '%s'\n", argv[argn]);
|
||||
return ret ? 0 : 1;
|
||||
@@ -63,10 +66,10 @@ int main(int argc, char** argv)
|
||||
char Encode85Byte(unsigned int x)
|
||||
{
|
||||
x = (x % 85) + 35;
|
||||
return (x >= '\\') ? x + 1 : x;
|
||||
return (char)((x >= '\\') ? x + 1 : x);
|
||||
}
|
||||
|
||||
bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression)
|
||||
bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static)
|
||||
{
|
||||
// Read file
|
||||
FILE* f = fopen(filename, "rb");
|
||||
@@ -89,10 +92,11 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
|
||||
FILE* out = stdout;
|
||||
fprintf(out, "// File: '%s' (%d bytes)\n", filename, (int)data_sz);
|
||||
fprintf(out, "// Exported using binary_to_compressed_c.cpp\n");
|
||||
const char* static_str = use_static ? "static " : "";
|
||||
const char* compressed_str = use_compression ? "compressed_" : "";
|
||||
if (use_base85_encoding)
|
||||
{
|
||||
fprintf(out, "static const char %s_%sdata_base85[%d+1] =\n \"", symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
|
||||
fprintf(out, "%sconst char %s_%sdata_base85[%d+1] =\n \"", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
|
||||
char prev_c = 0;
|
||||
for (int src_i = 0; src_i < compressed_sz; src_i += 4)
|
||||
{
|
||||
@@ -111,8 +115,8 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
|
||||
}
|
||||
else
|
||||
{
|
||||
fprintf(out, "static const unsigned int %s_%ssize = %d;\n", symbol, compressed_str, (int)compressed_sz);
|
||||
fprintf(out, "static const unsigned int %s_%sdata[%d/4] =\n{", symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
|
||||
fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
|
||||
fprintf(out, "%sconst unsigned int %s_%sdata[%d/4] =\n{", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
|
||||
int column = 0;
|
||||
for (int i = 0; i < compressed_sz; i += 4)
|
||||
{
|
||||
@@ -259,17 +263,17 @@ static int stb_compress_chunk(stb_uchar *history,
|
||||
int best = 2, dist=0;
|
||||
|
||||
if (q+65536 > end)
|
||||
match_max = end-q;
|
||||
match_max = (stb_uint)(end-q);
|
||||
else
|
||||
match_max = 65536;
|
||||
|
||||
#define stb__nc(b,d) ((d) <= window && ((b) > 9 || stb_not_crap(b,d)))
|
||||
#define stb__nc(b,d) ((d) <= window && ((b) > 9 || stb_not_crap((int)(b),(int)(d))))
|
||||
|
||||
#define STB__TRY(t,p) /* avoid retrying a match we already tried */ \
|
||||
if (p ? dist != q-t : 1) \
|
||||
if (p ? dist != (int)(q-t) : 1) \
|
||||
if ((m = stb_matchlen(t, q, match_max)) > best) \
|
||||
if (stb__nc(m,q-(t))) \
|
||||
best = m, dist = q - (t)
|
||||
best = m, dist = (int)(q - (t))
|
||||
|
||||
// rather than search for all matches, only try 4 candidate locations,
|
||||
// chosen based on 4 different hash functions of different lengths.
|
||||
@@ -295,24 +299,24 @@ static int stb_compress_chunk(stb_uchar *history,
|
||||
if (best < 3) { // fast path literals
|
||||
++q;
|
||||
} else if (best > 2 && best <= 0x80 && dist <= 0x100) {
|
||||
outliterals(lit_start, q-lit_start); lit_start = (q += best);
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out(0x80 + best-1);
|
||||
stb_out(dist-1);
|
||||
} else if (best > 5 && best <= 0x100 && dist <= 0x4000) {
|
||||
outliterals(lit_start, q-lit_start); lit_start = (q += best);
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out2(0x4000 + dist-1);
|
||||
stb_out(best-1);
|
||||
} else if (best > 7 && best <= 0x100 && dist <= 0x80000) {
|
||||
outliterals(lit_start, q-lit_start); lit_start = (q += best);
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out3(0x180000 + dist-1);
|
||||
stb_out(best-1);
|
||||
} else if (best > 8 && best <= 0x10000 && dist <= 0x80000) {
|
||||
outliterals(lit_start, q-lit_start); lit_start = (q += best);
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
stb_out3(0x100000 + dist-1);
|
||||
stb_out2(best-1);
|
||||
} else if (best > 9 && dist <= 0x1000000) {
|
||||
if (best > 65536) best = 65536;
|
||||
outliterals(lit_start, q-lit_start); lit_start = (q += best);
|
||||
outliterals(lit_start, (int)(q-lit_start)); lit_start = (q += best);
|
||||
if (best <= 0x100) {
|
||||
stb_out(0x06);
|
||||
stb_out3(dist-1);
|
||||
@@ -332,10 +336,10 @@ static int stb_compress_chunk(stb_uchar *history,
|
||||
q = start+length;
|
||||
|
||||
// the literals are everything from lit_start to q
|
||||
*pending_literals = (q - lit_start);
|
||||
*pending_literals = (int)(q - lit_start);
|
||||
|
||||
stb__running_adler = stb_adler32(stb__running_adler, start, q - start);
|
||||
return q - start;
|
||||
stb__running_adler = stb_adler32(stb__running_adler, start, (stb_uint)(q - start));
|
||||
return (int)(q - start);
|
||||
}
|
||||
|
||||
static int stb_compress_inner(stb_uchar *input, stb_uint length)
|
||||
@@ -345,9 +349,9 @@ static int stb_compress_inner(stb_uchar *input, stb_uint length)
|
||||
|
||||
stb_uchar **chash;
|
||||
chash = (stb_uchar**) malloc(stb__hashsize * sizeof(stb_uchar*));
|
||||
if (chash == NULL) return 0; // failure
|
||||
if (chash == nullptr) return 0; // failure
|
||||
for (i=0; i < stb__hashsize; ++i)
|
||||
chash[i] = NULL;
|
||||
chash[i] = nullptr;
|
||||
|
||||
// stream signature
|
||||
stb_out(0x57); stb_out(0xbc);
|
||||
@@ -376,9 +380,9 @@ static int stb_compress_inner(stb_uchar *input, stb_uint length)
|
||||
stb_uint stb_compress(stb_uchar *out, stb_uchar *input, stb_uint length)
|
||||
{
|
||||
stb__out = out;
|
||||
stb__outfile = NULL;
|
||||
stb__outfile = nullptr;
|
||||
|
||||
stb_compress_inner(input, length);
|
||||
|
||||
return stb__out - out;
|
||||
return (stb_uint)(stb__out - out);
|
||||
}
|
||||
|
||||
+20
-115
@@ -1,132 +1,37 @@
|
||||
# imgui_freetype
|
||||
|
||||
Build font atlases using FreeType instead of stb_truetype (which is the default font rasterizer in Dear ImGui).
