protot/shaders/src
Martin Felis a3d5bfcce5 Restructured code layout of shaders 2017-06-25 16:01:45 +02:00
..
Makefile Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
bgfx_shader.sh intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
fs_cubes.sc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
fs_sms_mesh.sc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
fs_sms_mesh_pd.sc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
fs_sms_mesh_pd_textured.sc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
fs_sms_shadow.sh fixed lights. Diffuse, shadows, work, specular a bit off 2017-02-22 14:13:02 +01:00
fs_sms_shadow.sh.orig Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
mesh.out Added commented code that can be used for depth-independent line width 2017-01-14 14:31:43 +01:00
shaderlib.sh intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
uniforms.sh intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00
varying.def.sc fixed lighting. The ball is be-au-ti-ful 2016-11-30 22:11:08 +01:00
vs_cubes.sc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00
vs_sms_shadow.sc Added shaders, fixed shader compilation, exposed imgui to the test module 2016-09-08 23:35:12 +02:00