38 lines
1.6 KiB
C
38 lines
1.6 KiB
C
//
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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#pragma once
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#ifndef SYSTEMS_INCLUDED
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#define SYSTEMS_INCLUDED
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#include "SystemTable.h"
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// Actually creating a system table and initialising the systems can have many
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// configurations, so we leave this to client code external to this static lib
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// However some of the systems do need to refer to each other - the primary
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// example being for logging. Hence, the client code should set this pointer
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// as soon as it has created a SystemsTable instance and before initialising
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// the subsystems.
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// If you want to pass around a SystemsTable without having this variable
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// directly accessible, prefer to include just SystemsTable.h
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extern SystemTable * gSys;
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#endif // SYSTEMS_INCLUDED
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