AnimTestbed/src/AnimGraph/AnimGraphNodes.h

375 lines
9.8 KiB
C
Raw Normal View History

2022-03-25 11:46:44 +01:00
//
// Created by martin on 25.03.22.
//
#ifndef ANIMTESTBED_ANIMGRAPHNODES_H
#define ANIMTESTBED_ANIMGRAPHNODES_H
#include <vector>
#include "AnimGraphData.h"
#include "SyncTrack.h"
#include "ozz/animation/runtime/sampling_job.h"
2022-03-25 11:46:44 +01:00
struct AnimNode;
struct NodeInput {
AnimNode* m_node;
SocketType m_type = SocketType::SocketTypeUndefined;
Socket* m_node_output_socket;
2022-03-25 11:46:44 +01:00
std::string m_input_name;
};
enum class AnimNodeEvalState {
Undefined,
Deactivated,
Activated,
SyncTrackUpdated,
TimeUpdated,
Evaluated
};
struct AnimGraphConnection {
AnimNode* m_source_node = nullptr;
Socket m_source_socket;
AnimNode* m_target_node = nullptr;
Socket m_target_socket;
};
2022-03-25 11:46:44 +01:00
struct AnimNode {
std::string m_name;
std::string m_node_type_name;
float m_time_now = 0.f;
float m_time_last = 0.f;
size_t m_index = -1;
AnimNodeEvalState m_state = AnimNodeEvalState::Undefined;
SyncTrack m_sync_track;
virtual ~AnimNode(){};
virtual bool Init(AnimGraphContext& context) { return true; };
virtual void MarkActiveInputs(const std::vector<AnimGraphConnection>& inputs) {
2022-03-25 11:46:44 +01:00
for (size_t i = 0, n = inputs.size(); i < n; i++) {
AnimNode* input_node = inputs[i].m_source_node;
2022-03-25 11:46:44 +01:00
if (input_node != nullptr) {
input_node->m_state = AnimNodeEvalState::Activated;
}
}
}
virtual void CalcSyncTrack(const std::vector<AnimGraphConnection>& inputs) {
2022-03-25 11:46:44 +01:00
for (size_t i = 0, n = inputs.size(); i < n; i++) {
AnimNode* input_node = inputs[i].m_source_node;
2022-03-25 11:46:44 +01:00
if (input_node != nullptr
&& inputs[i].m_source_socket.m_type == SocketType::SocketTypeAnimation
2022-03-25 11:46:44 +01:00
&& input_node->m_state != AnimNodeEvalState::Deactivated) {
m_sync_track = input_node->m_sync_track;
return;
}
}
}
virtual void UpdateTime(float time_last, float time_now) {
m_time_last = time_last;
m_time_now = time_now;
m_state = AnimNodeEvalState::TimeUpdated;
}
virtual void Evaluate(AnimGraphContext& context){};
2022-03-25 11:46:44 +01:00
};
//
// BlendTreeNode
//
struct BlendTreeNode : public AnimNode {};
template <>
struct NodeDescriptor<BlendTreeNode> : public NodeDescriptorBase {
NodeDescriptor(BlendTreeNode* node_) {}
2022-03-25 11:46:44 +01:00
};
//
// Blend2Node
//
struct Blend2Node : public AnimNode {
AnimData* i_input0 = nullptr;
AnimData* i_input1 = nullptr;
AnimData* o_output = nullptr;
float* i_blend_weight = nullptr;
2022-03-25 11:46:44 +01:00
bool m_sync_blend = false;
virtual void MarkActiveInputs(const std::vector<AnimGraphConnection>& inputs) override {
2022-03-25 11:46:44 +01:00
for (size_t i = 0, n = inputs.size(); i < n; i++) {
AnimNode* input_node = inputs[i].m_source_node;
2022-03-25 11:46:44 +01:00
if (input_node == nullptr) {
continue;
}
if (inputs[i].m_target_socket.m_name == "Input0" && *i_blend_weight < 0.999) {
2022-03-25 11:46:44 +01:00
input_node->m_state = AnimNodeEvalState::Activated;
continue;
}
if (inputs[i].m_target_socket.m_name == "Input1" && *i_blend_weight > 0.001) {
2022-03-25 11:46:44 +01:00
input_node->m_state = AnimNodeEvalState::Activated;
continue;
}
}
}
virtual void Evaluate(AnimGraphContext& context) override;
2022-03-25 11:46:44 +01:00
};
template <>
struct NodeDescriptor<Blend2Node> : public NodeDescriptorBase {
NodeDescriptor(Blend2Node* node) {
