2024-05-05T05:38:00Z - 2024-11-05T06:38:00Z
Overview
3 Issues closed from 1 user
Closed
#3 Switch to better imgui node graph system
Closed
#6 AnimGraph.m_connection_data_storage size based on input sockets not number of connections.
Closed
#7 Embedded BlendTrees
9 Issues created by 1 user
Opened
#9 Edit Blendtree Sockets
Opened
#10 Implement proper node ui design
Opened
#11 Define data type colors and connection style
Opened
#12 Import skeleton from .gltf files in editor
Opened
#13 Import animation data from .gltf files in editor.
Opened
#14 Streamline/clarify usage of AnimGraphBlendTree::m_*_buffer/storage
Opened
#15 Evaluate Anim Graph from within the Editor
Opened
#16 Activate nodes only when outputs are connected
Opened
#17 Implement Vertex Skinning
2 Unresolved Conversations
Open
#2
Implement State Machines
Open
#8
Synchronized blending in BlendTrees