Martin Felis (lola)
|
3e05c967ab
|
improved editor (deletion of entities and better loading dialog)
|
2011-01-02 21:04:11 +01:00 |
Martin Felis (schakeline)
|
d01ab37554
|
introduced game data dir and user data dir
- the game data dir contains system wide data such as levels, sounds, etc.
- user data dir stores higscore, configurations
|
2010-12-03 00:15:26 +01:00 |
Martin Felis (berta)
|
f583cf39a8
|
previous functionality of the view restored with a few new benefits ("non-linear" menus)
|
2010-11-28 00:20:58 +01:00 |
Martin Felis (berta)
|
f8e5b7e873
|
intermediate commit: still working on view state managing
|
2010-11-27 08:38:32 +01:00 |
Martin Felis (berta)
|
3cbbedde7e
|
intermediate commit: restructuring view states
|
2010-11-22 20:00:44 +01:00 |
Martin Felis (schakeline)
|
9809a7318b
|
basic sound support and added some rocking sounds
|
2010-10-18 00:40:50 +02:00 |
Martin Felis (schakeline)
|
b86d28541a
|
moved event handling into Modules instead of having seperate event listener objects
|
2010-07-29 00:02:12 +08:00 |
Martin Felis (berta)
|
91cdebd33a
|
highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
|
2010-07-15 22:47:17 +02:00 |
Martin Felis (berta)
|
38096a4502
|
started to work on the highscore
|
2010-06-10 23:30:29 +02:00 |
Martin Felis (berta)
|
cad9b49ffd
|
added string conversion for enums EngineStatus and LogLevel
|
2010-04-14 20:13:19 +02:00 |
Martin Felis (berta)
|
e7e0b39e82
|
initial commit
|
2010-04-05 23:38:59 +02:00 |