|
||||
Build font atlases using FreeType instead of stb_truetype (which is the default font rasterizer).
|
||||
<br>by @vuhdo, @mikesart, @ocornut.
|
||||
|
||||
### Usage
|
||||
|
||||
1. Get latest FreeType binaries or build yourself (under Windows you may use vcpkg with `vcpkg install freetype`, `vcpkg integrate install`).
|
||||
2. Add imgui_freetype.h/cpp alongside your imgui sources.
|
||||
3. Include imgui_freetype.h after imgui.h.
|
||||
4. Call `ImGuiFreeType::BuildFontAtlas()` *BEFORE* calling `ImFontAtlas::GetTexDataAsRGBA32()` or `ImFontAtlas::Build()` (so normal Build() won't be called):
|
||||
1. Get latest FreeType binaries or build yourself (under Windows you may use vcpkg with `vcpkg install freetype --triplet=x64-windows`, `vcpkg integrate install`).
|
||||
2. Add imgui_freetype.h/cpp alongside your project files.
|
||||
3. Add `#define IMGUI_ENABLE_FREETYPE` in your [imconfig.h](https://github.com/ocornut/imgui/blob/master/imconfig.h) file
|
||||
|
||||
```cpp
|
||||
// See ImGuiFreeType::RasterizationFlags
|
||||
unsigned int flags = ImGuiFreeType::NoHinting;
|
||||
ImGuiFreeType::BuildFontAtlas(io.Fonts, flags);
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
|
||||
```
|
||||
|
||||
### Gamma Correct Blending
|
||||
### About Gamma Correct Blending
|
||||
|
||||
FreeType assumes blending in linear space rather than gamma space.
|
||||
See FreeType note for [FT_Render_Glyph](https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph).
|
||||
For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
|
||||
The default Dear ImGui styles will be impacted by this change (alpha values will need tweaking).
|
||||
|
||||
### Test code Usage
|
||||
```cpp
|
||||
#include "misc/freetype/imgui_freetype.h"
|
||||
#include "misc/freetype/imgui_freetype.cpp"
|
||||
### Testbed for toying with settings (for developers)
|
||||
|
||||
// Load various small fonts
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 13.0f);
|
||||
io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 13.0f);
|
||||
io.Fonts->AddFontDefault();
|
||||
|
||||
FreeTypeTest freetype_test;
|
||||
|
||||
// Main Loop
|
||||
while (true)
|
||||
{
|
||||
if (freetype_test.UpdateRebuild())
|
||||
{
|
||||
// REUPLOAD FONT TEXTURE TO GPU
|
||||
ImGui_ImplXXX_DestroyDeviceObjects();
|
||||
ImGui_ImplXXX_CreateDeviceObjects();
|
||||
}
|
||||
ImGui::NewFrame();
|
||||
freetype_test.ShowFreetypeOptionsWindow();
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
### Test code
|
||||
```cpp
|
||||
#include "misc/freetype/imgui_freetype.h"
|
||||
#include "misc/freetype/imgui_freetype.cpp"
|
||||
|
||||
struct FreeTypeTest
|
||||
{
|
||||
enum FontBuildMode
|
||||
{
|
||||
FontBuildMode_FreeType,
|
||||
FontBuildMode_Stb
|
||||
};
|
||||
|
||||
FontBuildMode BuildMode;
|
||||
bool WantRebuild;
|
||||
float FontsMultiply;
|
||||
int FontsPadding;
|
||||
unsigned int FontsFlags;
|
||||
|
||||
FreeTypeTest()
|
||||
{
|
||||
BuildMode = FontBuildMode_FreeType;
|
||||
WantRebuild = true;
|
||||
FontsMultiply = 1.0f;
|
||||
FontsPadding = 1;
|
||||
FontsFlags = 0;
|
||||
}
|
||||
|
||||
// Call _BEFORE_ NewFrame()
|
||||
bool UpdateRebuild()
|
||||
{
|
||||
if (!WantRebuild)
|
||||
return false;
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.Fonts->TexGlyphPadding = FontsPadding;
|
||||
for (int n = 0; n < io.Fonts->ConfigData.Size; n++)
|
||||
{
|
||||
ImFontConfig* font_config = (ImFontConfig*)&io.Fonts->ConfigData[n];
|
||||
font_config->RasterizerMultiply = FontsMultiply;
|
||||
font_config->RasterizerFlags = (BuildMode == FontBuildMode_FreeType) ? FontsFlags : 0x00;
|
||||
}
|
||||
if (BuildMode == FontBuildMode_FreeType)
|
||||
ImGuiFreeType::BuildFontAtlas(io.Fonts, FontsFlags);
|
||||
else if (BuildMode == FontBuildMode_Stb)
|
||||
io.Fonts->Build();
|
||||
WantRebuild = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Call to draw interface
|
||||
void ShowFreetypeOptionsWindow()
|
||||
{
|
||||
ImGui::Begin("FreeType Options");
|
||||
ImGui::ShowFontSelector("Fonts");
|
||||
WantRebuild |= ImGui::RadioButton("FreeType", (int*)&BuildMode, FontBuildMode_FreeType);
|
||||
ImGui::SameLine();
|
||||
WantRebuild |= ImGui::RadioButton("Stb (Default)", (int*)&BuildMode, FontBuildMode_Stb);
|
||||
WantRebuild |= ImGui::DragFloat("Multiply", &FontsMultiply, 0.001f, 0.0f, 2.0f);
|
||||
WantRebuild |= ImGui::DragInt("Padding", &FontsPadding, 0.1f, 0, 16);
|
||||
if (BuildMode == FontBuildMode_FreeType)
|
||||
{
|
||||
WantRebuild |= ImGui::CheckboxFlags("NoHinting", &FontsFlags, ImGuiFreeType::NoHinting);
|
||||
WantRebuild |= ImGui::CheckboxFlags("NoAutoHint", &FontsFlags, ImGuiFreeType::NoAutoHint);
|
||||
WantRebuild |= ImGui::CheckboxFlags("ForceAutoHint", &FontsFlags, ImGuiFreeType::ForceAutoHint);
|
||||
WantRebuild |= ImGui::CheckboxFlags("LightHinting", &FontsFlags, ImGuiFreeType::LightHinting);
|
||||
WantRebuild |= ImGui::CheckboxFlags("MonoHinting", &FontsFlags, ImGuiFreeType::MonoHinting);
|
||||
WantRebuild |= ImGui::CheckboxFlags("Bold", &FontsFlags, ImGuiFreeType::Bold);
|
||||
WantRebuild |= ImGui::CheckboxFlags("Oblique", &FontsFlags, ImGuiFreeType::Oblique);
|
||||
WantRebuild |= ImGui::CheckboxFlags("Monochrome", &FontsFlags, ImGuiFreeType::Monochrome);
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
};
|
||||
```
|
||||
See https://gist.github.com/ocornut/b3a9ecf13502fd818799a452969649ad
|
||||
|
||||
### Known issues
|
||||
- `cfg.OversampleH`, `OversampleV` are ignored (but perhaps not so necessary with this rasterizer).