RegisterInput("Input0", &node->i_input0);
RegisterInput("Input1", &node->i_input1);
RegisterInput("Weight", &node->i_blend_weight);
RegisterOutput("Output", &node->o_output);
RegisterProperty("Sync", &node->m_sync_blend);
}
void UpdateFlags() override {
Socket* weight_input_socket = FindSocket("Weight", m_inputs);
assert(weight_input_socket != nullptr);
2023-04-03 19:31:09 +02:00
if (GetProperty<bool>("Sync") == true) {
weight_input_socket->m_flags = SocketFlags::SocketFlagAffectsTime;
} else {
weight_input_socket->m_flags = SocketFlags::SocketFlagNone;
}
}
};
2022-03-25 11:46:44 +01:00
//
// SpeedScaleNode
//
struct SpeedScaleNode : public AnimNode {
AnimData* i_input = nullptr;
AnimData* o_output = nullptr;
float* i_speed_scale = nullptr;
2022-03-25 11:46:44 +01:00
void UpdateTime(float time_last, float time_now) override {
m_time_last = m_time_now;
m_time_now = m_time_last + (time_now - time_last) * (*i_speed_scale);
2022-03-25 11:46:44 +01:00
m_state = AnimNodeEvalState::TimeUpdated;
}
void Evaluate(AnimGraphContext& context) override {
assert (i_input != nullptr);
assert (o_output != nullptr);
o_output->m_local_matrices = i_input->m_local_matrices;
};
2022-03-25 11:46:44 +01:00
};
template <>
struct NodeDescriptor<SpeedScaleNode> : public NodeDescriptorBase {
NodeDescriptor(SpeedScaleNode* node) {
2022-03-25 11:46:44 +01:00
RegisterInput(
"SpeedScale",
&node->i_speed_scale,
2022-03-25 11:46:44 +01:00
SocketFlags::SocketFlagAffectsTime);
RegisterInput("Input", &node->i_input);
2022-03-25 11:46:44 +01:00
RegisterOutput("Output", &node->o_output);
2022-03-25 11:46:44 +01:00
}
};
2022-03-25 11:46:44 +01:00
//
// AnimSamplerNode
//
struct AnimSamplerNode : public AnimNode {
AnimData* o_output = nullptr;
2022-03-25 11:46:44 +01:00
std::string m_filename;
ozz::animation::SamplingJob::Context m_sampling_context;
ozz::animation::Animation* m_animation = nullptr;
virtual ~AnimSamplerNode();
virtual bool Init(AnimGraphContext& context) override;
void UpdateTime(float time_last, float time_now) override {
m_time_last = time_last;
m_time_now = time_now;
m_state = AnimNodeEvalState::TimeUpdated;
}
virtual void Evaluate(AnimGraphContext& context) override;
2022-03-25 11:46:44 +01:00
};
template <>
struct NodeDescriptor<AnimSamplerNode> : public NodeDescriptorBase {
NodeDescriptor(AnimSamplerNode* node) {
RegisterOutput("Output", &node->o_output);
2022-03-25 11:46:44 +01:00
RegisterProperty("Filename", &node->m_filename);
}
};
2023-04-02 21:40:49 +02:00
//
// LockTranslationNode
//
struct LockTranslationNode : public AnimNode {
AnimData* i_input = nullptr;
AnimData* o_output = nullptr;
int m_locked_bone_index;
bool m_lock_x;
bool m_lock_y;
bool m_lock_z;
virtual void Evaluate(AnimGraphContext& context) override;
};
template <>
struct NodeDescriptor<LockTranslationNode> : public NodeDescriptorBase {
NodeDescriptor(LockTranslationNode* node) {
RegisterInput("Input", &node->i_input);
RegisterOutput("Output", &node->o_output);
RegisterProperty("BoneIndex", &node->m_locked_bone_index);
RegisterProperty("LockAxisX", &node->m_lock_x);
RegisterProperty("LockAxisY", &node->m_lock_y);
RegisterProperty("LockAxisZ", &node->m_lock_z);
}
};
//
// ConstScalarNode
//
struct ConstScalarNode : public AnimNode {
float* o_value = nullptr;
float value = 0.f;
virtual void Evaluate(AnimGraphContext& context){
*o_value = value;
};
};
template <>
struct NodeDescriptor<ConstScalarNode> : public NodeDescriptorBase {
NodeDescriptor(ConstScalarNode* node) {
