2018-03-15 11:01:55 +01:00
|
|
|
#version 150 core
|
2018-02-13 14:27:16 +01:00
|
|
|
|
2018-04-05 12:39:30 +02:00
|
|
|
in vec2 ioFragTexCoords;
|
2018-02-13 14:27:16 +01:00
|
|
|
|
2018-03-15 11:01:55 +01:00
|
|
|
out vec4 outColor;
|
2018-02-13 14:27:16 +01:00
|
|
|
|
2018-02-16 11:35:09 +01:00
|
|
|
uniform sampler2D uTexture;
|
2018-02-13 14:27:16 +01:00
|
|
|
|
|
|
|
void main() {
|
2018-04-05 12:39:30 +02:00
|
|
|
outColor = texture(uTexture, ioFragTexCoords);
|
2018-02-13 14:27:16 +01:00
|
|
|
}
|