Commit Graph

12 Commits (42d40befcda71a92edb8dadc1042fb1ae1bbdb61)

Author SHA1 Message Date
Martin Felis (berta) a27ece921a fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions) 2011-01-30 21:43:04 +01:00
Martin Felis (lola) 3e05c967ab improved editor (deletion of entities and better loading dialog) 2011-01-02 21:04:11 +01:00
Martin Felis (schakeline) d01ab37554 introduced game data dir and user data dir
- the game data dir contains system wide data such as levels, sounds, etc.
- user data dir stores higscore, configurations
2010-12-03 00:15:26 +01:00
Martin Felis (berta) f583cf39a8 previous functionality of the view restored with a few new benefits ("non-linear" menus) 2010-11-28 00:20:58 +01:00
Martin Felis (berta) f8e5b7e873 intermediate commit: still working on view state managing 2010-11-27 08:38:32 +01:00
Martin Felis (berta) 3cbbedde7e intermediate commit: restructuring view states 2010-11-22 20:00:44 +01:00
Martin Felis (schakeline) 9809a7318b basic sound support and added some rocking sounds 2010-10-18 00:40:50 +02:00
Martin Felis (schakeline) b86d28541a moved event handling into Modules instead of having seperate event listener objects 2010-07-29 00:02:12 +08:00
Martin Felis (berta) 91cdebd33a highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
2010-07-15 22:47:17 +02:00
Martin Felis (berta) 38096a4502 started to work on the highscore 2010-06-10 23:30:29 +02:00
Martin Felis (berta) cad9b49ffd added string conversion for enums EngineStatus and LogLevel 2010-04-14 20:13:19 +02:00
Martin Felis (berta) e7e0b39e82 initial commit 2010-04-05 23:38:59 +02:00