Martin Felis
|
e8553fff6c
|
Initial works on render commands
|
2020-10-17 23:20:38 +02:00 |
Martin Felis
|
99508054bf
|
First steps for rendering
|
2020-10-17 22:09:41 +02:00 |
Martin Felis
|
bcb05e5eea
|
Include glad/gl.h before everything else when running clang-format
|
2020-10-16 15:03:25 +02:00 |
Martin Felis
|
8c618f89f0
|
Boilerplate code for GLFW based OpenGL window
|
2020-10-16 11:09:35 +02:00 |
Martin Felis
|
67955245fa
|
CMake minimum requirement 3.15 -> 3.13
|
2020-10-16 11:08:26 +02:00 |
Martin Felis
|
31cd1c3f0b
|
Formatted rbdlsim.cc
|
2020-10-16 11:06:24 +02:00 |
Martin Felis
|
823072ad72
|
Refactoring, added draft for double sphere on ground test.
|
2020-10-09 21:53:56 +02:00 |
Martin Felis
|
fff003ec24
|
Implemented contact impulse calculation.
|
2020-10-09 14:01:36 +02:00 |
Martin Felis
|
a881ad5ae2
|
Added Collision Test Sphere vs Sphere, Collision returns for each body a separate contact point.
|
2020-10-06 20:22:27 +02:00 |
Martin Felis
|
c02255d64c
|
Added plane vs sphere penetration test.
|
2020-10-05 21:47:25 +02:00 |
Martin Felis
|
7e7b08b919
|
Basic but not yet working LCP time-stepping based collision response
|
2020-10-04 17:28:02 +02:00 |
Martin Felis
|
5b6d7ec170
|
Initial commit
|
2020-10-03 22:55:14 +02:00 |