protot/shaders/debug/vs_debug.sc

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2016-11-27 22:02:17 +01:00
$input a_position, a_color0
$output v_color0
/*
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "../common/common.sh"
void main()
{
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_color0 = a_color0;
}