38 lines
1.6 KiB
C
38 lines
1.6 KiB
C
|
//
|
||
|
// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
|
||
|
//
|
||
|
// This software is provided 'as-is', without any express or implied
|
||
|
// warranty. In no event will the authors be held liable for any damages
|
||
|
// arising from the use of this software.
|
||
|
// Permission is granted to anyone to use this software for any purpose,
|
||
|
// including commercial applications, and to alter it and redistribute it
|
||
|
// freely, subject to the following restrictions:
|
||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||
|
// claim that you wrote the original software. If you use this software
|
||
|
// in a product, an acknowledgment in the product documentation would be
|
||
|
// appreciated but is not required.
|
||
|
// 2. Altered source versions must be plainly marked as such, and must not be
|
||
|
// misrepresented as being the original software.
|
||
|
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#ifndef SYSTEMS_INCLUDED
|
||
|
#define SYSTEMS_INCLUDED
|
||
|
|
||
|
#include "SystemTable.h"
|
||
|
|
||
|
|
||
|
// Actually creating a system table and initialising the systems can have many
|
||
|
// configurations, so we leave this to client code external to this static lib
|
||
|
// However some of the systems do need to refer to each other - the primary
|
||
|
// example being for logging. Hence, the client code should set this pointer
|
||
|
// as soon as it has created a SystemsTable instance and before initialising
|
||
|
// the subsystems.
|
||
|
|
||
|
// If you want to pass around a SystemsTable without having this variable
|
||
|
// directly accessible, prefer to include just SystemsTable.h
|
||
|
|
||
|
extern SystemTable * gSys;
|
||
|
|
||
|
#endif // SYSTEMS_INCLUDED
|