Martin Felis (berta)
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a1be34e1a4
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fixed destruction of the sound module
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2010-11-01 22:22:50 +01:00 |
Martin Felis (schakeline)
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6f3d78dab0
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stylized the butons
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2010-10-30 11:39:59 +02:00 |
Martin Felis (schakeline)
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3d7fc1d641
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added even more sounds (actually, forgot to commit these in the correct commit)
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2010-10-18 00:53:30 +02:00 |
Martin Felis (schakeline)
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2c220a96f1
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added some levels
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2010-10-18 00:48:16 +02:00 |
Martin Felis (schakeline)
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9809a7318b
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basic sound support and added some rocking sounds
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2010-10-18 00:40:50 +02:00 |
Martin Felis (berta)
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e73b330429
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using now IMGUI for the GUI and removed the Overlay based interface
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2010-09-16 00:04:39 +02:00 |
Martin Felis (berta)
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bbb6f75964
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fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
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2010-09-11 16:09:15 +02:00 |
Martin Felis (berta)
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61275239ce
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improvement of the text input and added some documentation
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2010-09-11 14:32:31 +02:00 |
Martin Felis (berta)
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3f962163b3
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some progress concerning IMGUI widgets (added simple text input)
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2010-09-11 02:28:50 +02:00 |
Martin Felis (schakeline)
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54ea3c21d4
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merge
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2010-08-30 14:51:32 +02:00 |
Martin Felis (berta)
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e980393ad6
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started on IMGUI - looks very promising so far
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2010-08-29 23:59:24 +02:00 |
Martin Felis (schakeline)
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b86d28541a
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
Martin Felis (berta)
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91cdebd33a
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highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
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2010-07-15 22:47:17 +02:00 |
Martin Felis (berta)
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38096a4502
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started to work on the highscore
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2010-06-10 23:30:29 +02:00 |
Martin Felis (berta)
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a9ffd12b43
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smaller fixes in the documentation
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2010-06-06 01:35:38 +02:00 |
Martin Felis (berta)
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5b8e85d993
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
Martin Felis (lola)
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50089c9755
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added OverlayManager to ViewBase
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2010-06-06 00:58:11 +02:00 |
Martin Felis (lola)
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54e14b41af
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imported patch gamestate_to_model
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2010-06-02 13:39:39 +02:00 |
Martin Felis (berta)
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710d3e2509
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
Martin Felis (berta)
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53220eb0ee
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multiple levels in ./data/levels/ are played through
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2010-04-18 11:41:29 +02:00 |
Martin Felis (berta)
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ca21f8c63a
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
Martin Felis (berta)
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cad9b49ffd
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
Martin Felis (berta win)
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a5ee2fe1f5
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logfile gets now always flushed when writing new log entries
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2010-04-08 20:27:38 +02:00 |
Martin Felis (berta)
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60ee79152b
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |
Martin Felis (berta)
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7c01aaf913
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added logging to a file
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2010-04-08 19:34:57 +02:00 |
Martin Felis (berta)
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567bb432ef
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Put the variables of the ship as static members of ShipEntity, introduced variable ship_maxattackrate
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2010-04-08 19:03:16 +02:00 |
Martin Felis (berta)
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dd70d90ba5
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asteroids techdemo 10.04
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2010-04-06 22:55:49 +02:00 |
Martin Felis (berta)
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f862a952e5
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running now asteroids.rc on startup and cleanup of debug messages
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2010-04-06 00:12:26 +02:00 |
Martin Felis (berta)
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e7e0b39e82
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initial commit
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2010-04-05 23:38:59 +02:00 |