Commit Graph

29 Commits (master)

Author SHA1 Message Date
Martin Felis b481b43264 Number of solver steps now editable in debug gui 2022-06-25 21:53:21 +02:00
Martin Felis 384293a853 Added another sconv scene 2021-11-16 15:26:01 +01:00
Martin Felis b19a74dcdf WIP: edge-edge collision with supplied transforms. 2021-11-07 21:57:06 +01:00
Martin Felis 7830840d81 Refactored HullScene making tests easier to visualize. 2021-11-07 20:19:25 +01:00
Martin Felis c6daa7ec21 Hull is now movable, tweaked camera movement. 2021-11-05 22:01:04 +01:00
Martin Felis 4448059ce8 Can now generate and render meshes of sch_hull's! 2021-11-05 14:04:05 +01:00
Martin Felis 133165ef9b Minor cleanup, improved OpenGL error reporting. 2021-10-31 16:41:21 +01:00
Martin Felis 1848fd14cf FPS Control working, minor UI cleanup. 2021-10-29 15:52:32 +02:00
Martin Felis 23d7cf03f6 Still buggy but somewhat workable FPS control. 2021-10-29 13:08:44 +02:00
Martin Felis cc1a106bb9 Trying to get first-person movement going 2021-10-29 12:13:13 +02:00
Martin Felis 0b12991f10 At least eye position is correctly retrieved from the matrix. 2021-10-19 23:00:09 +02:00
Martin Felis eb635162c8 Initial attempts for a camera state object for easier camera movement. 2021-10-19 22:40:44 +02:00
Martin Felis ea92663609 Basic ImGuizmo support. 2021-10-09 11:21:53 +02:00
Martin Felis ab469b40c8 Added Tracy profiler 2021-08-06 12:11:47 +02:00
Martin Felis 28d7e5efaa Adjusted view for better visibility 2020-11-24 22:30:29 +01:00
Martin Felis 60ec46d090 Fixed build of tests 2020-11-08 12:49:43 +01:00
Martin Felis 8ef9a923d8 Sort of working bouncing simulation. 2020-11-05 23:12:05 +01:00
Martin Felis d1fa076581 Basic Simulator with editing of scene. 2020-11-02 21:07:26 +01:00
Martin Felis cd1130afd3 Fixed uv sphere generation. 2020-10-31 22:40:51 +01:00
Martin Felis 0622c53d29 Initial code for UV Spheres 2020-10-26 22:27:05 +01:00
Martin Felis d7a5507774 Added rendering of a cube, moving the camera around. 2020-10-24 12:29:05 +02:00
Martin Felis 0c77b3a230 Transformed srender to a single header library, added srcmdbuf_add(cmd); 2020-10-24 11:05:31 +02:00
Martin Felis 40aec4a122 Added grid debug rendering primitive. 2020-10-23 15:23:03 +02:00
Martin Felis ce88204c02 Rendering of a coordinate frame works 2020-10-19 22:16:42 +02:00
Martin Felis b4729fada4 Started working on default rendering shader. 2020-10-18 22:03:42 +02:00
Martin Felis e8553fff6c Initial works on render commands 2020-10-17 23:20:38 +02:00
Martin Felis 99508054bf First steps for rendering 2020-10-17 22:09:41 +02:00
Martin Felis bcb05e5eea Include glad/gl.h before everything else when running clang-format 2020-10-16 15:03:25 +02:00
Martin Felis 8c618f89f0 Boilerplate code for GLFW based OpenGL window 2020-10-16 11:09:35 +02:00