console window now hidden under w32 and fixed bug which would prevent loading of the last level

This commit is contained in:
2010-11-29 10:15:08 +01:00
parent 1a0da37a4c
commit 083617ea64
2 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -363,7 +363,7 @@ void Model::ProceedToNextLevel () {
Engine::LogDebug ("Proceeding to next level %d", mCurrentLevelIndex + 1); Engine::LogDebug ("Proceeding to next level %d", mCurrentLevelIndex + 1);
mCurrentLevelIndex++; mCurrentLevelIndex++;
if (mCurrentLevelIndex + 1 == mLevelList.size()) { if (mCurrentLevelIndex == mLevelList.size()) {
Engine::EventBasePtr gameover_event (new Engine::EventBase()); Engine::EventBasePtr gameover_event (new Engine::EventBase());
gameover_event->mEventType = EventGameOver; gameover_event->mEventType = EventGameOver;
QueueEvent (gameover_event); QueueEvent (gameover_event);