.. |
actionable.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
actionable.tscn
|
Renamed all files to snake_case.ending.
|
2024-07-20 09:53:16 +02:00 |
built_structure.gd
|
Added loading/saving of built structures.
|
2024-10-18 12:01:15 +02:00 |
grass.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
grass.tscn
|
Externalized ItemSpawner from Grass.
|
2024-11-01 18:09:36 +01:00 |
item_spawner.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
item_spawner.tscn
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
non_player_character.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
non_player_character.tscn
|
NPC geometry can now more easily be overwritten.
|
2024-10-15 21:46:44 +02:00 |
pickup_item.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
pickup_item.tscn
|
Lots of refactors, build dialog starts to be usable.
|
2024-09-27 11:46:31 +02:00 |
player.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
player.tscn
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
player_right_hand_attachement.gd
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |