rbdlsim/3rdparty/tracy/server/TracyTaskDispatch.cpp

83 lines
1.8 KiB
C++

#include <assert.h>
#include <stdio.h>
#include "TracyTaskDispatch.hpp"
namespace tracy
{
TaskDispatch::TaskDispatch( size_t workers )
: m_exit( false )
, m_jobs( 0 )
{
assert( workers >= 1 );
m_workers.reserve( workers );
for( size_t i=0; i<workers; i++ )
{
m_workers.emplace_back( std::thread( [this]{ Worker(); } ) );
}
}
TaskDispatch::~TaskDispatch()
{
m_exit.store( true, std::memory_order_release );
m_queueLock.lock();
m_cvWork.notify_all();
m_queueLock.unlock();
for( auto& worker : m_workers )
{
worker.join();
}
}
void TaskDispatch::Queue( const std::function<void(void)>& f )
{
std::lock_guard<std::mutex> lock( m_queueLock );
m_queue.emplace_back( f );
m_cvWork.notify_one();
}
void TaskDispatch::Queue( std::function<void(void)>&& f )
{
std::lock_guard<std::mutex> lock( m_queueLock );
m_queue.emplace_back( std::move( f ) );
m_cvWork.notify_one();
}
void TaskDispatch::Sync()
{
std::unique_lock<std::mutex> lock( m_queueLock );
while( !m_queue.empty() )
{
auto f = m_queue.back();
m_queue.pop_back();
lock.unlock();
f();
lock.lock();
}
m_cvJobs.wait( lock, [this]{ return m_jobs == 0; } );
}
void TaskDispatch::Worker()
{
for(;;)
{
std::unique_lock<std::mutex> lock( m_queueLock );
m_cvWork.wait( lock, [this]{ return !m_queue.empty() || m_exit.load( std::memory_order_acquire ); } );
if( m_exit.load( std::memory_order_acquire ) ) return;
auto f = m_queue.back();
m_queue.pop_back();
m_jobs++;
lock.unlock();
f();
lock.lock();
m_jobs--;
if( m_jobs == 0 && m_queue.empty() ) m_cvJobs.notify_one();
lock.unlock();
}
}
}