|
||||
|
||||
- Oversampling settins are ignored but also not so much necessary with the higher quality rendering.
|
||||
|
||||
### Comparison
|
||||
|
||||
Small, thin anti-aliased fonts typically benefit a lot from FreeType's hinting:
|
||||

|
||||
|
||||
### Colorful glyphs/emojis
|
||||
|
||||
You can use the `ImGuiFreeTypeBuilderFlags_LoadColor` flag to load certain colorful glyphs. See the
|
||||
["Using Colorful Glyphs/Emojis"](https://github.com/ocornut/imgui/blob/master/docs/FONTS.md#using-colorful-glyphsemojis) section of FONTS.md.
|
||||
|
||||

|
||||
|
||||
+215
-98
@@ -1,25 +1,35 @@
|
||||
// dear imgui: wrapper to use FreeType (instead of stb_truetype)
|
||||
// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
|
||||
// Original code by @vuhdo (Aleksei Skriabin). Improvements by @mikesart. Maintained and v0.60+ by @ocornut.
|
||||
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
|
||||
// (code)
|
||||
|
||||
// Changelog:
|
||||
// - v0.50: (2017/08/16) imported from https://github.com/Vuhdo/imgui_freetype into http://www.github.com/ocornut/imgui_club, updated for latest changes in ImFontAtlas, minor tweaks.
|
||||
// - v0.51: (2017/08/26) cleanup, optimizations, support for ImFontConfig::RasterizerFlags, ImFontConfig::RasterizerMultiply.
|
||||
// - v0.52: (2017/09/26) fixes for imgui internal changes.
|
||||
// - v0.53: (2017/10/22) minor inconsequential change to match change in master (removed an unnecessary statement).
|
||||
// - v0.54: (2018/01/22) fix for addition of ImFontAtlas::TexUvscale member.
|
||||
// - v0.55: (2018/02/04) moved to main imgui repository (away from http://www.github.com/ocornut/imgui_club)
|
||||
// - v0.56: (2018/06/08) added support for ImFontConfig::GlyphMinAdvanceX, GlyphMaxAdvanceX.
|
||||
// - v0.60: (2019/01/10) re-factored to match big update in STB builder. fixed texture height waste. fixed redundant glyphs when merging. support for glyph padding.
|
||||
// - v0.61: (2019/01/15) added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
|
||||
// - v0.62: (2019/02/09) added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
|
||||
// - v0.63: (2020/06/04) fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
|
||||
// Get the latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
|
||||
// Original code by @vuhdo (Aleksei Skriabin). Improvements by @mikesart. Maintained since 2019 by @ocornut.
|
||||
|
||||
// Gamma Correct Blending:
|
||||
// FreeType assumes blending in linear space rather than gamma space.
|
||||
// See https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph
|
||||
// For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
|
||||
// The default imgui styles will be impacted by this change (alpha values will need tweaking).
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2023/01/04: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly.
|
||||
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
|
||||
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
|
||||
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
|
||||
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
|
||||
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'.
|
||||
// renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
|
||||
// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
|
||||
// 2019/02/09: added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
|
||||
// 2019/01/15: added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
|
||||
// 2019/01/10: re-factored to match big update in STB builder. fixed texture height waste. fixed redundant glyphs when merging. support for glyph padding.
|
||||
// 2018/06/08: added support for ImFontConfig::GlyphMinAdvanceX, GlyphMaxAdvanceX.
|
||||
// 2018/02/04: moved to main imgui repository (away from http://www.github.com/ocornut/imgui_club)
|
||||
// 2018/01/22: fix for addition of ImFontAtlas::TexUvscale member.
|
||||
// 2017/10/22: minor inconsequential change to match change in master (removed an unnecessary statement).
|
||||
// 2017/09/26: fixes for imgui internal changes.
|
||||
// 2017/08/26: cleanup, optimizations, support for ImFontConfig::RasterizerFlags, ImFontConfig::RasterizerMultiply.
|
||||
// 2017/08/16: imported from https://github.com/Vuhdo/imgui_freetype into http://www.github.com/ocornut/imgui_club, updated for latest changes in ImFontAtlas, minor tweaks.
|
||||
|
||||
// About Gamma Correct Blending:
|
||||
// - FreeType assumes blending in linear space rather than gamma space.
