fs_blur_ssao.glsl
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Ported SSAO to deferred lighting
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2018-06-22 17:31:53 +02:00 |
fs_deferred_lighting.glsl
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Clean up
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2018-07-26 14:07:06 +02:00 |
fs_depthbuffer.glsl
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SSAO getting close (excited)
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2018-04-05 12:39:30 +02:00 |
fs_shadowmap.frag
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Simple shadow mapping works - Yay
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2018-03-15 11:54:00 +01:00 |
fs_simpletexture.glsl
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SSAO getting close (excited)
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2018-04-05 12:39:30 +02:00 |
fs_ssao.glsl
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Added SSAOPower variable and exposed to GUI
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2018-06-25 20:20:36 +02:00 |
vs_passthrough.glsl
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SSAO getting close (excited)
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2018-04-05 12:39:30 +02:00 |