99 lines
2.7 KiB
C
99 lines
2.7 KiB
C
|
#ifndef _VIEWBASE_H
|
||
|
#define _VIEWBASE_H
|
||
|
|
||
|
#include "Engine.h"
|
||
|
|
||
|
// forward declarations for the OGLFT fonts
|
||
|
namespace OGLFT {
|
||
|
class Monochrome;
|
||
|
}
|
||
|
|
||
|
namespace Engine {
|
||
|
|
||
|
class Module;
|
||
|
class ModelBase;
|
||
|
class CameraBase;
|
||
|
class OverlayBase;
|
||
|
|
||
|
/** \brief Performs the actual drawing based on Camera and Model
|
||
|
*/
|
||
|
|
||
|
class ViewBase : public Module{
|
||
|
public:
|
||
|
/** \brief Resizes the View */
|
||
|
void Resize (int width, int height);
|
||
|
|
||
|
/** \brief Performs all drawing */
|
||
|
virtual void Draw ();
|
||
|
|
||
|
/** \brief Draws a string at the given position using current projection
|
||
|
* and modelview matrices */
|
||
|
void DrawGLString (float x, float y, const char* str);
|
||
|
/** \brief Stores the eye poisition in eye_out */
|
||
|
void GetCamereEye (float *eye_out);
|
||
|
|
||
|
/** \brief Calculates the world coordinates to given screen coordinates */
|
||
|
void CalcWorldCoordinates (int screen_x, int screen_y, float world_y, float *pos_out);
|
||
|
|
||
|
unsigned int GetWindowWidth () { return mWindowWidth; };
|
||
|
unsigned int GetWindowHeight () { return mWindowHeight; };
|
||
|
int GetFrameRate() { return mFrameRate; };
|
||
|
|
||
|
void SetDrawAxis (bool draw_axis) { mDrawGrid = draw_axis; };
|
||
|
bool GetDrawAxis () { return mDrawGrid; };
|
||
|
void SetDrawGrid (bool draw_grid) { mDrawGrid = draw_grid; };
|
||
|
bool GetDrawGrid () { return mDrawGrid; };
|
||
|
void SetGridSize (int x, int z) { mGridSizeX = x; mGridSizeZ = z; }
|
||
|
|
||
|
void AddOverlay (OverlayBase *overlay) { mOverlays.push_back (overlay); };
|
||
|
|
||
|
/* Input forwarding for the overlays */
|
||
|
bool SendKeyDown (const SDL_keysym &keysym);
|
||
|
bool SendKeyUp (const SDL_keysym &keysym);
|
||
|
bool SendMouseButtonUp (Uint8 button, Uint16 xpos, Uint16 ypos);
|
||
|
bool SendMouseButtonDown (Uint8 button, Uint16 xpos, Uint16 ypos);
|
||
|
|
||
|
protected:
|
||
|
/** \brief Initializes the system */
|
||
|
int OnInit (int argc, char* argv[]);
|
||
|
/** \brief Destroys the system (must be called!) */
|
||
|
void OnDestroy ();
|
||
|
|
||
|
/** \brief Updates the camera for further drawing */
|
||
|
virtual void UpdateCamera ();
|
||
|
/** \brief Draws a grid of 16 x 16 tiles */
|
||
|
void DrawGrid ();
|
||
|
/** \brief Draws the level and all the visible Entities */
|
||
|
virtual void DrawWorld ();
|
||
|
/** \brief Draws orthographic overlay*/
|
||
|
void DrawOverlay2D ();
|
||
|
|
||
|
ModelBase *mModel;
|
||
|
CameraBase *mCamera;
|
||
|
|
||
|
std::vector<OverlayBase*> mOverlays;
|
||
|
|
||
|
/** \brief The height of the canvas we're drawing on */
|
||
|
unsigned int mWindowHeight;
|
||
|
/** \brief The width of the canvas we're drawing on */
|
||
|
unsigned int mWindowWidth;
|
||
|
/** \brief Stores the current frame rate */
|
||
|
int mFrameRate;
|
||
|
|
||
|
bool mDrawAxis;
|
||
|
bool mDrawGrid;
|
||
|
int mGridSizeX;
|
||
|
int mGridSizeZ;
|
||
|
|
||
|
/** \brief Font that is used in the console */
|
||
|
OGLFT::Monochrome* mConsoleFont;
|
||
|
|
||
|
friend class Engine;
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#include "ViewBaseGlobal.h"
|
||
|
|
||
|
#endif // _VIEWBase_H
|