|
||||
// - See https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph
|
||||
// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
|
||||
// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
|
||||
|
||||
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
|
||||
|
||||
@@ -33,14 +43,35 @@
|
||||
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||
#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__)
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
|
||||
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
|
||||
#pragma GCC diagnostic ignored "-Wsubobject-linkage" // warning: 'xxxx' has a field 'xxxx' whose type uses the anonymous namespace
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Data
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
// Default memory allocators
|
||||
static void* ImGuiFreeTypeDefaultAllocFunc(size_t size, void* user_data) { IM_UNUSED(user_data); return IM_ALLOC(size); }
|
||||
static void ImGuiFreeTypeDefaultFreeFunc(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_FREE(ptr); }
|
||||
|
||||
// Current memory allocators
|
||||
static void* (*GImGuiFreeTypeAllocFunc)(size_t size, void* user_data) = ImGuiFreeTypeDefaultAllocFunc;
|
||||
static void (*GImGuiFreeTypeFreeFunc)(void* ptr, void* user_data) = ImGuiFreeTypeDefaultFreeFunc;
|
||||
static void* GImGuiFreeTypeAllocatorUserData = nullptr;
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Code
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
namespace
|
||||
{
|
||||
// Glyph metrics:
|
||||
@@ -74,7 +105,7 @@ namespace
|
||||
// | |
|
||||
// |------------- advanceX ----------->|
|
||||
|
||||
/// A structure that describe a glyph.
|
||||
// A structure that describe a glyph.
|
||||
struct GlyphInfo
|
||||
{
|
||||
int Width; // Glyph's width in pixels.
|
||||
@@ -82,6 +113,7 @@ namespace
|
||||
FT_Int OffsetX; // The distance from the origin ("pen position") to the left of the glyph.
|
||||
FT_Int OffsetY; // The distance from the origin to the top of the glyph. This is usually a value < 0.
|
||||
float AdvanceX; // The distance from the origin to the origin of the next glyph. This is usually a value > 0.
|
||||
bool IsColored; // The glyph is colored
|
||||
};
|
||||
|
||||
// Font parameters and metrics.
|
||||
@@ -104,7 +136,7 @@ namespace
|
||||
void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size
|
||||
const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
|
||||
const FT_Bitmap* RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info);
|
||||
void BlitGlyph(const FT_Bitmap* ft_bitmap, uint8_t* dst, uint32_t dst_pitch, unsigned char* multiply_table = NULL);
|
||||
void BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch, unsigned char* multiply_table = nullptr);
|
||||
~FreeTypeFont() { CloseFont(); }
|
||||
|
||||
// [Internals]
|
||||
@@ -118,7 +150,7 @@ namespace
|
||||
// From SDL_ttf: Handy routines for converting from fixed point
|
||||
#define FT_CEIL(X) (((X + 63) & -64) / 64)
|
||||
|
||||
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags)
|
||||
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags)
|
||||
{
|
||||
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
|
||||
if (error != 0)
|
||||
@@ -127,30 +159,37 @@ namespace
|
||||
if (error != 0)
|
||||
return false;
|
||||
|
||||
memset(&Info, 0, sizeof(Info));
|
||||
SetPixelHeight((uint32_t)cfg.SizePixels);
|
||||
|
||||
// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
|
||||
UserFlags = cfg.RasterizerFlags | extra_user_flags;
|
||||
LoadFlags = FT_LOAD_NO_BITMAP;
|
||||
if (UserFlags & ImGuiFreeType::NoHinting)
|
||||
UserFlags = cfg.FontBuilderFlags | extra_font_builder_flags;
|
||||
|
||||
LoadFlags = 0;
|
||||
if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
|
||||
LoadFlags |= FT_LOAD_NO_BITMAP;
|
||||
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_NoHinting)
|
||||
LoadFlags |= FT_LOAD_NO_HINTING;
|
||||
if (UserFlags & ImGuiFreeType::NoAutoHint)
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_NoAutoHint)
|
||||
LoadFlags |= FT_LOAD_NO_AUTOHINT;
|
||||
if (UserFlags & ImGuiFreeType::ForceAutoHint)
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_ForceAutoHint)
|
||||
LoadFlags |= FT_LOAD_FORCE_AUTOHINT;
|
||||
if (UserFlags & ImGuiFreeType::LightHinting)
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_LightHinting)
|
||||
LoadFlags |= FT_LOAD_TARGET_LIGHT;
|
||||
else if (UserFlags & ImGuiFreeType::MonoHinting)
|
||||
else if (UserFlags & ImGuiFreeTypeBuilderFlags_MonoHinting)
|
||||
LoadFlags |= FT_LOAD_TARGET_MONO;
|
||||
else
|
||||
LoadFlags |= FT_LOAD_TARGET_NORMAL;
|
||||
|
||||
if (UserFlags & ImGuiFreeType::Monochrome)
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_Monochrome)
|
||||
RenderMode = FT_RENDER_MODE_MONO;
|
||||
else
|
||||
RenderMode = FT_RENDER_MODE_NORMAL;
|
||||
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
|
||||
LoadFlags |= FT_LOAD_COLOR;
|
||||
|
||||
memset(&Info, 0, sizeof(Info));
|
||||
SetPixelHeight((uint32_t)cfg.SizePixels);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -159,7 +198,7 @@ namespace
|
||||
if (Face)
|
||||
{
|
||||
FT_Done_Face(Face);
|
||||
Face = NULL;
|
||||
Face = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -169,7 +208,7 @@ namespace
|
||||
// is a maximum height of an any given glyph, i.e. it's the sum of font's ascender and descender. Seems strange to me.
|
||||
// NB: FT_Set_Pixel_Sizes() doesn't seem to get us the same result.
