fysxasteroids/CMakeLists.txt

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CMake
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PROJECT ( Asteroids C CXX )
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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
LIST( APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake )
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# Perform the proper linking
SET (CMAKE_SKIP_BUILD_RPATH FALSE)
SET (CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
SET (CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
SET (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
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INCLUDE_DIRECTORIES (
engine/
asteroids/
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include/
engine/libraries/mathlib/
engine/libraries/coll2d/include
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engine/libraries/oglft/liboglft
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${FREETYPE2_INCLUDE_DIR}
)
ADD_SUBDIRECTORY ( engine )
SET ( ASTEROIDS_SOURCES
asteroids/AsteroidEntity.cc
asteroids/Controller.cc
asteroids/ControllerCommands.cc
asteroids/EntityFactory.cc
asteroids/EnumToString.cc
asteroids/Game.cc
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asteroids/main.cc
asteroids/Model.cc
asteroids/ModelCommands.cc
asteroids/Physics.cc
asteroids/RocketEntity.cc
asteroids/ShipEntity.cc
asteroids/View.cc
)
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SET ( ASTEROIDSEDITOR_SOURCES
asteroids/AsteroidEntity.cc
asteroids/Controller.cc
asteroids/ControllerCommands.cc
asteroids/EntityFactory.cc
asteroids/EnumToString.cc
asteroids/Game.cc
asteroids/editormain.cc
asteroids/Model.cc
asteroids/ModelCommands.cc
asteroids/Physics.cc
asteroids/RocketEntity.cc
asteroids/ShipEntity.cc
asteroids/View.cc
)
ADD_EXECUTABLE ( fysxasteroids ${ASTEROIDS_SOURCES} )
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ADD_EXECUTABLE ( fysxasteroidseditor ${ASTEROIDSEDITOR_SOURCES} )
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TARGET_LINK_LIBRARIES ( fysxasteroids
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Engine
oglft
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)
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TARGET_LINK_LIBRARIES ( fysxasteroidseditor
Engine
oglft
)
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SET ( DATA_DIR
data/
)
INSTALL (TARGETS fysxasteroids
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
)
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INSTALL (TARGETS fysxasteroidseditor
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
)
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INSTALL (DIRECTORY ${DATA_DIR}
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DESTINATION share/fysxasteroids/data
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)