protot/3rdparty/bgfx/CONTRIBUTING.md

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How to contribute?

Everyone is welcome to contribute to bgfx by submitting bug reports, testing on different platforms, writing examples, improving documentation, profiling and optimizing, helping newcomers, telling others about bgfx, etc.

If you have just quick oneliner question it's prefereable to ask it at chat https://gitter.im/bkaradzic/bgfx instead opening new issue.

Submitting bugs

Unless bug is trivial, and easy to explain and understand, the fastest way to fix bug is to get repro case. In most of cases it's enough to modify existing example (with minimal number of changes) and reproduce bug there.

Contributing code

When contributing to the bgfx project you must agree to the BSD 2-clause licensing terms.

Pull request checklist:

  • Make sure you test your code with provided examples before creating PR.
  • Create focused PR with minimal number of changes relevant to feature added or bug fixed.
  • Use EditorConfig in your editor of choice to apply the same editor settings used by bgfx project.