protot/src/RuntimeModuleManager.cc

120 lines
3.1 KiB
C++

#include "RuntimeModuleManager.h"
#include <GLFW/glfw3.h>
#define _BSD_SOURCE // usleep()
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <dlfcn.h>
#include "RuntimeModule.h"
#include <iostream>
#include "Globals.h"
void RuntimeModuleManager::RegisterModule(const char* name) {
RuntimeModule* module = new RuntimeModule();
module->name = name;
mModules.push_back(module);
}
void RuntimeModuleManager::LoadModule(RuntimeModule* module) {
struct stat attr;
bool stat_result = stat(module->name.c_str(), &attr);
if (glfwGetKey(gWindow, GLFW_KEY_F11) == GLFW_PRESS) {
std::cerr << "Module " << module->name << " id = " << module->id
<< " mtime " << ctime((time_t *) &module->mtime) << std::endl;
}
if ( stat_result == 0 &&
(module->id != attr.st_ino || module->mtime != attr.st_mtime)
) {
std::cout << "Opening module " << module->name << std::endl;
void *handle = dlopen(module->name.c_str(), RTLD_NOW | RTLD_GLOBAL);
if (handle) {
module->handle = handle;
module->id = attr.st_ino;
module->mtime = attr.st_mtime;
const struct module_api *api = (module_api*) dlsym(module->handle, "MODULE_API");
if (api != NULL) {
module->api = *api;
if (module->state == NULL) {
std::cout << "Initializing module " << module->name << std::endl;
module->state = module->api.init();
}
std::cout << "Reloading module " << module->name << std::endl;
module->api.reload(module->state);
} else {
std::cerr << "Error: could not find API for module " << module->name << std::endl;
dlclose(module->handle);
module->handle = NULL;
module->id = 0;
}
} else {
std::cerr << "Error: could not load module " << module->name << std::endl;
std::cerr << dlerror() << std::endl;
module->handle = NULL;
module->id = 0;
abort();
}
}
}
void RuntimeModuleManager::Update(float dt) {
if (CheckModulesChanged()) {
std::cout << "Detected module update. Unloading all modules." << std::endl;
for (int i = 0; i < mModules.size(); i++) {
if (mModules[i]->handle) {
std::cerr << "Unloading module " << mModules[i]->name << std::endl;
mModules[i]->api.unload(mModules[i]->state);
dlclose(mModules[i]->handle);
mModules[i]->handle = 0;
mModules[i]->id = 0;
}
}
// We need to sleep to make sure we load the new files
usleep(350000);
}
for (int i = 0; i < mModules.size(); i++) {
LoadModule(mModules[i]);
if (mModules[i]->handle) {
mModules[i]->api.step(mModules[i]->state);
}
}
}
bool RuntimeModuleManager::CheckModulesChanged() {
struct stat attr;
for (int i = 0; i < mModules.size(); i++) {
RuntimeModule* module = mModules[i];
bool stat_result = stat(module->name.c_str(), &attr);
if ( stat_result == 0 &&
(module->id != attr.st_ino || module->mtime != attr.st_mtime)
) {
return true;
}
}
return false;
}
void RuntimeModuleManager::UnloadModules() {
for (int i = 0; i < mModules.size(); i++) {
if (mModules[i]->handle) {
mModules[i]->api.finalize(mModules[i]->state);
mModules[i]->state = nullptr;
dlclose(mModules[i]->handle);
mModules[i]->handle = 0;
mModules[i]->id = 0;
delete mModules[i];
}
}
}