protot/CMakeLists.txt

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CMake
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PROJECT ( MESHUP )
CMAKE_MINIMUM_REQUIRED (VERSION 2.6)
# Needed for UnitTest++
LIST( APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake )
# Perform the proper linking
SET (CMAKE_SKIP_BUILD_RPATH FALSE)
SET (CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
SET (CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
SET (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
# Enable proper C++11 flags
include(CheckCXXCompilerFlag)
CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11)
CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
if(COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
elseif(COMPILER_SUPPORTS_CXX0X)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
else()
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif()
# enable strings in GDB
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_GLIBCXX_DEBUG")
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INCLUDE_DIRECTORIES (
${QT_INCLUDE_DIR}/QtOpenGL
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/src
# Required to compile RCPP related code
${CMAKE_CURRENT_SOURCE_DIR}/3rdparty
${CMAKE_CURRENT_SOURCE_DIR}/3rdparty/bgfx
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)
FIND_PACKAGE (X11 REQUIRED)
FIND_PACKAGE (OpenGL REQUIRED)
FIND_PACKAGE (Threads REQUIRED)
INCLUDE_DIRECTORIES (
3rdparty/glfw/deps
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3rdparty/glfw/include
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3rdparty/bx/include
3rdparty/bgfx/include
3rdparty/bgfx/examples/common
3rdparty/bgfx/examples/common/entry
3rdparty/bgfx/3rdparty
3rdparty/tinyobjloader
3rdparty/bgfx/3rdparty/glsl-optimizer/include/
3rdparty/bgfx/3rdparty/glsl-optimizer/src/
3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/
${CMAKE_CURRENT_BINARY_DIR}/src
)
SUBDIRS (
# tests/
src/modules
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3rdparty/glfw
3rdparty/bgfx
)
SET ( protot_SRCS
src/shaderc_compile.cpp
src/shaderc_glsl.cpp
src/shaderc_hlsl.cpp
src/RuntimeModuleManager.cc
# src/Serializer.cc
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3rdparty/glfw/deps/glad.c
)
SET (PROTOT_SOURCE_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})
CONFIGURE_FILE (
"${CMAKE_CURRENT_SOURCE_DIR}/src/protot_config.h.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/src/protot_config.h"
)
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ADD_EXECUTABLE (protot src/main.cc ${protot_SRCS})
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file(GLOB glcpp-library_sources
3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/*.c
3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/program/*.c
3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glcpp/*.c
3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/*.cpp
3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/*.c
3rdparty/bgfx/3rdparty/glsl-optimizer/src/util/*.c
)
list(REMOVE_ITEM glcpp-library_sources ${CMAKE_CURRENT_SOURCE_DIR}/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/main.cpp)
ADD_LIBRARY (glsl-optimizer
${glcpp-library_sources}
3rdparty/bgfx/3rdparty/fcpp/cpp1.c
3rdparty/bgfx/3rdparty/fcpp/cpp2.c
3rdparty/bgfx/3rdparty/fcpp/cpp3.c
3rdparty/bgfx/3rdparty/fcpp/cpp4.c
3rdparty/bgfx/3rdparty/fcpp/cpp5.c
3rdparty/bgfx/3rdparty/fcpp/cpp6.c
)
SET_TARGET_PROPERTIES ( ${PROJECT_EXECUTABLES} PROPERTIES
LINKER_LANGUAGE CXX
INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib"
)
SET_TARGET_PROPERTIES ( glsl-optimizer PROPERTIES
COMPILE_FLAGS "-fno-strict-aliasing"
)
MESSAGE (STATUS "glfw libraries: ${X11_X11_LIB}")
SET (glfw_dependencies
${X11_X11_LIB}
${X11_Xrandr_LIB}
${X11_Xinerama_LIB}
${X11_Xinput_LIB}
${X11_Xcursor_LIB}
${X11_Xxf86vm_LIB}
${CMAKE_DL_LIBS}
${CMAKE_THREAD_LIBS_INIT}
)
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TARGET_LINK_LIBRARIES ( protot
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#glew
glfw
${glfw_dependencies}
${OPENGL_LIBRARIES}
bgfx
bgfx_aux
glsl-optimizer
)