protot/src
Martin Felis c4da4e1037 Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
..
SimpleMath initial commit 2016-08-29 22:31:11 +02:00
RenderUtils.cc Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
RenderUtils.h Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
Renderer.cc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
Renderer.h initial commit 2016-08-29 22:31:11 +02:00
RuntimeModule.h Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
RuntimeModuleManager.cc Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
RuntimeModuleManager.h Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
TestModule.cc Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
main.cc Using smaller runtime reloading code based on http://github.com/skeeto/interactive-c-demo 2016-09-16 17:29:17 +02:00
math_types.h initial commit 2016-08-29 22:31:11 +02:00
protot_config.h.cmake Added compiler settings to ModuleManager (include paths, C++11), added some test bgfx calls to the test module. 2016-09-03 19:48:57 +02:00
shaderc.cc initial commit 2016-08-29 22:31:11 +02:00
shaderc.h initial commit 2016-08-29 22:31:11 +02:00
shaderc_compile.cpp initial commit 2016-08-29 22:31:11 +02:00
shaderc_glsl.cpp initial commit 2016-08-29 22:31:11 +02:00
shaderc_hlsl.cpp initial commit 2016-08-29 22:31:11 +02:00
string_utils.h initial commit 2016-08-29 22:31:11 +02:00