protot/shaders
Martin Felis 3e7c7d3acd Refactored line rendering, occluded lines are now dotted, added debug spheres 2017-01-21 23:22:32 +01:00
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common Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
draw_shadowmap Added commented code that can be used for depth-independent line width 2017-01-14 14:31:43 +01:00
glsl Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
include intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
lines Refactored line rendering, occluded lines are now dotted, added debug spheres 2017-01-21 23:22:32 +01:00
src Added commented code that can be used for depth-independent line width 2017-01-14 14:31:43 +01:00