Martin Felis (berta win)
|
2cb35eab1f
|
beta 2 + editor for the windows version
|
2011-02-13 15:31:42 +01:00 |
Martin Felis (berta)
|
ce66a791af
|
bugfixes less log messages
- fixed sudden acceleration of asteroids (wrong order of collision handling
and resolving)
|
2011-02-12 16:34:47 +01:00 |
Martin Felis (schakeline)
|
d01ab37554
|
introduced game data dir and user data dir
- the game data dir contains system wide data such as levels, sounds, etc.
- user data dir stores higscore, configurations
|
2010-12-03 00:15:26 +01:00 |
Martin Felis (berta)
|
a1999f9838
|
using now relative velocity as influence for the ship part velocity when ship explodes
|
2010-12-01 10:30:07 +01:00 |
Martin Felis (berta)
|
4c1e016fc2
|
reporting now collision normal and collision point when collisions occur
|
2010-12-01 10:18:45 +01:00 |
Martin Felis (berta)
|
f8e5b7e873
|
intermediate commit: still working on view state managing
|
2010-11-27 08:38:32 +01:00 |
Martin Felis (berta)
|
3cbbedde7e
|
intermediate commit: restructuring view states
|
2010-11-22 20:00:44 +01:00 |
Martin Felis (schakeline)
|
9809a7318b
|
basic sound support and added some rocking sounds
|
2010-10-18 00:40:50 +02:00 |
Martin Felis (berta)
|
60ee79152b
|
minor cleanups and added an icon
|
2010-04-08 20:04:39 +02:00 |
Martin Felis (berta)
|
567bb432ef
|
Put the variables of the ship as static members of ShipEntity, introduced variable ship_maxattackrate
|
2010-04-08 19:03:16 +02:00 |
Martin Felis (berta)
|
f862a952e5
|
running now asteroids.rc on startup and cleanup of debug messages
|
2010-04-06 00:12:26 +02:00 |
Martin Felis (berta)
|
e7e0b39e82
|
initial commit
|
2010-04-05 23:38:59 +02:00 |