2010-04-05 23:38:59 +02:00
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#ifndef _VIEWBASE_H
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#define _VIEWBASE_H
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#include "Engine.h"
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2010-06-06 01:22:01 +02:00
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#include "EngineEnums.h"
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2010-04-14 22:01:45 +02:00
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#include "OverlayBase.h"
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2010-04-05 23:38:59 +02:00
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// forward declarations for the OGLFT fonts
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namespace OGLFT {
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class Monochrome;
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}
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namespace Engine {
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class Module;
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class ModelBase;
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class CameraBase;
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/** \brief Performs the actual drawing based on Camera and Model
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*/
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class ViewBase : public Module{
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public:
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ViewBase() : mModel(NULL), mCamera(NULL), mCurrentFont(NULL) {}
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virtual ~ViewBase() {};
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2010-04-05 23:38:59 +02:00
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/** \brief Resizes the View */
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void Resize (int width, int height);
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2010-09-11 02:28:50 +02:00
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/** \brief Performs actions before drawing (e.g. timer stuff) */
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void PreDraw();
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/** \brief Performs actions after drawing (e.g. swapping of buffers, etc.) */
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void PostDraw();
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2010-04-05 23:38:59 +02:00
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/** \brief Performs all drawing */
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virtual void Draw ();
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2010-05-02 22:39:49 +02:00
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/* Fonts */
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bool LoadFont (const char *font_name, float point_size=12);
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void SelectFont (const char *font_name);
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void SetFontJustification (FontJustification justification);
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/** \brief Sets the color of the current font
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*
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* \note This function should be avoided as the glyphs have to be re-rendered
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*/
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void SetFontColor (float r, float g, float b);
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/** \brief Draws a string at the given position using current projection
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* and modelview matrices */
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void DrawGLString (float x, float y, const char* str);
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/** \brief Computes the width and height of the rasterized string */
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void DrawGLStringMeasure (const char* str, float *width, float *height);
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/** \brief Stores the eye poisition in eye_out */
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void GetCamereEye (float *eye_out);
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/** \brief Calculates the world coordinates to given screen coordinates */
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void CalcWorldCoordinates (int screen_x, int screen_y, float world_y, float *pos_out);
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unsigned int GetWindowWidth () { return mWindowWidth; };
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unsigned int GetWindowHeight () { return mWindowHeight; };
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int GetFrameRate() { return mFrameRate; };
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void SetDrawAxis (bool draw_axis) { mDrawGrid = draw_axis; };
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bool GetDrawAxis () { return mDrawGrid; };
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void SetDrawGrid (bool draw_grid) { mDrawGrid = draw_grid; };
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bool GetDrawGrid () { return mDrawGrid; };
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void SetGridSize (int x, int z) { mGridSizeX = x; mGridSizeZ = z; }
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2010-06-06 00:58:11 +02:00
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// void AddOverlay (OverlayBasePtr overlay) { mOverlays.push_back (overlay); };
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/* Input forwarding for the overlays */
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/*
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bool SendKeyDown (const SDL_keysym &keysym);
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bool SendKeyUp (const SDL_keysym &keysym);
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bool SendMouseButtonUp (Uint8 button, Uint16 xpos, Uint16 ypos);
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bool SendMouseButtonDown (Uint8 button, Uint16 xpos, Uint16 ypos);
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*/
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private:
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protected:
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/** \brief Initializes the system */
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virtual int OnInit (int argc, char* argv[]);
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/** \brief Destroys the system (must be called!) */
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virtual void OnDestroy ();
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/** \brief Updates the camera for further drawing */
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virtual void UpdateCamera ();
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/** \brief Draws the level and all the visible Entities */
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virtual void DrawWorld ();
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/** \brief Draws orthographic overlay*/
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void DrawOverlay2D ();
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2010-09-16 00:04:39 +02:00
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/** \brief Draws a grid of 16 x 16 tiles */
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void DrawGrid ();
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bool mDrawGrid;
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2010-04-05 23:38:59 +02:00
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ModelBase *mModel;
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CameraBase *mCamera;
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2010-06-06 00:58:11 +02:00
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OverlayManager mOverlayManager;
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// std::vector<OverlayBasePtr> mOverlays;
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/** \brief The height of the canvas we're drawing on */
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unsigned int mWindowHeight;
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/** \brief The width of the canvas we're drawing on */
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unsigned int mWindowWidth;
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/** \brief Stores the current frame rate */
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int mFrameRate;
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int mGridSizeX;
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int mGridSizeZ;
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2010-05-02 22:39:49 +02:00
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/** \brief The font that is currently used */
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OGLFT::Monochrome* mCurrentFont;
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/** \brief Contains all the fonts that are to be used */
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std::map<std::string, OGLFT::Monochrome*> mFonts;
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2010-04-05 23:38:59 +02:00
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friend class Engine;
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friend class ControllerBase;
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2010-04-05 23:38:59 +02:00
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};
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}
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#include "ViewBaseGlobal.h"
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#endif // _VIEWBase_H
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