RegisterOutput("ScalarOutput", &node->o_value);
RegisterProperty("ScalarValue", &node->value);
}
};
//
// MathAddNode
//
struct MathAddNode : public AnimNode {
float* i_input0 = nullptr;
float* i_input1 = nullptr;
float* o_output = nullptr;
void Evaluate(AnimGraphContext& context) override {
assert (i_input0 != nullptr);
assert (i_input1 != nullptr);
*o_output = *i_input0 + *i_input1;
}
};
template <>
struct NodeDescriptor<MathAddNode> : public NodeDescriptorBase {
NodeDescriptor(MathAddNode* node) {
RegisterInput("Input0", &node->i_input0);
RegisterInput("Input1", &node->i_input1);
RegisterOutput("Output", &node->o_output);
}
};
//
// MathFloatToVec3Node
//
struct MathFloatToVec3Node : public AnimNode {
float* i_input0 = nullptr;
float* i_input1 = nullptr;
float* i_input2 = nullptr;
Vec3* o_output = nullptr;
void Evaluate(AnimGraphContext& context) override {
assert (i_input0 != nullptr);
assert (i_input1 != nullptr);
assert (i_input2 != nullptr);
o_output->v[0] = *i_input0;
o_output->v[1] = *i_input1;
o_output->v[2] = *i_input2;
}
};
template <>
struct NodeDescriptor<MathFloatToVec3Node> : public NodeDescriptorBase {
NodeDescriptor(MathFloatToVec3Node* node) {
RegisterInput("Input0", &node->i_input0);
RegisterInput("Input1", &node->i_input1);
RegisterInput("Input2", &node->i_input2);
RegisterOutput("Output", &node->o_output);
}
};
2022-03-25 12:05:56 +01:00
static inline AnimNode* AnimNodeFactory(const std::string& name) {
AnimNode* result;
if (name == "Blend2") {
result = new Blend2Node;
} else if (name == "SpeedScale") {
result = new SpeedScaleNode;
} else if (name == "AnimSampler") {
result = new AnimSamplerNode;
2023-04-02 21:40:49 +02:00
} else if (name == "LockTranslationNode") {
result = new LockTranslationNode;
2022-03-25 12:05:56 +01:00
} else if (name == "BlendTree") {
result = new BlendTreeNode;
} else if (name == "MathAddNode") {
result = new MathAddNode;
} else if (name == "MathFloatToVec3Node") {
result = new MathFloatToVec3Node;
} else if (name == "ConstScalarNode") {
result = new ConstScalarNode;
2022-03-25 12:05:56 +01:00
}
if (result != nullptr) {
result->m_node_type_name = name;
return result;
}
std::cerr << "Invalid node type: " << name << std::endl;
return nullptr;
}
static inline NodeDescriptorBase* AnimNodeDescriptorFactory(
2022-03-25 12:05:56 +01:00
const std::string& node_type_name,
AnimNode* node) {
if (node_type_name == "Blend2") {
return CreateNodeDescriptor<Blend2Node>(node);
2022-03-25 12:05:56 +01:00
} else if (node_type_name == "SpeedScale") {
return CreateNodeDescriptor<SpeedScaleNode>(node);
2022-03-25 12:05:56 +01:00
} else if (node_type_name == "AnimSampler") {
return CreateNodeDescriptor<AnimSamplerNode>(node);
2023-04-02 21:40:49 +02:00
} else if (node_type_name == "LockTranslationNode") {
return CreateNodeDescriptor<LockTranslationNode>(node);
2022-03-25 12:05:56 +01:00
} else if (node_type_name == "BlendTree") {
return CreateNodeDescriptor<BlendTreeNode>(node);
} else if (node_type_name == "MathAddNode") {
return CreateNodeDescriptor<MathAddNode>(node);
} else if (node_type_name == "MathFloatToVec3Node") {
return CreateNodeDescriptor<MathFloatToVec3Node>(node);
} else if (node_type_name == "ConstScalarNode") {
return CreateNodeDescriptor<ConstScalarNode>(node);
2022-03-25 12:05:56 +01:00
} else {
std::cerr << "Invalid node type name " << node_type_name << "."
<< std::endl;
}
return nullptr;
}
2022-03-25 11:46:44 +01:00
#endif //ANIMTESTBED_ANIMGRAPHNODES_H