.. |
AsteroidEntity.cc
|
editor and game improvements
|
2011-02-12 15:43:06 +01:00 |
AsteroidEntity.h
|
reporting now collision normal and collision point when collisions occur
|
2010-12-01 10:18:45 +01:00 |
AsteroidsEnums.h
|
quick and dirty editor works for now
|
2011-01-02 18:25:20 +01:00 |
AsteroidsEvents.h
|
sound volumes are now read from and saved to config.rc + bugfix
|
2010-11-28 01:13:45 +01:00 |
Controller.cc
|
bugfixes less log messages
|
2011-02-12 16:34:47 +01:00 |
Controller.h
|
quick and dirty editor works for now
|
2011-01-02 18:25:20 +01:00 |
ControllerCommands.cc
|
removed old debug statement which would cause error when accelerating during transition views (e.g. ViewStatePlayerDied)
|
2010-11-28 20:04:37 +01:00 |
EntityFactory.cc
|
hunted some memory leaks (with success)
|
2010-04-14 22:01:45 +02:00 |
EntityFactory.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
EnumToString.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Game.cc
|
moved menu states into separate directory
|
2010-06-06 01:22:01 +02:00 |
Game.h
|
moved menu states into separate directory
|
2010-06-06 01:22:01 +02:00 |
Model.cc
|
bugfixes less log messages
|
2011-02-12 16:34:47 +01:00 |
Model.h
|
bugfixes less log messages
|
2011-02-12 16:34:47 +01:00 |
ModelCommands.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Physics.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
Physics.h
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
RocketEntity.cc
|
initial commit
|
2010-04-05 23:38:59 +02:00 |
RocketEntity.h
|
reporting now collision normal and collision point when collisions occur
|
2010-12-01 10:18:45 +01:00 |
ShipEntity.cc
|
bugfixes less log messages
|
2011-02-12 16:34:47 +01:00 |
ShipEntity.h
|
reporting now collision normal and collision point when collisions occur
|
2010-12-01 10:18:45 +01:00 |
View.cc
|
bugfixes less log messages
|
2011-02-12 16:34:47 +01:00 |
View.h
|
editor and game improvements
|
2011-02-12 15:43:06 +01:00 |
main.cc
|
bugfixes less log messages
|
2011-02-12 16:34:47 +01:00 |