|
||||
FT_Size_RequestRec req;
|
||||
req.type = FT_SIZE_REQUEST_TYPE_REAL_DIM;
|
||||
req.type = (UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
|
||||
req.width = 0;
|
||||
req.height = (uint32_t)pixel_height * 64;
|
||||
req.horiResolution = 0;
|
||||
@@ -190,19 +229,25 @@ namespace
|
||||
{
|
||||
uint32_t glyph_index = FT_Get_Char_Index(Face, codepoint);
|
||||
if (glyph_index == 0)
|
||||
return NULL;
|
||||
return nullptr;
|
||||
|
||||
// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
|
||||
// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
|
||||
// - https://github.com/ocornut/imgui/issues/4567
|
||||
// - https://github.com/ocornut/imgui/issues/4566
|
||||
// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
|
||||
FT_Error error = FT_Load_Glyph(Face, glyph_index, LoadFlags);
|
||||
if (error)
|
||||
return NULL;
|
||||
return nullptr;
|
||||
|
||||
// Need an outline for this to work
|
||||
FT_GlyphSlot slot = Face->glyph;
|
||||
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE);
|
||||
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP);
|
||||
|
||||
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
|
||||
if (UserFlags & ImGuiFreeType::Bold)
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_Bold)
|
||||
FT_GlyphSlot_Embolden(slot);
|
||||
if (UserFlags & ImGuiFreeType::Oblique)
|
||||
if (UserFlags & ImGuiFreeTypeBuilderFlags_Oblique)
|
||||
{
|
||||
FT_GlyphSlot_Oblique(slot);
|
||||
//FT_BBox bbox;
|
||||
@@ -219,7 +264,7 @@ namespace
|
||||
FT_GlyphSlot slot = Face->glyph;
|
||||
FT_Error error = FT_Render_Glyph(slot, RenderMode);
|
||||
if (error != 0)
|
||||
return NULL;
|
||||
return nullptr;
|
||||
|
||||
FT_Bitmap* ft_bitmap = &Face->glyph->bitmap;
|
||||
out_glyph_info->Width = (int)ft_bitmap->width;
|
||||
@@ -227,13 +272,14 @@ namespace
|
||||
out_glyph_info->OffsetX = Face->glyph->bitmap_left;
|
||||
out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
|
||||
out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
|
||||
out_glyph_info->IsColored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
|
||||
|
||||
return ft_bitmap;
|
||||
}
|
||||
|
||||
void FreeTypeFont::BlitGlyph(const FT_Bitmap* ft_bitmap, uint8_t* dst, uint32_t dst_pitch, unsigned char* multiply_table)
|
||||
void FreeTypeFont::BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch, unsigned char* multiply_table)
|
||||
{
|
||||
IM_ASSERT(ft_bitmap != NULL);
|
||||
IM_ASSERT(ft_bitmap != nullptr);
|
||||
const uint32_t w = ft_bitmap->width;
|
||||
const uint32_t h = ft_bitmap->rows;
|
||||
const uint8_t* src = ft_bitmap->buffer;
|
||||
@@ -243,16 +289,17 @@ namespace
|
||||
{
|
||||
case FT_PIXEL_MODE_GRAY: // Grayscale image, 1 byte per pixel.
|
||||
{
|
||||
if (multiply_table == NULL)
|
||||
if (multiply_table == nullptr)
|
||||
{
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
memcpy(dst, src, w);
|
||||
for (uint32_t x = 0; x < w; x++)
|
||||
dst[x] = IM_COL32(255, 255, 255, src[x]);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
for (uint32_t x = 0; x < w; x++)
|
||||
dst[x] = multiply_table[src[x]];
|
||||
dst[x] = IM_COL32(255, 255, 255, multiply_table[src[x]]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -268,16 +315,43 @@ namespace
|
||||
{
|
||||
if ((x & 7) == 0)
|
||||
bits = *bits_ptr++;
|
||||
dst[x] = (bits & 0x80) ? color1 : color0;
|
||||
dst[x] = IM_COL32(255, 255, 255, (bits & 0x80) ? color1 : color0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case FT_PIXEL_MODE_BGRA:
|
||||
{
|
||||
// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
|
||||
#define DE_MULTIPLY(color, alpha) (ImU32)(255.0f * (float)color / (float)alpha + 0.5f)
|
||||
if (multiply_table == nullptr)
|
||||
{
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
for (uint32_t x = 0; x < w; x++)
|
||||
{
|
||||
uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
|
||||
dst[x] = IM_COL32(DE_MULTIPLY(r, a), DE_MULTIPLY(g, a), DE_MULTIPLY(b, a), a);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
|
||||
{
|
||||
for (uint32_t x = 0; x < w; x++)
|
||||
{
|
||||
uint8_t r = src[x * 4 + 2], g = src[x * 4 + 1], b = src[x * 4], a = src[x * 4 + 3];
|
||||
dst[x] = IM_COL32(multiply_table[DE_MULTIPLY(r, a)], multiply_table[DE_MULTIPLY(g, a)], multiply_table[DE_MULTIPLY(b, a)], multiply_table[a]);
|
||||
}
|
||||
}
|
||||
}
|
||||
#undef DE_MULTIPLY
|
||||
break;
|
||||
}
|
||||
default:
|
||||
IM_ASSERT(0 && "FreeTypeFont::BlitGlyph(): Unknown bitmap pixel mode!");
|
||||
}
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
|
||||
#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
|
||||
@@ -296,7 +370,9 @@ struct ImFontBuildSrcGlyphFT
|
||||
{
|
||||
GlyphInfo Info;
|
||||
uint32_t Codepoint;
|
||||
unsigned char* BitmapData; // Point within one of the dst_tmp_bitmap_buffers[] array
|
||||
unsigned int* BitmapData; // Point within one of the dst_tmp_bitmap_buffers[] array
|
||||
|
||||
ImFontBuildSrcGlyphFT() { memset((void*)this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
struct ImFontBuildSrcDataFT
|
||||
@@ -320,20 +396,21 @@ struct ImFontBuildDstDataFT
|
||||
ImBitVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font.
