fysxasteroids/asteroids
Martin Felis 4b63d0beba added par time to levels 2011-03-30 10:45:22 +02:00
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AsteroidEntity.cc editor and game improvements 2011-02-12 15:43:06 +01:00
AsteroidEntity.h reporting now collision normal and collision point when collisions occur 2010-12-01 10:18:45 +01:00
AsteroidsEnums.h nice level intros 2011-03-22 23:01:44 +01:00
AsteroidsEvents.h sound volumes are now read from and saved to config.rc + bugfix 2010-11-28 01:13:45 +01:00
Controller.cc nice level intros 2011-03-22 23:01:44 +01:00
Controller.h quick and dirty editor works for now 2011-01-02 18:25:20 +01:00
ControllerCommands.cc removed old debug statement which would cause error when accelerating during transition views (e.g. ViewStatePlayerDied) 2010-11-28 20:04:37 +01:00
EntityFactory.cc hunted some memory leaks (with success) 2010-04-14 22:01:45 +02:00
EntityFactory.h initial commit 2010-04-05 23:38:59 +02:00
EnumToString.cc initial commit 2010-04-05 23:38:59 +02:00
Game.cc moved menu states into separate directory 2010-06-06 01:22:01 +02:00
Game.h moved menu states into separate directory 2010-06-06 01:22:01 +02:00
Model.cc added par time to levels 2011-03-30 10:45:22 +02:00
Model.h added par time to levels 2011-03-30 10:45:22 +02:00
ModelCommands.cc initial commit 2010-04-05 23:38:59 +02:00
Physics.cc initial commit 2010-04-05 23:38:59 +02:00
Physics.h initial commit 2010-04-05 23:38:59 +02:00
RocketEntity.cc beta 2 + editor for the windows version 2011-02-13 15:31:42 +01:00
RocketEntity.h beta 2 + editor for the windows version 2011-02-13 15:31:42 +01:00
ShipEntity.cc beta 2 + editor for the windows version 2011-02-13 15:31:42 +01:00
ShipEntity.h reporting now collision normal and collision point when collisions occur 2010-12-01 10:18:45 +01:00
View.cc added par time to levels 2011-03-30 10:45:22 +02:00
View.h nice level intros 2011-03-22 23:01:44 +01:00
editormain.cc beta 2 + editor for the windows version 2011-02-13 15:31:42 +01:00
main.cc fixed sound playback of ship destroyed 2011-03-24 08:26:06 +01:00