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CMake
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initial commit
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2010-04-05 23:38:59 +02:00 |
doc
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fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions)
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2011-01-30 21:43:04 +01:00 |
libraries
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fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions)
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2011-01-30 21:43:04 +01:00 |
tests
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
CMakeLists.txt
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prepared for debian packaging
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2010-12-02 19:56:55 +01:00 |
CameraBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
CameraBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Commands.cc
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introduced game data dir and user data dir
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2010-12-03 00:15:26 +01:00 |
Commands.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
CommandsGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
ControllerBase.cc
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key repetitions are now allowed for text input
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2011-01-31 08:39:42 +01:00 |
ControllerBase.h
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key repetitions are now allowed for text input
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2011-01-31 08:39:42 +01:00 |
DrawingsGL.cc
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
DrawingsGL.h
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started on IMGUI - looks very promising so far
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2010-08-29 23:59:24 +02:00 |
Engine.cc
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improved editor (deletion of entities and better loading dialog)
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2011-01-02 21:04:11 +01:00 |
Engine.h
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fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions)
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2011-01-30 21:43:04 +01:00 |
EngineCommands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
EngineEnums.h
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view states are now managed by a stack + bugfixing
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2010-11-27 20:56:38 +01:00 |
EntityBase.cc
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highscore now working
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2010-07-15 22:47:17 +02:00 |
EntityBase.h
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
EntityBaseTypes.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EntityFactoryBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
EntityFactoryBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EnumStrings.cc
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EnumStrings.h
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EnumToString.h
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view states are now managed by a stack + bugfixing
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2010-11-27 20:56:38 +01:00 |
EventBase.cc
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
EventBase.h
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reporting now collision normal and collision point when collisions occur
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2010-12-01 10:18:45 +01:00 |
EventBaseGlobal.h
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view states are now managed by a stack + bugfixing
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2010-11-27 20:56:38 +01:00 |
EventManager.h
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
GameEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
IMGUIControls.cc
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key repetitions are now allowed for text input
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2011-01-31 08:39:42 +01:00 |
IMGUIControls.h
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fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions)
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2011-01-30 21:43:04 +01:00 |
Logging.cc
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view states are now managed by a stack + bugfixing
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2010-11-27 20:56:38 +01:00 |
Logging.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
LoggingGlobal.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
ModelBase.cc
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improved editor (deletion of entities and better loading dialog)
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2011-01-02 21:04:11 +01:00 |
ModelBase.h
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
ModelBaseGlobal.h
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
Module.h
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
OverlayBase.cc
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
OverlayBase.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
PhysicsBase.cc
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reporting now collision normal and collision point when collisions occur
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2010-12-01 10:18:45 +01:00 |
PhysicsBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
PhysicsEntityBase.cc
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
SimpleConsoleOverlay.cc
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key repetitions are now allowed for text input
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2011-01-31 08:39:42 +01:00 |
SimpleConsoleOverlay.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
SoundBase.cc
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
SoundBase.h
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added helper functions for setting and getting music and sfx volume
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2010-11-15 00:27:08 +01:00 |
SoundBaseGlobal.h
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
Sprite.cc
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introduced game data dir and user data dir
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2010-12-03 00:15:26 +01:00 |
Sprite.h
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introduced game data dir and user data dir
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2010-12-03 00:15:26 +01:00 |
Variables.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Variables.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
VariablesCommands.cc
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sound volumes are now read from and saved to config.rc + bugfix
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2010-11-28 01:13:45 +01:00 |
VariablesGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
ViewBase.cc
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
ViewBase.h
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quick and dirty editor works for now
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2011-01-02 18:25:20 +01:00 |
ViewBaseGlobal.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
VisualEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
globals.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
keytable.h
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initial commit
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2010-04-05 23:38:59 +02:00 |