|
||||
};
|
||||
|
||||
bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
|
||||
bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
|
||||
{
|
||||
IM_ASSERT(atlas->ConfigData.Size > 0);
|
||||
|
||||
ImFontAtlasBuildInit(atlas);
|
||||
|
||||
// Clear atlas
|
||||
atlas->TexID = (ImTextureID)NULL;
|
||||
atlas->TexID = (ImTextureID)nullptr;
|
||||
atlas->TexWidth = atlas->TexHeight = 0;
|
||||
atlas->TexUvScale = ImVec2(0.0f, 0.0f);
|
||||
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
|
||||
atlas->ClearTexData();
|
||||
|
||||
// Temporary storage for building
|
||||
bool src_load_color = false;
|
||||
ImVector<ImFontBuildSrcDataFT> src_tmp_array;
|
||||
ImVector<ImFontBuildDstDataFT> dst_tmp_array;
|
||||
src_tmp_array.resize(atlas->ConfigData.Size);
|
||||
@@ -363,10 +440,16 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
return false;
|
||||
|
||||
// Measure highest codepoints
|
||||
src_load_color |= (cfg.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
|
||||
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
|
||||
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
|
||||
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
|
||||
{
|
||||
// Check for valid range. This may also help detect *some* dangling pointers, because a common
|
||||
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
|
||||
IM_ASSERT(src_range[0] <= src_range[1]);
|
||||
src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
|
||||
}
|
||||
dst_tmp.SrcCount++;
|
||||
dst_tmp.GlyphsHighest = ImMax(dst_tmp.GlyphsHighest, src_tmp.GlyphsHighest);
|
||||
}
|
||||
@@ -414,7 +497,6 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
if (entries_32 & ((ImU32)1 << bit_n))
|
||||
{
|
||||
ImFontBuildSrcGlyphFT src_glyph;
|
||||
memset(&src_glyph, 0, sizeof(src_glyph));
|
||||
src_glyph.Codepoint = (ImWchar)(((it - it_begin) << 5) + bit_n);
|
||||
//src_glyph.GlyphIndex = 0; // FIXME-OPT: We had this info in the previous step and lost it..
|
||||
src_tmp.GlyphsList.push_back(src_glyph);
|
||||
@@ -435,7 +517,7 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
// Allocate temporary rasterization data buffers.
|
||||
// We could not find a way to retrieve accurate glyph size without rendering them.
|
||||
// (e.g. slot->metrics->width not always matching bitmap->width, especially considering the Oblique transform)
|
||||
// We allocate in chunks of 256 KB to not waste too much extra memory ahead. Hopefully users of FreeType won't find the temporary allocations.
|
||||
// We allocate in chunks of 256 KB to not waste too much extra memory ahead. Hopefully users of FreeType won't mind the temporary allocations.
|
||||
const int BITMAP_BUFFERS_CHUNK_SIZE = 256 * 1024;
|
||||
int buf_bitmap_current_used_bytes = 0;
|
||||
ImVector<unsigned char*> buf_bitmap_buffers;
|
||||
@@ -468,25 +550,27 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
|
||||
|
||||
const FT_Glyph_Metrics* metrics = src_tmp.Font.LoadGlyph(src_glyph.Codepoint);
|
||||
if (metrics == NULL)
|
||||
if (metrics == nullptr)
|
||||
continue;
|
||||
|
||||
// Render glyph into a bitmap (currently held by FreeType)
|
||||
const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info);
|
||||
IM_ASSERT(ft_bitmap);
|
||||
if (ft_bitmap == nullptr)
|
||||
continue;
|
||||
|
||||
// Allocate new temporary chunk if needed
|
||||
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height;
|
||||
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height * 4;
|
||||
if (buf_bitmap_current_used_bytes + bitmap_size_in_bytes > BITMAP_BUFFERS_CHUNK_SIZE)
|
||||
{
|
||||
buf_bitmap_current_used_bytes = 0;
|
||||
buf_bitmap_buffers.push_back((unsigned char*)IM_ALLOC(BITMAP_BUFFERS_CHUNK_SIZE));
|
||||
}
|
||||
IM_ASSERT(buf_bitmap_current_used_bytes + bitmap_size_in_bytes <= BITMAP_BUFFERS_CHUNK_SIZE); // We could probably allocate custom-sized buffer instead.
|
||||
|
||||
// Blit rasterized pixels to our temporary buffer and keep a pointer to it.
|
||||
src_glyph.BitmapData = buf_bitmap_buffers.back() + buf_bitmap_current_used_bytes;
|
||||
src_glyph.BitmapData = (unsigned int*)(buf_bitmap_buffers.back() + buf_bitmap_current_used_bytes);
|
||||
buf_bitmap_current_used_bytes += bitmap_size_in_bytes;
|
||||
src_tmp.Font.BlitGlyph(ft_bitmap, src_glyph.BitmapData, src_glyph.Info.Width * 1, multiply_enabled ? multiply_table : NULL);
|
||||
src_tmp.Font.BlitGlyph(ft_bitmap, src_glyph.BitmapData, src_glyph.Info.Width, multiply_enabled ? multiply_table : nullptr);
|
||||
|
||||
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + padding);
|
||||
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + padding);
|
||||
@@ -511,7 +595,7 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
ImVector<stbrp_node> pack_nodes;
|
||||
pack_nodes.resize(num_nodes_for_packing_algorithm);
|
||||
stbrp_context pack_context;
|
||||
stbrp_init_target(&pack_context, atlas->TexWidth, TEX_HEIGHT_MAX, pack_nodes.Data, pack_nodes.Size);
|
||||
stbrp_init_target(&pack_context, atlas->TexWidth - atlas->TexGlyphPadding, TEX_HEIGHT_MAX - atlas->TexGlyphPadding, pack_nodes.Data, pack_nodes.Size);
|
||||
ImFontAtlasBuildPackCustomRects(atlas, &pack_context);
|
||||
|
||||
// 6. Pack each source font. No rendering yet, we are working with rectangles in an infinitely tall texture at this point.
