TinyAdventure/assets/custom/buildings/LogCabin/wall.tscn

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[gd_scene load_steps=3 format=3 uid="uid://b38ixieurg6db"]
[ext_resource type="PackedScene" uid="uid://b7xcb0karhxrt" path="res://assets/buildings/LogCabin/Wall.glb" id="1_gbwet"]
[sub_resource type="BoxShape3D" id="BoxShape3D_3l8ih"]
size = Vector3(1, 1, 0.333)
[node name="Wall" instance=ExtResource("1_gbwet")]
[node name="StaticBody3D" type="StaticBody3D" parent="." index="1"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
transform = Transform3D(-4.37114e-08, -4.21468e-08, 1, 4.21468e-08, 1, 4.21468e-08, -1, 4.21469e-08, -4.37114e-08, 0, 0.5, 0)
shape = SubResource("BoxShape3D_3l8ih")