fysxasteroids/engine/Logging.h

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#ifndef _LOGGING_H
#define _LOGGING_H
#include "Engine.h"
namespace Engine {
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class Module;
/** \brief All logging goes through this class
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*
* Only log messages higher or equal that of mPrintLevel are printed out. When
* a log filename was specified by Logging::SetLogFilename() then all messages
* sent to the Logging class are written to the file.
*
* \note The program automatically abortst when reporting an error
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* \TODO Add log level for files separately
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*/
class Logging : public Module {
public:
void Log (LogLevel level, const char *str, ...);
void SetLogPrintLevel (LogLevel print_level);
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void SetLogFilename (const char *filename);
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/** \brief Returns the last LogEntry that was sent to the Logging module
*/
const LogEntry& GetLastEntry ();
protected:
/** \brief Initializes the system */
virtual int OnInit (int argc, char* argv[]);
/** \brief Destroys the system (must be called!) */
virtual void OnDestroy ();
private:
LogLevel mPrintLevel;
/** \brief Stores all log messages that were sent to the Logging module
* \todo Restrict the number of entries to be stored!
*/
std::vector<LogEntry> mLogEntries;
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std::ofstream mLogFileOut;
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};
}
#endif // _LOGGING_H