|
||||
@@ -533,11 +617,22 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
// 7. Allocate texture
|
||||
atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight);
|
||||
atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
|
||||
atlas->TexPixelsAlpha8 = (unsigned char*)IM_ALLOC(atlas->TexWidth * atlas->TexHeight);
|
||||
memset(atlas->TexPixelsAlpha8, 0, atlas->TexWidth * atlas->TexHeight);
|
||||
if (src_load_color)
|
||||
{
|
||||
size_t tex_size = (size_t)atlas->TexWidth * atlas->TexHeight * 4;
|
||||
atlas->TexPixelsRGBA32 = (unsigned int*)IM_ALLOC(tex_size);
|
||||
memset(atlas->TexPixelsRGBA32, 0, tex_size);
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t tex_size = (size_t)atlas->TexWidth * atlas->TexHeight * 1;
|
||||
atlas->TexPixelsAlpha8 = (unsigned char*)IM_ALLOC(tex_size);
|
||||
memset(atlas->TexPixelsAlpha8, 0, tex_size);
|
||||
}
|
||||
|
||||
// 8. Copy rasterized font characters back into the main texture
|
||||
// 9. Setup ImFont and glyphs for runtime
|
||||
bool tex_use_colors = false;
|
||||
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
|
||||
{
|
||||
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
|
||||
@@ -571,14 +666,6 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
const int tx = pack_rect.x + padding;
|
||||
const int ty = pack_rect.y + padding;
|
||||
|
||||
// Blit from temporary buffer to final texture
|
||||
size_t blit_src_stride = (size_t)src_glyph.Info.Width;
|
||||
size_t blit_dst_stride = (size_t)atlas->TexWidth;
|
||||
unsigned char* blit_src = src_glyph.BitmapData;
|
||||
unsigned char* blit_dst = atlas->TexPixelsAlpha8 + (ty * blit_dst_stride) + tx;
|
||||
for (int y = info.Height; y > 0; y--, blit_dst += blit_dst_stride, blit_src += blit_src_stride)
|
||||
memcpy(blit_dst, blit_src, blit_src_stride);
|
||||
|
||||
// Register glyph
|
||||
float x0 = info.OffsetX + font_off_x;
|
||||
float y0 = info.OffsetY + font_off_y;
|
||||
@@ -589,70 +676,85 @@ bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, uns
|
||||
float u1 = (tx + info.Width) / (float)atlas->TexWidth;
|
||||
float v1 = (ty + info.Height) / (float)atlas->TexHeight;
|
||||
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
|
||||
|
||||
ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
|
||||
IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
|
||||
if (src_glyph.Info.IsColored)
|
||||
dst_glyph->Colored = tex_use_colors = true;
|
||||
|
||||
// Blit from temporary buffer to final texture
|
||||
size_t blit_src_stride = (size_t)src_glyph.Info.Width;
|
||||
size_t blit_dst_stride = (size_t)atlas->TexWidth;
|
||||
unsigned int* blit_src = src_glyph.BitmapData;
|
||||
if (atlas->TexPixelsAlpha8 != nullptr)
|
||||
{
|
||||
unsigned char* blit_dst = atlas->TexPixelsAlpha8 + (ty * blit_dst_stride) + tx;
|
||||
for (int y = 0; y < info.Height; y++, blit_dst += blit_dst_stride, blit_src += blit_src_stride)
|
||||
for (int x = 0; x < info.Width; x++)
|
||||
blit_dst[x] = (unsigned char)((blit_src[x] >> IM_COL32_A_SHIFT) & 0xFF);
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned int* blit_dst = atlas->TexPixelsRGBA32 + (ty * blit_dst_stride) + tx;
|
||||
for (int y = 0; y < info.Height; y++, blit_dst += blit_dst_stride, blit_src += blit_src_stride)
|
||||
for (int x = 0; x < info.Width; x++)
|
||||
blit_dst[x] = blit_src[x];
|
||||
}
|
||||
}
|
||||
|
||||
src_tmp.Rects = NULL;
|
||||
src_tmp.Rects = nullptr;
|
||||
}
|
||||
atlas->TexPixelsUseColors = tex_use_colors;
|
||||
|
||||
// Cleanup
|
||||
for (int buf_i = 0; buf_i < buf_bitmap_buffers.Size; buf_i++)
|
||||
IM_FREE(buf_bitmap_buffers[buf_i]);
|
||||
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
|
||||
src_tmp_array[src_i].~ImFontBuildSrcDataFT();
|
||||
src_tmp_array.clear_destruct();
|
||||
|
||||
ImFontAtlasBuildFinish(atlas);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Default memory allocators
|
||||
static void* ImFreeTypeDefaultAllocFunc(size_t size, void* user_data) { IM_UNUSED(user_data); return IM_ALLOC(size); }
|
||||
static void ImFreeTypeDefaultFreeFunc(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_FREE(ptr); }
|
||||
|
||||
// Current memory allocators
|
||||
static void* (*GImFreeTypeAllocFunc)(size_t size, void* user_data) = ImFreeTypeDefaultAllocFunc;
|
||||
static void (*GImFreeTypeFreeFunc)(void* ptr, void* user_data) = ImFreeTypeDefaultFreeFunc;
|
||||
static void* GImFreeTypeAllocatorUserData = NULL;
|
||||
|
||||
// FreeType memory allocation callbacks
|
||||
static void* FreeType_Alloc(FT_Memory /*memory*/, long size)
|
||||
{
|
||||
return GImFreeTypeAllocFunc((size_t)size, GImFreeTypeAllocatorUserData);
|
||||
return GImGuiFreeTypeAllocFunc((size_t)size, GImGuiFreeTypeAllocatorUserData);
|
||||
}
|
||||
|
||||
static void FreeType_Free(FT_Memory /*memory*/, void* block)
|
||||
{
|
||||
GImFreeTypeFreeFunc(block, GImFreeTypeAllocatorUserData);
|
||||
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
|
||||
}
|
||||
|
||||
static void* FreeType_Realloc(FT_Memory /*memory*/, long cur_size, long new_size, void* block)
|
||||
{
|
||||
// Implement realloc() as we don't ask user to provide it.
