..
CMake
initial commit
2010-04-05 23:38:59 +02:00
doc
fixed collision detection that go over world boundaries
2011-02-01 18:24:33 +01:00
libraries
oglft: fixed directory for the generated OGLFT.h
2011-02-11 17:47:14 +01:00
tests
fixed collision detection that go over world boundaries
2011-02-01 18:24:33 +01:00
CMakeLists.txt
editor and game improvements
2011-02-12 15:43:06 +01:00
CameraBase.cc
initial commit
2010-04-05 23:38:59 +02:00
CameraBase.h
initial commit
2010-04-05 23:38:59 +02:00
Commands.cc
introduced game data dir and user data dir
2010-12-03 00:15:26 +01:00
Commands.h
initial commit
2010-04-05 23:38:59 +02:00
CommandsGlobal.h
initial commit
2010-04-05 23:38:59 +02:00
ControllerBase.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
ControllerBase.h
key repetitions are now allowed for text input
2011-01-31 08:39:42 +01:00
DrawingsGL.cc
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
DrawingsGL.h
started on IMGUI - looks very promising so far
2010-08-29 23:59:24 +02:00
Engine.cc
improved editor (deletion of entities and better loading dialog)
2011-01-02 21:04:11 +01:00
Engine.h
editor and game improvements
2011-02-12 15:43:06 +01:00
EngineCommands.cc
initial commit
2010-04-05 23:38:59 +02:00
EngineEnums.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
EntityBase.cc
highscore now working
2010-07-15 22:47:17 +02:00
EntityBase.h
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
EntityBaseTypes.h
initial commit
2010-04-05 23:38:59 +02:00
EntityFactoryBase.cc
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
EntityFactoryBase.h
initial commit
2010-04-05 23:38:59 +02:00
EnumStrings.cc
added string conversion for enums EngineStatus and LogLevel
2010-04-14 20:13:19 +02:00
EnumStrings.h
added string conversion for enums EngineStatus and LogLevel
2010-04-14 20:13:19 +02:00
EnumToString.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
EventBase.cc
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
EventBase.h
reporting now collision normal and collision point when collisions occur
2010-12-01 10:18:45 +01:00
EventBaseGlobal.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
EventManager.h
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
GameEntityBase.cc
initial commit
2010-04-05 23:38:59 +02:00
IMGUIControls.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
IMGUIControls.h
editor: highlighting the current mode
2011-02-11 17:43:23 +01:00
Logging.cc
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
Logging.h
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
LoggingGlobal.h
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
ModelBase.cc
improved editor (deletion of entities and better loading dialog)
2011-01-02 21:04:11 +01:00
ModelBase.h
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
ModelBaseGlobal.h
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
Module.h
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
OverlayBase.cc
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
OverlayBase.h
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
PhysicsBase.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
PhysicsBase.h
fixed collision detection that go over world boundaries
2011-02-01 18:24:33 +01:00
PhysicsEntityBase.cc
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
SimpleConsoleOverlay.cc
key repetitions are now allowed for text input
2011-01-31 08:39:42 +01:00
SimpleConsoleOverlay.h
initial commit
2010-04-05 23:38:59 +02:00
SoundBase.cc
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
SoundBase.h
added helper functions for setting and getting music and sfx volume
2010-11-15 00:27:08 +01:00
SoundBaseGlobal.h
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
Sprite.cc
introduced game data dir and user data dir
2010-12-03 00:15:26 +01:00
Sprite.h
introduced game data dir and user data dir
2010-12-03 00:15:26 +01:00
Variables.cc
initial commit
2010-04-05 23:38:59 +02:00
Variables.h
initial commit
2010-04-05 23:38:59 +02:00
VariablesCommands.cc
sound volumes are now read from and saved to config.rc + bugfix
2010-11-28 01:13:45 +01:00
VariablesGlobal.h
initial commit
2010-04-05 23:38:59 +02:00
ViewBase.cc
editor and game improvements
2011-02-12 15:43:06 +01:00
ViewBase.h
editor and game improvements
2011-02-12 15:43:06 +01:00
ViewBaseGlobal.h
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
VisualEntityBase.cc
initial commit
2010-04-05 23:38:59 +02:00
globals.h
initial commit
2010-04-05 23:38:59 +02:00
keytable.h
initial commit
2010-04-05 23:38:59 +02:00