Logo
Explore Help
Sign In
martin/fysxasteroids
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
23 Commits 2 Branches 0 Tags
bbb6f75964f1d89909aaf6a78b36b358f57e429d
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
martin bbb6f75964 fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
2010-09-11 16:09:15 +02:00
asteroids
fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
2010-09-11 16:09:15 +02:00
CMake
initial commit
2010-04-05 23:38:59 +02:00
data
improved font handling and HUD
2010-05-02 22:39:49 +02:00
engine
fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
2010-09-11 16:09:15 +02:00
.hgignore
merge
2010-08-30 14:51:32 +02:00
asteroids.rc
Put the variables of the ship as static members of ShipEntity, introduced variable ship_maxattackrate
2010-04-08 19:03:16 +02:00
CMakeLists.txt
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
codingstyle.txt
initial commit
2010-04-05 23:38:59 +02:00
Doxyfile
smaller fixes in the documentation
2010-06-06 01:35:38 +02:00
S
Description
No description provided
12 MiB
Languages
C++ 76.9%
CMake 13.4%
C 9%
PHP 0.6%
Powered by Gitea Version: 1.27.0 Page: 40ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API