protot/3rdparty/bgfx/3rdparty/pvrtc/README.md

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PvrTcCompressor
===============
This was an afternoon project to determine whether crude approximations could
produce reasonable results.
~~This is *NOT* complete sourcecode. It includes enough code to show the details
of how the algorithm works.~~
~~If anyone decides to make this compile separately, send a pull request.~~
Thanks to Brendan Duncan for contributing a pull request to fill in all of the
classes and to build a simple test case. Specifically, he has contributed all of
the files that do NOT begin with PvrTc
http://roartindon.blogspot.sg/2014/08/pvr-texture-compression-exploration.html