Martin Felis
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540e0d6db8
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Implemente LookAt and using values from camera for near and far values for depth rendering
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2018-02-16 22:06:09 +01:00 |
Martin Felis
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48c8cde66b
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Added projection matrices code, tweaked stuff
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2018-02-16 11:35:09 +01:00 |
Martin Felis
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b5141c3b6a
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Added Google Test, a Transform struct with tests, and a basic mesh hierarchy
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2017-01-03 22:47:17 +01:00 |
Martin Felis
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8f4c3830c3
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Updated SimpleMath
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2016-12-27 23:21:56 +01:00 |
Martin Felis
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5be914a99e
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Added somewhat tedious (but fun) serialization
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2016-11-20 21:50:53 +01:00 |
Martin Felis
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5748f1a944
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Proper FPS control when right mouse button clicked, but weird endless loop when calling active_camera->updateMatrices()
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2016-10-05 21:31:41 +02:00 |
Martin Felis
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73eabe3b11
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Upgraded SimpleMath, added basic camera controls to the testmodule
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2016-09-19 22:55:42 +02:00 |
Martin Felis
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5ac0cc5dc5
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initial commit
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2016-08-29 22:31:11 +02:00 |