TinyAdventure/objects/player.tscn

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[gd_scene load_steps=7 format=3 uid="uid://ch0s3dxx3rpir"]
[ext_resource type="Script" path="res://player.gd" id="1_sen68"]
[ext_resource type="PackedScene" uid="uid://dy8vjf760prhq" path="res://assets/characters/rogue.tscn" id="2_whuis"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jd31k"]
albedo_color = Color(1, 1, 0.698039, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_dwrtd"]
material = SubResource("StandardMaterial3D_jd31k")
radius = 0.12
height = 0.6
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7kfad"]
radius = 0.24158
height = 0.952333
[sub_resource type="SphereShape3D" id="SphereShape3D_wrkyq"]
radius = 0.194932
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_sen68")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)
visible = false
mesh = SubResource("CapsuleMesh_dwrtd")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.470516, 0)
shape = SubResource("CapsuleShape3D_7kfad")
[node name="Geometry" type="Node3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0)
[node name="Rogue" parent="Geometry" instance=ExtResource("2_whuis")]
[node name="ActionableDetector" type="Area3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.325311)
collision_layer = 0
collision_mask = 16
[node name="CollisionShape3D" type="CollisionShape3D" parent="ActionableDetector"]
shape = SubResource("SphereShape3D_wrkyq")
[node name="Camera3D" type="Camera3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 0.460138, 0.887848, 0, -0.887848, 0.460138, 0, 2.91421, 1.186)
current = true