|
||||
if (block == NULL)
|
||||
return GImFreeTypeAllocFunc((size_t)new_size, GImFreeTypeAllocatorUserData);
|
||||
if (block == nullptr)
|
||||
return GImGuiFreeTypeAllocFunc((size_t)new_size, GImGuiFreeTypeAllocatorUserData);
|
||||
|
||||
if (new_size == 0)
|
||||
{
|
||||
GImFreeTypeFreeFunc(block, GImFreeTypeAllocatorUserData);
|
||||
return NULL;
|
||||
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (new_size > cur_size)
|
||||
{
|
||||
void* new_block = GImFreeTypeAllocFunc((size_t)new_size, GImFreeTypeAllocatorUserData);
|
||||
void* new_block = GImGuiFreeTypeAllocFunc((size_t)new_size, GImGuiFreeTypeAllocatorUserData);
|
||||
memcpy(new_block, block, (size_t)cur_size);
|
||||
GImFreeTypeFreeFunc(block, GImFreeTypeAllocatorUserData);
|
||||
GImGuiFreeTypeFreeFunc(block, GImGuiFreeTypeAllocatorUserData);
|
||||
return new_block;
|
||||
}
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
bool ImGuiFreeType::BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags)
|
||||
static bool ImFontAtlasBuildWithFreeType(ImFontAtlas* atlas)
|
||||
{
|
||||
// FreeType memory management: https://www.freetype.org/freetype2/docs/design/design-4.html
|
||||
FT_MemoryRec_ memory_rec = {};
|
||||
memory_rec.user = NULL;
|
||||
memory_rec.user = nullptr;
|
||||
memory_rec.alloc = &FreeType_Alloc;
|
||||
memory_rec.free = &FreeType_Free;
|
||||
memory_rec.realloc = &FreeType_Realloc;
|
||||
@@ -666,15 +768,30 @@ bool ImGuiFreeType::BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags)
|
||||
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
|
||||
FT_Add_Default_Modules(ft_library);
|
||||
|
||||
bool ret = ImFontAtlasBuildWithFreeType(ft_library, atlas, extra_flags);
|
||||
bool ret = ImFontAtlasBuildWithFreeTypeEx(ft_library, atlas, atlas->FontBuilderFlags);
|
||||
FT_Done_Library(ft_library);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
const ImFontBuilderIO* ImGuiFreeType::GetBuilderForFreeType()
|
||||
{
|
||||
static ImFontBuilderIO io;
|
||||
io.FontBuilder_Build = ImFontAtlasBuildWithFreeType;
|
||||
return &io;
|
||||
}
|
||||
|
||||
void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data)
|
||||
{
|
||||
GImFreeTypeAllocFunc = alloc_func;
|
||||
GImFreeTypeFreeFunc = free_func;
|
||||
GImFreeTypeAllocatorUserData = user_data;
|
||||
GImGuiFreeTypeAllocFunc = alloc_func;
|
||||
GImGuiFreeTypeFreeFunc = free_func;
|
||||
GImGuiFreeTypeAllocatorUserData = user_data;
|
||||
}
|
||||
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
|
||||
+41
-27
@@ -1,36 +1,50 @@
|
||||
// dear imgui: wrapper to use FreeType (instead of stb_truetype)
|
||||
// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
|
||||
// Original code by @Vuhdo (Aleksei Skriabin), maintained by @ocornut
|
||||
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
|
||||
// (headers)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "imgui.h" // IMGUI_API, ImFontAtlas
|
||||
#include "imgui.h" // IMGUI_API
|
||||
|
||||
// Forward declarations
|
||||
struct ImFontAtlas;
|
||||
struct ImFontBuilderIO;
|
||||
|
||||
// Hinting greatly impacts visuals (and glyph sizes).
|
||||
// - By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
|
||||
// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
|
||||
// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
|
||||
// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
|
||||
// You can set those flags globaly in ImFontAtlas::FontBuilderFlags
|
||||
// You can set those flags on a per font basis in ImFontConfig::FontBuilderFlags
|
||||
enum ImGuiFreeTypeBuilderFlags
|
||||
{
|
||||
ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
|
||||
ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
|
||||
ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
|
||||
ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
|
||||
ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
|
||||
ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
|
||||
ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
|
||||
ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
|
||||
ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
|
||||
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
|
||||
};
|
||||
|
||||
namespace ImGuiFreeType
|
||||
{
|
||||
// Hinting greatly impacts visuals (and glyph sizes).
|
||||
// When disabled, FreeType generates blurrier glyphs, more or less matches the stb's output.
|
||||
// The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
|
||||
// The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
|
||||
// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
|
||||
// If you need to dynamically select between multiple builders:
|
||||
// - you can manually assign this builder with 'atlas->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()'
|
||||
// - prefer deep-copying this into your own ImFontBuilderIO instance if you use hot-reloading that messes up static data.
|
||||
IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType();
|
||||
|
||||
// You can set those flags on a per font basis in ImFontConfig::RasterizerFlags.
|
||||
// Use the 'extra_flags' parameter of BuildFontAtlas() to force a flag on all your fonts.
|
||||
enum RasterizerFlags
|
||||
{
|
||||
// By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
|
||||
NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
|
||||
NoAutoHint = 1 << 1, // Disable auto-hinter.
|
||||
ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
|
||||
LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
|
||||
MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
|
||||
Bold = 1 << 5, // Styling: Should we artificially embolden the font?
|
||||
Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
|
||||
Monochrome = 1 << 7 // Disable anti-aliasing. Combine this with MonoHinting for best results!
|
||||
};
|
||||
// Override allocators. By default ImGuiFreeType will use IM_ALLOC()/IM_FREE()
|
||||
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
|
||||
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
|
||||
|
||||
IMGUI_API bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags = 0);
|
||||
|
||||
// By default ImGuiFreeType will use IM_ALLOC()/IM_FREE().
|
||||
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired:
|
||||
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = NULL);
|
||||
// Obsolete names (will be removed soon)
|
||||
// Prefer using '#define IMGUI_ENABLE_FREETYPE'
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
|
||||
#endif
|
||||
}
|
||||
|
||||
-4
@@ -1,4 +0,0 @@
|
||||
|
||||
Natvis file to describe dear imgui types in the Visual Studio debugger.
|
||||
With this, types like ImVector<> will be displayed nicely in the debugger.
|
||||
You can include this file a Visual Studio project file, or install it in Visual Studio folder.
|
||||
@@ -7,11 +7,23 @@
|
||||
// #define IMGUI_IMPLEMENTATION
|
||||
// Before you include this file in *one* C++ file to create the implementation.
|
||||
// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit.
|
||||
|
||||
#ifdef IMGUI_IMPLEMENTATION
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif
|
||||
|
||||
#include "../../imgui.h"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "../../misc/freetype/imgui_freetype.h"
|
||||
#endif
|
||||
|
||||
#ifdef IMGUI_IMPLEMENTATION
|
||||
#include "../../imgui.cpp"
|
||||
#include "../../imgui_demo.cpp"
|
||||
#include "../../imgui_draw.cpp"
|
||||
#include "../../imgui_tables.cpp"
|
||||
#include "../../imgui_widgets.cpp"
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
#include "../../misc/freetype/imgui_freetype.cpp"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user