Martin Felis
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b481b43264
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Number of solver steps now editable in debug gui
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2022-06-25 21:53:21 +02:00 |
Martin Felis
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384293a853
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Added another sconv scene
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2021-11-16 15:26:01 +01:00 |
Martin Felis
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b19a74dcdf
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WIP: edge-edge collision with supplied transforms.
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2021-11-07 21:57:06 +01:00 |
Martin Felis
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7830840d81
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Refactored HullScene making tests easier to visualize.
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2021-11-07 20:19:25 +01:00 |
Martin Felis
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c6daa7ec21
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Hull is now movable, tweaked camera movement.
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2021-11-05 22:01:04 +01:00 |
Martin Felis
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4448059ce8
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Can now generate and render meshes of sch_hull's!
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2021-11-05 14:04:05 +01:00 |
Martin Felis
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133165ef9b
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Minor cleanup, improved OpenGL error reporting.
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2021-10-31 16:41:21 +01:00 |
Martin Felis
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1848fd14cf
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FPS Control working, minor UI cleanup.
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2021-10-29 15:52:32 +02:00 |
Martin Felis
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23d7cf03f6
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Still buggy but somewhat workable FPS control.
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2021-10-29 13:08:44 +02:00 |
Martin Felis
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cc1a106bb9
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Trying to get first-person movement going
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2021-10-29 12:13:13 +02:00 |
Martin Felis
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0b12991f10
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At least eye position is correctly retrieved from the matrix.
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2021-10-19 23:00:09 +02:00 |
Martin Felis
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eb635162c8
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Initial attempts for a camera state object for easier camera movement.
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2021-10-19 22:40:44 +02:00 |
Martin Felis
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ea92663609
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Basic ImGuizmo support.
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2021-10-09 11:21:53 +02:00 |
Martin Felis
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ab469b40c8
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Added Tracy profiler
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2021-08-06 12:11:47 +02:00 |
Martin Felis
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28d7e5efaa
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Adjusted view for better visibility
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2020-11-24 22:30:29 +01:00 |
Martin Felis
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60ec46d090
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Fixed build of tests
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2020-11-08 12:49:43 +01:00 |
Martin Felis
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8ef9a923d8
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Sort of working bouncing simulation.
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2020-11-05 23:12:05 +01:00 |
Martin Felis
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d1fa076581
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Basic Simulator with editing of scene.
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2020-11-02 21:07:26 +01:00 |
Martin Felis
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cd1130afd3
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Fixed uv sphere generation.
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2020-10-31 22:40:51 +01:00 |
Martin Felis
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0622c53d29
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Initial code for UV Spheres
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2020-10-26 22:27:05 +01:00 |
Martin Felis
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d7a5507774
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Added rendering of a cube, moving the camera around.
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2020-10-24 12:29:05 +02:00 |
Martin Felis
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0c77b3a230
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Transformed srender to a single header library, added srcmdbuf_add(cmd);
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2020-10-24 11:05:31 +02:00 |
Martin Felis
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40aec4a122
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Added grid debug rendering primitive.
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2020-10-23 15:23:03 +02:00 |
Martin Felis
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ce88204c02
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Rendering of a coordinate frame works
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2020-10-19 22:16:42 +02:00 |
Martin Felis
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b4729fada4
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Started working on default rendering shader.
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2020-10-18 22:03:42 +02:00 |
Martin Felis
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e8553fff6c
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Initial works on render commands
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2020-10-17 23:20:38 +02:00 |
Martin Felis
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99508054bf
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First steps for rendering
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2020-10-17 22:09:41 +02:00 |
Martin Felis
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bcb05e5eea
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Include glad/gl.h before everything else when running clang-format
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2020-10-16 15:03:25 +02:00 |
Martin Felis
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8c618f89f0
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Boilerplate code for GLFW based OpenGL window
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2020-10-16 11:09:35 +02:00 |