Martin Felis (schakeline)
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d01ab37554
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introduced game data dir and user data dir
- the game data dir contains system wide data such as levels, sounds, etc.
- user data dir stores higscore, configurations
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2010-12-03 00:15:26 +01:00 |
Martin Felis (berta)
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f583cf39a8
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previous functionality of the view restored with a few new benefits ("non-linear" menus)
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2010-11-28 00:20:58 +01:00 |
Martin Felis (berta)
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f8e5b7e873
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intermediate commit: still working on view state managing
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2010-11-27 08:38:32 +01:00 |
Martin Felis (berta)
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3cbbedde7e
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
Martin Felis (schakeline)
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9809a7318b
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basic sound support and added some rocking sounds
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2010-10-18 00:40:50 +02:00 |
Martin Felis (schakeline)
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b86d28541a
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
Martin Felis (berta)
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91cdebd33a
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highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
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2010-07-15 22:47:17 +02:00 |
Martin Felis (berta)
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38096a4502
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started to work on the highscore
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2010-06-10 23:30:29 +02:00 |
Martin Felis (berta)
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cad9b49ffd
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
Martin Felis (berta)
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e7e0b39e82
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initial commit
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2010-04-05 23:38:59 +02:00 |