applied fixes for windows compatibility, needs cleanup
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+2
-2
@@ -389,8 +389,8 @@ void View::DrawUi () {
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ViewState current_view_state = GetViewState();
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SelectFont ("console.ttf size=12");
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Engine::GUI::Label (99999, GetStringViewState(current_view_state), 8, 16);
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// SelectFont ("console.ttf size=12");
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// Engine::GUI::Label (99999, GetStringViewState(current_view_state), 8, 16);
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switch (current_view_state) {
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case ViewStateMainMenu:
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